For the BTD5 counterpart, see Turbo Charge (BTD5).
Turbo Charge ability: Makes this Monkey attack incredibly fast for 10 seconds.
~ BTD6 description

Turbo Charge is the fourth upgrade in Path 2 for the Boomerang Monkey in BTD6. It comes with an activated ability that allows it to attack 7x faster than normal and deal +1 damage for 10 seconds, with a cooldown of 45 seconds. While the ability is active, it shoots every 0.0406s (or every 0.0345s with Glaives). Whether or not the ability is under cooldown or not, it always deals +1 damage to MOAB-class, due to its previous Bionic Boomerang upgrade.

Unlike in BTD5, the Boomerang Monkey now keeps its jumpsuit, but the jumpsuit is now light black with yellow stripes. Also, purchasing Turbo Charge will not necessarily give it Red Hot Rangs anymore, as they are now on separate paths.

It costs $3400 on Easy, $4000 on Medium, $4320 on Hard, and $4800 on Impoppable.

Strategies[edit | edit source]

Summary[edit | edit source]

Turbo Charge is a great option for dealing insane damage against tougher mid-game rounds, specifically rounds with moderate bloon density or if there are strong MOAB-class bloons. When along a location with good curves, a single use of the Turbo Charge ability can make quick work off various difficult rounds, especially when paired with the Glaives crosspath for the extra attack speed and pierce. Correct ability timing is necessary though, as it becomes weak again once the ability ends and is on cooldown.

To fully maximize its potential, besides good placement, is to support a Turbo Charge with backup defense while its ability is under cooldown, especially towers designed for countering grouped bloons. Because the Turbo Charge already comes with +1 MOAB-class damage and the ability grants +1 damage while the ability is active, even one activated Turbo Charge is capable of soloing up to BFBs while the ability is active, but like the BTD5 counterpart it struggles heavily versus densely grouped bloons such as Round 63. Turbo Charge benefits well from the benefits of Primary Mentoring, most particularly the reduced ability cooldowns, and is worth adding Radar Scanner for camo detection. The perfect hero to pair with is Gwendolin, as her abilities provide both effective grouped bloon damage and damage versus earlier Camo Bloon rounds.

Tips[edit | edit source]

  • Usually, 2-4-0 is better than 0-4-2 because the Glaives upgrade grants extra attack speed and a lot of extra pierce over +1 damage and remaining at a small pierce. There are some cases where 0-4-2 is more favorable, specifically versus single-target bloons such as the Round 100 BAD.
  • Like Bionic Boomerang, place Turbo Charge around a good curve, in order to maximize its many fast-shooting boomerangs.
  • Pair a Turbo Charge with good grouped bloon damage, such as Gwendolin (with her abilities) and 2-0-4 Recursive Cluster. In this way, Turbo Charge will have a much easier time handling with more powerful bloons, as well as giving it backup while the ability is under cooldown.
  • Try getting the Monkey Knowledge "Long Turbo" to make its ability last 5 seconds longer, from 10 seconds to 15 seconds.

Version History[edit | edit source]

  • Buff.png Bionic Boomerang damage to MOAB-class increased by +1. Also affects Turbo Charge.
  • Buff.png The +1 damage to MOABs for Bionic Boomerang now (correctly) applies to all MOAB-class bloons
  • Buff.png Turbo Charge ability attack speed buff increased (5x --> 7x)

Gallery[edit | edit source]

Trivia[edit | edit source]

  • Turbo Charge is one of the few upgrades returning from BTD5 that were formerly visually the same as the preceding upgrades, the others being Super Range, Call to Arms, Long Life Bananas, and Valuable Bananas.
  • Turbo Charge is the only Boomerang Monkey upgrade to contain the letter "u", including for previous upgrades in the Bloons TD series.
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