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Monkey Buildings (Base Buildings in the Flash version) are a type of building in Bloons Monkey City. They increase the population of certain tower types or road items when built, allowing more of them to be used at a time while attacking a tile. They are one of the few types of buildings that allow multiple copies of each to be placed, alongside Resource Buildings.

List of Monkey Buildings[]

Note: While the Banana Farm functions like a Monkey Building in that it increases the population of Banana Farm towers once its Upgrade Building is constructed, it is classified as a Resource Building.
Building Tower type Min. level Build time City Cash BMCF-Power-Icon BMCF-XP-Icon
Flash Mobile/PC
BMCF-DartMonkeyHall-IconDart Monkey Hall
Dart Monkey Hall
Dart Monkey 1 0:01:00 0:01:00 100 5 50
BMCF-TackShooterSF-IconScreenshot 2015-04-02-07-39-21
Tack Shooter Storage Facility
Tack Shooter 1 0:05:00 0:05:00 150 5 75
BMCF-SnipersRecluse-IconBMCM-SnipersRecluse-Tier1
Sniper's Recluse
Sniper Monkey 1 0:05:00 0:05:00 200 8 100
BMCF-BoomerangHut-IconBMCM-BoomerangHut-Tier1
Boomerang Hut
Boomerang Monkey 1 0:03:00 0:03:00 200 8 80
BMCF-NinjaAbode-IconBMCM-NinjaAbode-Tier1
Ninja Abode
Ninja Monkey 1 0:05:00 0:05:00 200 8 100
BMCF-SpikeShack-IconSpike shack Mobile
Spike Shack
Road Spikes x5 1 0:10:00 0:30:00 250 5 125
BMCF-PineappleStand-IconPineapple stand Mobile
Pineapple Stand
Exploding Pineapples x5 1 0:10:00 0:30:00 250 5 125
BMCF-BombRange-IconBomb Range Mobile 4-0
Bomb Range
Bomb Shooter 1 0:10:00 0:15:00 300 10 150
BMCF-VillageBuilding-Icon
Monkey Village
Monkey Village 1 1:00:00 1:00:00 1300 20 200
BMCF-HouseOfIce-IconScreenshot 2015-04-02-15-11-48
House of Ice
Ice Monkey 5 0:10:00 0:15:00 250 8 125
BMCF-GlueGunRange-Icon
Glue Gun Range
Glue Gunner 5 0:10:00 0:30:00 300 10 150
BMCF-DartlingGunCache-IconBMCM-DartlingGunCache-Tier1
Dartling Gun Cache
Dartling Gun 5 0:15:00 0:30:00 300 10 150
Submarine berth
Submarine Berth
Monkey Sub 5 N/A 0:30:00 300 15 150
BMCF-Port-Icon
Port
Monkey Buccaneer 5 0:20:00 0:20:00 350 15 175
BMCF-SpacWarehouse-IconBMCM-SpacWarehouse-Tier1
Spike Factory Warehouse
Spike Factory 5 0:20:00 0:30:00 350 10 175
BMCF-MortarRange-IconBMCM-MortarRange-Tier1
Mortar Range
Mortar Monkey 5 0:20:00 0:30:00 400 10 200
BMCF-EngineerWorkshop-IconEngineer workshop
Engineer Workshop
Monkey Engineer 5 0:15:00 0:30:00 400 15 200
BMCM-ChipperShed-Tier1
Chipper Shed
Bloonchipper 5 N/A 0:30:00 450 15 200
BMCF-AceAirport-Icon
Ace Airport
Monkey Ace 5 0:20:00 0:30:00 500 20 250
Heli Pad
Heli Pad
Heli Pilot 5 N/A 0:30:00 500 20 250
BMCF-WizardsTower-IconWizard tower bmc
Wizard's Tower
Monkey Apprentice 5 1:00:00 1:00:00 1000 20 250
BMCF-SMVilla-IconSuper monkey villa mobile
Super Monkey Villa
Super Monkey 11 4:00:00 4:00:00 5000 40 500
Banana Barn Banana Farmer 1 N/A 0:00:00 0 0 0

Energy vs XP ratio

Energy will become scarce. You usally won't need all monkeys to get new territory.

You can use any space available to maximise XP. If you need to prioritise, use the table below:

Building Name[]

Tower type[]

energy[]

EXP[]

E/EXP[]

Spike Shack Road Spikes 5 125 25
Pineapple Stand Pineapple 5 125 25
Mortar Range Mortar Tower 10 200 20
Spike Factory Warehouse Spike Factory 10 175 17,5
House of Ice Ice Tower 8 125 15,625
Tack Shooter Storage Tack Shooter 5 75 15
Bomb Range Bomb Tower 10 150 15
Glue Gun Range Glue Gunner 10 150 15
Dartling Gun Cache Dartling Gun 10 150 15
Engineer Workshop Monkey Engineer 15 200 13,33333
Chipper Shed Bloonchipper 15 200 13,33333
Sniper's Recluse Sniper Monkey 8 100 12,5
Ninja Abode Ninja Monkey 8 100 12,5
Ace Airport Monkey Ace 20 250 12,5
Wizard's Tower Monkey Apprentice 20 250 12,5
Super Monkey Villa Super Monkey 40 500 12,5
Heli Pad Heli Pilot 20 250 12,5
Port Monkey Buccaneer 15 175 11,66667
Dart Monkey Hall Dart Monkey 5 50 10
Boomerang Hut Boomerang Thrower 8 80 10
Monkey Village Monkey Village 20 200 10
Submarine Berth Monkey Sub 15 150 10
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