“ | Tower upgrades are usually a better option than just adding more towers. | ” |
~ BTD1 Pre-Round Comment on Round 12 |
Upgrades are purchasable enhancements that empower an existing tower. Most upgrades are bought with in-game cash. Most upgrades enhance the overall power of the tower or add new perks that can increase the potential of an existing defense. Some upgrades also add special abilities that can be activated on-demand. Certain upgrades may require special conditions in order to be purchasable, such as buying a previous upgrade of a certain path (e.g. in BTD6, Razor Sharp Shots requires Sharp Shots), or needing a specific tower nearby (e.g. in BATTD, Finn's Brofist requires Jake nearby). With some exceptions, all upgrades inherit their previous upgrades (e.g. MIB in BTD6 still has the upgrades of Radar Scanner and Grow Blocker) with the inherited upgrades referred to as built-in upgrades, as they require to be purchased before the desired upgrade is available.
Structure[]
In most games, tower upgrades are constructed in a linear or multi-linear progression of upgrades. Of those games that use a multi-linear progression of upgrades, most towers offer upgrade paths that each can be unlocked up to a certain amount of tiers. For example, in Bloons TD 6, there are 3 upgrade paths, each of which can go up to 5 tiers, plus one additional tier shared by successors of the fifth tier called Paragons. However, some games offer a very different upgrade system, a notable example being Bloons Adventure Time TD, in which all Characters use an integrated-path upgrade system and all Allies use a single-path upgrade system.
In games with a multi-linear progression of upgrades, each tower has a number of Upgrade Paths and Upgrade Tiers.
Terminology[]
Basic terminology:
- Path X: "Path X" specifies the upgrade path of the tower, where X is a whole number (i.e. 1, 2, 3, etc.). The top-most path is referred as Path 1, and any paths lower down are each referred with a higher integer.
- Note: On Bloons Wiki, some pages may "Top Path", "Middle Path", and "Bottom Path" instead of "Path X", to better reflect community and official developer terminology.
- Tier X: "Tier X" specifies the tier of an upgrade path, where X is a natural integer (i.e. 1, 2, 3, etc.). The first upgrade of a path is referred as the Tier 1 upgrade. Successors of the first upgrade are each referred with a higher integer.
- Crosspath: Crosspaths are upgrades that have been purchased along separate paths. For further information, refer to Crosspathing.
Extra terminology:
- Upper Path X: On Bloons Wiki, "Upper Path X" specifies upgrades of at least Tier 3 along a specified upgrade path, where X is a natural integer (i.e. 1, 2, 3, etc.) and determines the path of the tower. For instance, Upper Path 2 Dart Monkeys in Bloons TD 6 would refer to Triple Shot, Super Monkey Fan Club, and Plasma Monkey Fan Club.
- Lower Path X: On Bloons Wiki, "Lower Path X" specifies upgrades up to Tier 2 along a specified upgrade path, where X is a natural integer (i.e. 1, 2, 3, etc.) and determines the path of the tower. For instance, Lower Path 2 Dart Monkeys in Bloons TD 6 would refer to Quick Shots and Very Quick Shots.
Community Terminology:
- "Stepping Stone" is a term to refer to upgrades that are only bought soley so that the player can progress through an upgrade path and is almost never solely relied on for a defense. These upgrades tend to be at least moderately-priced tier 3 upgrades and up and (usually) not very good upgrades themselves. Examples include but are not limited to, in no particular order:
- "Falling off" or "Fall off" are terms for upgrades whose power diminishes due to it being overwhelmed by the general strength of the Bloons thus rendering them more useless in their job. While it can happen anywhere in a game, (generally at the sole blimp rounds) this notably happens after Round 80, since this is when ceramics, already the most dangerous regular bloon, becomes much stronger, (specifically 60 health) and only get faster. This massive boost in health and speed spells the death to their usefulness, as they have more health to speed past the large pierce towers typically have. The most notable casualties of this transition are M.O.A.R Glaives, Bloontonium Reactor and Crossbow Master.
Upgrades[]
Bloons TD 6[]
Below are a list of upgrades in BTD6. Open a section to read more about each tower and their upgrades. Hover over the image to read the official description of the selected upgrade. Click on the hyperlink of the selected upgrade name to read more information of that particular upgrade.
Note 1: Upgrades prices are valid as of Version 43.0. All descriptions are valid as of Version 43.0 (Heroes updated as of Version 43.0). Prices are shown in Medium Difficulty. Also, this does not account for external discounts such as with Monkey Knowledge or other sources.
Note 2: When accounting for rounding due to cost modifiers (e.g. Easy, Hard, Impoppable) all upgrade costs will round to the nearest 5 but also less than or equal to 2.5 rounds down and greater than or equal to 7.5 rounds up; this isn't the same for tower base costs.
Primary Monkeys[]
Military Monkeys[]
Magic Monkeys[]
Support Monkeys[]
Heroes[]
Heroes | Levels | ||||
---|---|---|---|---|---|
Quincy $540 |
Level 1 Base Level |
Level 2 $180 |
Level 3 $460 |
Level 4 $1,000 |
Level 5 $1,860 |
Level 6 $3,280 |
Level 7 $5,180 |
Level 8 $8,320 |
Level 9 $9,380 |
Level 10 $13,620 | |
Level 11 $16,380 |
Level 12 $14,400 |
Level 13 $16,650 |
Level 14 $14,940 |
Level 15 $16,380 | |
Level 16 $17,820 |
Level 17 $19,260 |
Level 18 $20,700 |
Level 19 $16,470 |
Level 20 $17,280 | |
Gwendolin $725 |
Level 1 Base Level |
Level 2 $180 |
Level 3 $460 |
Level 4 $1,000 |
Level 5 $1,860 |
Level 6 $3,280 |
Level 7 $5,180 |
Level 8 $8,320 |
Level 9 $9,380 |
Level 10 $13,620 | |
Level 11 $16,380 |
Level 12 $14,400 |
Level 13 $16,650 |
Level 14 $14,940 |
Level 15 $16,380 | |
Level 16 $17,820 |
Level 17 $19,260 |
Level 18 $20,700 |
Level 19 $16,470 |
Level 20 $17,280 | |
Striker Jones $700 |
Level 1 Base Level |
Level 2 $180 |
Level 3 $460 |
Level 4 $1,000 |
Level 5 $1,860 |
Level 6 $3,280 |
Level 7 $5,180 |
Level 8 $8,320 |
Level 9 $9,380 |
Level 10 $13,620 | |
Level 11 $16,380 |
Level 12 $14,400 |
Level 13 $16,650 |
Level 14 $14,940 |
Level 15 $16,380 | |
Level 16 $17,820 |
Level 17 $19,260 |
Level 18 $20,700 |
Level 19 $16,470 |
Level 20 $17,280 | |
Obyn Greenfoot $650 |
Level 1 Base Level |
Level 2 $180 |
Level 3 $460 |
Level 4 $1,000 |
Level 5 $1,860 |
Level 6 $3,280 |
Level 7 $5,180 |
Level 8 $8,320 |
Level 9 $9,380 |
Level 10 $13,620 | |
Level 11 $16,380 |
Level 12 $14,400 |
Level 13 $16,650 |
Level 14 $14,940 |
Level 15 $16,380 | |
Level 16 $17,820 |
Level 17 $19,260 |
Level 18 $20,700 |
Level 19 $16,470 |
Level 20 $17,280 | |
Captain Churchill $2000 |
Level 1 Base Level |
Level 2 $308 |
Level 3 $787 |
Level 4 $1,710 |
Level 5 $3,181 |
Level 6 $5,609 |
Level 7 $8,858 |
Level 8 $14,227 |
Level 9 $16,040 |
Level 10 $23,290 | |
Level 11 $28,010 |
Level 12 $24,624 |
Level 13 $28,472 |
Level 14 $25,547 |
Level 15 $28,010 | |
Level 16 $30,472 |
Level 17 $32,935 |
Level 18 $35,397 |
Level 19 $28,164 |
Level 20 $29,549 | |
Benjamin $1200 |
Level 1 Base Level |
Level 2 $270 |
Level 3 $690 |
Level 4 $1,500 |
Level 5 $2,790 |
Level 6 $4,920 |
Level 7 $7,770 |
Level 8 $12,480 |
Level 9 $14,070 |
Level 10 $20,430 | |
Level 11 $24,570 |
Level 12 $21,600 |
Level 13 $24,975 |
Level 14 $22,410 |
Level 15 $24,570 | |
Level 16 $26,730 |
Level 17 $28,890 |
Level 18 $31,050 |
Level 19 $24,705 |
Level 20 $25,920 | |
Ezili $600 |
Level 1 Base Level |
Level 2 $257 |
Level 3 $656 |
Level 4 $1,425 |
Level 5 $2,651 |
Level 6 $4,674 |
Level 7 $7,382 |
Level 8 $11,856 |
Level 9 $13,367 |
Level 10 $19,409 | |
Level 11 $23,342 |
Level 12 $20,520 |
Level 13 $23,726 |
Level 14 $21,290 |
Level 15 $23,342 | |
Level 16 $25,394 |
Level 17 $27,446 |
Level 18 $29,498 |
Level 19 $23,470 |
Level 20 $24,624 | |
Pat Fusty $800 |
Level 1 Base Level |
Level 2 $257 |
Level 3 $656 |
Level 4 $1425 |
Level 5 $2651 |
Level 6 $4674 |
Level 7 $7382 |
Level 8 $11,856 |
Level 9 $13,367 |
Level 10 $19,409 | |
Level 11 $23,342 |
Level 12 $20,520 |
Level 13 $23,726 |
Level 14 $21,290 |
Level 15 $23,342 | |
Level 16 $25,394 |
Level 17 $27,446 |
Level 18 $29,498 |
Level 19 $23,470 |
Level 20 $24,624 | |
Adora $1000 |
Level 1 Base Level |
Level 2 $308 |
Level 3 $787 |
Level 4 $1,710 |
Level 5 $3,181 |
Level 6 $5,609 |
Level 7 $8,858 |
Level 8 $14,227 |
Level 9 $16,040 |
Level 10 $23,290 | |
Level 11 $28,010 |
Level 12 $24,624 |
Level 13 $28,472 |
Level 14 $25,547 |
Level 15 $28,010 | |
Level 16 $30,472 |
Level 17 $32,935 |
Level 18 $35,397 |
Level 19 $28,164 |
Level 20 $29,549 | |
Admiral Brickell $750 |
Level 1 Base Level |
Level 2 $257 |
Level 3 $656 |
Level 4 $1,425 |
Level 5 $2,651 |
Level 6 $4,674 |
Level 7 $7,382 |
Level 8 $11,856 |
Level 9 $13,367 |
Level 10 $19,409 | |
Level 11 $23,342 |
Level 12 $20,520 |
Level 13 $23,726 |
Level 14 $21,290 |
Level 15 $23,342 | |
Level 16 $25,394 |
Level 17 $27,446 |
Level 18 $29,498 |
Level 19 $23,470 |
Level 20 $24,624 | |
Etienne $850 |
Level 1 Base Level |
Level 2 $180 |
Level 3 $460 |
Level 4 $1,000 |
Level 5 $1,860 |
Level 6 $3,280 |
Level 7 $5,180 |
Level 8 $8,320 |
Level 9 $9,380 |
Level 10 $13,620 | |
Level 11 $16,380 |
Level 12 $14,400 |
Level 13 $16,650 |
Level 14 $14,940 |
Level 15 $16,380 | |
Level 16 $17,820 |
Level 17 $19,260 |
Level 18 $20,700 |
Level 19 $16,470 |
Level 20 $17,280 | |
Sauda $600 |
Level 1 Base Level |
Level 2 $257 |
Level 3 $656 |
Level 4 $1,425 |
Level 5 $2,651 |
Level 6 $4,674 |
Level 7 $7382 |
Level 8 $11,856 |
Level 9 $13,367 |
Level 10 $19,409 | |
Level 11 $23,342 |
Level 12 $20,520 |
Level 13 $23,726 |
Level 14 $21,290 |
Level 15 $23,342 | |
Level 16 $25,394 |
Level 17 $27,446 |
Level 18 $29,498 |
Level 19 $23,470 |
Level 20 $24,624 | |
Psi $1000 |
Level 1 Base Level |
Level 2 $270 |
Level 3 $690 |
Level 4 $1,500 |
Level 5 $2,790 |
Level 6 $4,920 |
Level 7 $7,770 |
Level 8 $12,480 |
Level 9 $14,070 |
Level 10 $20,430 | |
Level 11 $24,570 |
Level 12 $21,600 |
Level 13 $24,975 |
Level 14 $22,410 |
Level 15 $24,570 | |
Level 16 $26,730 |
Level 17 $28,890 |
Level 18 $31,050 |
Level 19 $24,705 |
Level 20 $25,920 | |
Geraldo $700 |
Level 1 Base Level |
Level 2 $180 |
Level 3 $460 |
Level 4 $1,000 |
Level 5 $1,860 |
Level 6 $3,280 |
Level 7 $5,180 |
Level 8 $8,320 |
Level 9 $9,380 |
Level 10 $13,620 | |
Level 11 $16,380 |
Level 12 $14,400 |
Level 13 $16,650 |
Level 14 $14,940 |
Level 15 $16,380 | |
Level 16 $17,820 |
Level 17 $19,260 |
Level 18 $20,700 |
Level 19 $16,470 |
Level 20 $17,280 | |
Corvus $925 |
Level 1 Base Level |
Level 2 $308 |
Level 3 $787 |
Level 4 $1,710 |
Level 5 $3,181 |
Level 6 $5,609 |
Level 7 $8,858 |
Level 8 $14,227 |
Level 9 $16,040 |
Level 10 $23,290 | |
Level 11 $28,010 |
Level 12 $24,642 |
Level 13 $28,472 |
Level 14 $25,547 |
Level 15 $28,010 | |
Level 16 $30,472 |
Level 17 $32,935 |
Level 18 $35,397 |
Level 19 $28,164 |
Level 20 $29,549 | |
Rosalia $875 |
Level 1 Base Level |
Level 2 $257 |
Level 3 $656 |
Level 4 $1,425 |
Level 5 $2,651 |
Level 6 $4,674 |
Level 7 $7,382 |
Level 8 $11,856 |
Level 9 $13,367 |
Level 10 $19,409 | |
Level 11 $23,342 |
Level 12 $20,520 |
Level 13 $23,726 |
Level 14 $21,290 |
Level 15 $23,342 | |
Level 16 $25,394 |
Level 17 $27,446 |
Level 18 $29,498 |
Level 19 $23,470 |
Level 20 $24,624 |
Bloons TD 5[]
- Main article: Upgrades (BTD5)
- Main article: Tower and upgrade stats (BTD5M, BMCM and Battles Mobile)
In Bloons TD 5, each tower has two upgrade paths and four upgrade tiers. The second path always has an activated ability, with exception of Banana Farm.
Bloons TD 4[]
Below are a list of upgrades in BTD4. Click on the hyperlink of the selected upgrade name to read more information of that particular upgrade.
Bloons TD 3[]
Dart Monkey[]
Upgrades:
- Long Range Darts: Increases the range of your Dart Monkey. Costs $75 on Easy, $90 on Medium and $95 on Hard.
- Extra Long Range Darts: Gives the monkey even more throwing distance. Costs $75 on Easy, $90 on Medium and $95 on Hard.
- Piercing Darts: Pops 2 bloons instead of 1. Costs $120 on Easy, $145 on Medium and $150 on Hard.
- Razor Darts: Pops 3 bloons instead of 2. Costs $100 on Easy, $120 on Medium and $130 on Hard.
Tack Shooter[]
Upgrades:
- Faster Shooting: Makes tack shoot faster. Costs $170 on Easy, $205 on Medium and $215 on Hard.
- Blade Shooter: Shoots blades instead of tacks! Costs $155 on Easy, $185 on Medium and $195 on Hard.
- Extra Range: Covers a larger area than normal. Costs $85 on Easy, $100 on Medium and $110 on Hard.
- Super Range: Covers a huge area! Costs $85 on Easy, $100 on Medium and $110 on Hard.
Boomerang Thrower[]
Upgrades:
- Multi Target: Boomerang will hit up to 5 bloons at once. Costs $230 on Easy, $275 on Medium and $290 on Hard.
- Glaive Thrower: Glaives slice through up to 8 bloons at once! Costs $240 on Easy, $285 on Medium and $300 on Hard.
- Sonic Boom: Sonic boomerangs smash through frozen bloons. Costs $130 on Easy, $155 on Medium and $160 on Hard.
- Thermite: Thermite can melt through lead bloons. Costs $100 on Easy, $120 on Medium and $130 on Hard.
Spike-o-pult[]
Upgrades:
- Longer Range: Increases maximum range of Spike-o-pult. Costs $215 on Easy, $250 on Medium and $270 on Hard.
- Juggernaut: Spike-o-pult balls roll much further. Costs $700 on Easy, $840 on Medium and $890 on Hard.
- Faster Reload: Can shoot faster than normal. Costs $215 on Easy, $255 on Medium and $270 on Hard.
- Multi Shot: Shoots three spikey balls at once! Costs $490 on Easy, $585 on Medium and $620 on Hard.
Cannon[]
Upgrades:
- Bigger Bombs: Big bombs affect a larger area. $365 on Easy, $440 on Medium and $465 on Hard.
- Frag Bombs: Fragments fly out and pop even more bloons! $185 on Easy, $225 on Medium and $240 on Hard.
- Extra Range Bombs: Can shoot bombs further than normal. $170 on Easy, $205 on Medium and $215 on Hard.
- Missile Launcher: Missiles fly super fast. Costs $180 on Easy, $215 on Medium and $225 on Hard.
Ice Ball[]
Upgrades:
- Longer Freeze: Bloons stay frozen for longer. Costs $215 on Easy, $255 on Medium and $270 on Hard.
- Permafrost: Slows down bloons even after they thaw out! Costs $215 on Easy, $255 on Medium and $270 on Hard.
- Wide Freeze Radius: Pops 1 layer of bloons and then freezes. Costs $170 on Easy, $205 on Medium and $215 on Hard.
- Snap Freeze: Freezes so violently that some bloons will pop before freezing! Costs $245 on Easy, $295 on Medium and $315 on Hard.
Monkey Beacon[]
Upgrades:
- Stronger Signal: Gives monkey beacon a wider area of effect. Costs $425 on Easy, $510 on Medium and $540 on Hard.
- Jungle Drums: Gives a boost to attack rate to towers within its range. Costs $1275 on Easy, $1530 on Medium and $1620 on Hard.
- Monkey Storm Beacon: Can call Super Monkey Storms! Costs $2125 on Easy, $2550 on Medium and $1700 on Hard.
Super Monkey[]
Upgrades:
- Laser Vision: Laser can pop 2 bloons at once, and pop frozen bloons. Costs $2975 on Easy, $3570 on Medium and $3780 on Hard.
- Plasma Vision: Plasma vaporizes everything it touches! Costs $3400 on Easy, $4080 on Medium and $4320 on Hard.
- Super Range: Super Range can cover nearly half the screen. Costs $850 on Easy, $1020 on Medium and $1080 on Hard.
- Epic Range: Epic range allows almost whole map coverage! Costs $1190 on Easy, $1430 on Medium and $1510 on Hard.
Bloons TD 2[]
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Below are a list of upgrades in Bloons Tower Defense 2.
Tower | Top Upgrade | Bottom Upgrade |
---|---|---|
Dart Monkey $280 |
File:BTD2PiercingDarts.svg Piercing Darts $205 |
Long Range Darts $90 |
Tack Shooter $385 |
Faster Shooting $205 |
Extra Range Tacks $90 |
Ice Ball $435 |
Long Freeze Time $270 |
Wide Freeze Radius $180 |
Cannon $585 |
Bigger Bombs $430 |
Extra Range Bombs $205 |
Boomerang $535 |
File:BTD2MultiTarget.svg Multi Target $305 |
Sonic Boom $155 |
Super Monkey $4080 |
Laser Vision $4590 |
Epic Range $2450 |
Bloons TD[]
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Below are a list of upgrades in Bloons Tower Defense.
Tower | Left Upgrade | Right Upgrade |
---|---|---|
Dart Monkey $250 |
File:BTD2PiercingDarts.svg Piercing Darts $210 |
Long Range Darts $100 |
Tack Shooter $400 |
Faster Shooting $250 |
Extra Range Tacks $150 |
Ice Tower $435 |
Long Freeze Time $450 |
Wide Freeze Radius $300 |
Cannon $585 |
Bigger Bombs $650 |
Extra Range Bombs $250 |
Super Monkey $4000 |
Epic Range $2400 |
Quotes[]
“ | In BTD4, every tower type has 4 sequential upgrades. The fourth upgrade is extra powerful. | ” |
~ BTD4 Round 29 Pre-Round Comment |
Sounds[]
When upgrading a tower in BTD6:
- [shine]
Gallery[]
Pre-BTD4[]
BTD4[]
BTD5[]
BTD6[]
BATTD[]
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BTDB2[]
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Achievements (BTD6)[]
Big Monkey FIRST RELEASED: Version 21.0
| ||
Description: Deploy a tier 4 monkey tower | ||
Rewards: |
Mega Monkey FIRST RELEASED: Initial Release
| ||
Description: Deploy a tier 5 monkey tower | ||
Rewards: |
Apotheosis FIRST RELEASED: Version 27.0
| ||
Description: Upgrade to a Monkey Paragon Tower | ||
Rewards: |
Sources[]
Trivia[]
- According to Jake the Dog in Bloons Adventure Time TD, upgrading gives a tickling sensation. Sauda from Bloons TD 6 also reports a tickling sensation upon leveling up.
- In BTD6, a purchased upgrade is referred as "Owned".
- In BTD6, the following are the only Tier 3 upgrades whose upgrade prices alone cost the same as their BTD5 counterpart: Double Shot, Cluster Bombs, Monkey Town, and Razor Rotors.
- According to Ninja Kiwi's 15th March 2024 blog, upgrade descriptions of each tower and their upgrades are written by all types of monkeys. In their words, they describe this as a sort of "big potluck everyone brings a plate and sits around coming up with the best descriptions".