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Heli Pilot and Dartling Gunner attacking. Both are followed by a pointer.
Touch-Based Mobility is an attack style characterized as a form of mobility that involves the use of touch (cursor placement on desktop versions) to automatically adjust any form of mobility. It is part of the damage types family. Touch-Based Mobility is a core element of Heli Pilots and Dartling Gunners.
Touch-Based Mobility is represented on Bloons Wiki as
, the target priority icon for Heli Pilot's Follow Touch in BMC Mobile, as it visualizes the action of a user's input pointing where an attack goes. Touch-Based Mobility is a behavior that involves the need to use to adjust any form of mobility. It is not the same as most other types of Tower Mobility
despite being a subset of one, but it has the core intentions that its superset has, which is to describe a tower's capability to change mobility (e.g. Heli Pilot) or "mobility" (e.g. Dartling, which only turns around on a fixed location). Towers that do not automatically change with just a simple touch or cursor placement on the screen do not count. Most towers with Aim-Based Mobility
have this, but Mortar Monkey is not considered Touch-Based Mobility
because a button must be clicked on to change its targeting rather than automatically adjusting based on purely touch.
Only Heli Pilots (unless if Pursuit is bought and used) and Dartling Gunners have this property by default, as they are the only ones whose mobility is purely on touching around the screen or placement of the cursor. Again, simply tapping and clicking do not count for this property. Dark Knight requires its Darkshift ability to automatically adjust positions, which requires touch-based interaction, thus does count.
