“ | Target priority Weak means the tower will target hte lowest ranked bloon in its attack radius | ” |
~ BTD4 Round 14 Pre-Round Comment |
Weak is a target priority, and exclusive to the BTD4 Generation. It is the fourth target priority of the majority of the towers in the game. Towers set on the Weak target priority will target the weakest bloon visible within its visible range.
The target priority Weak was replaced by Close starting from Bloons TD 5 Flash, and has continued since the rest of the Bloons TD 5 Generation began to expand to other games.
Target Priority[]
Below are the list of bloon types in Bloons TD 4, listed by their rank from lowest to highest, as the lowest are prioritized first:
Strategy[]
Summary[]
While the counterpart to Strong may make it appear synergetic with that priority by catching stragglers, it is outclassed by First, which also cleans up bloons and also prioritizes the most important threats on the track, which are almost always the furthest bloons.
Tips[]
- TBA
Trivia[]
- Ironically, the Weak targeting would theoretically be more helpful in Bloons TD 6. An example is Shrapnel Shot prior to being reworked in Version 17.0 to create shrapnel upon damage rather than upon fully popping the bloon. Another example is setting Jungle's Bounty's vines to target Red Bloons in order to create the maximal aftervines per second.
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