Bloons Wiki
Bloons Wiki
(Not sure about this mountain bit, but also added more of some others)
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Tag: rte-wysiwyg
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Some tiles have multiple bloons on them, such as 3 MOABs. Such tiles foreshadow a large rush of the bloon shown near the final round. Grouped Ceramic tiles also existed in open beta.
 
Some tiles have multiple bloons on them, such as 3 MOABs. Such tiles foreshadow a large rush of the bloon shown near the final round. Grouped Ceramic tiles also existed in open beta.
   
The [[City Cash]] reward for beating a tile can also be a forshadower to it's Difficulty level when every tile you face is impoppable. This is most useful in later levels such as [[D.D.T.]] levels. This number also determines on what [[round]] certain[[ M.O.A.B. Class Bloons]] come out. If a tile's reward (A.K.A. Difficulty) is $650, then [[M.O.A.B.]]s may come out on round 8 or 9, but if the reward is $750, they may come out on round 6. The Earliest round a M.O.A.B. can come out on is 6, for[[ B.F.B.]]s, it is round 15(?), for D.D.T.s, it is 23(?) and for [[Z.O.M.G.]]s, it is round 24(?).
+
The [[City Cash]] reward for beating a tile can also be a forshadower to it's Difficulty level when every tile you face is impoppable. This is most useful in later levels such as [[D.D.T.]] levels. This number also determines on what [[round]] certain[[ M.O.A.B. Class Bloons]] come out. If a tile's reward (A.K.A. Difficulty) is $650, then [[M.O.A.B.]]s may come out on round 8 or 9, but if the reward is $750, they may come out on round 6. The Earliest round a M.O.A.B. can come out on is 6, for[[ B.F.B.]]s, it is round 15(?), for D.D.T.s, it is 17(?) and for [[Z.O.M.G.]]s, it is round 23(?).
   
 
==Tile Types==
 
==Tile Types==

Revision as of 18:26, 3 January 2016

Tiles are found in Bloons Monkey City during gameplay. They are the squares of land that make up the city, and you capture more of them to gain land, XP, City Cash and for getting no lives lost, BloonstoneIcon5 (BloonstoneIcon10 on Hardcore Mode).

To capture tiles, you must play a "mini" version of Bloons TD 5 for each tile, as in, place towers along the track to last a certain amount of rounds of bloons. Each tile has blue text in the top right corner: [Current Round Number] of [Maximum Round Number]. When all the rounds on the tile are completed, the tile is captured.

Some tiles reward you with a treasure chest, containing a boosted City Cash, Bloonstone or Special item reward.

The land you gain from tiles can be built on, and some Buildings require more than 1 tile to be built, such as the Naval Base .

Each tile, when clicked on, will display the maximum bloon rank, difficulty, type of terrain, favored and restricted towers, track, and rewards for that tile. As the city expands further from the center, the difficulty and reward for tiles is increased.

Some tiles have multiple bloons on them, such as 3 MOABs. Such tiles foreshadow a large rush of the bloon shown near the final round. Grouped Ceramic tiles also existed in open beta.

The City Cash reward for beating a tile can also be a forshadower to it's Difficulty level when every tile you face is impoppable. This is most useful in later levels such as D.D.T. levels. This number also determines on what round certainM.O.A.B. Class Bloons come out. If a tile's reward (A.K.A. Difficulty) is $650, then M.O.A.B.s may come out on round 8 or 9, but if the reward is $750, they may come out on round 6. The Earliest round a M.O.A.B. can come out on is 6, forB.F.B.s, it is round 15(?), for D.D.T.s, it is 17(?) and for Z.O.M.G.s, it is round 23(?).

Tile Types

Tile Type Highest Bloon Highest Round Other Info
Red Red 3 Only reds
Green Green 5
Pink Pink 7-9 Lowest type eligible for Camo/Regrow Assaults
Black Black 10-11 Will not include White Bloons
White White 11-12
Lead Lead 13-14 Will display warning of Lead Bloons
Rainbow Rainbow 15-16 Lowest type to have Camo Leads (apart from Lead Camo Assaults)
Ceramic Ceramic 17-21

17-24*

MOAB MOAB 22-26 Will display warning of MOABs
BFB BFB 26-27
ZOMG ZOMG 27-30

27-30+*

Always at least 1 ZOMG, later levels can have 2 or 3 in a row
DDT DDT (may have ZOMGs) 27-30

27-30+*

Always has DDTs, DDTs come in 3s, later levels can have 6 or even 9 DDTs in a row
Triple MOAB BFB or ZOMG 27-30

27-30+*

MOABs more common, big, dense rushes of MOABs, later levels have ZOMGs as well
Double BFB, Triple BFB in mobile BFB or ZOMG 27-30

27-30+*

BFBs more common, big, dense rushes of BFBs, later levels have ZOMGs as well

Rounds with * means that the rounds are mobile exclusive.

Note that the DDT, Triple MOAB and Double BFB types only have ZOMGs if the tile has 29 or 30 rounds. 27 or 28 round ones will not have ZOMGs - only the dense MOABs, BFBs or set of three DDTs, depending on your selection. Some ZOMG tiles can also have a few grouped MOABs or BFBs, but they still cannot have DDTs. In Bloon Dunes, there may be 2 extra rounds than what may be in Grassy Pass.

Terrains

Terrain Restricted Favoured Minimum Tile Further information
Grass None Monkey Ace, Bloonchipper

Red

Black in second city

Forest Tack Shooter, Banana Farm Ninja Monkey

Red

Pink in second city

Heavy Forest Tack Shooter, Banana Farm, Heli-Pilot Sniper Monkey

Red

Pink? in second city

Jungle Ice Tower, Monkey Apprentice Glue Gunner Rainbow? Required for Guerilla Tactics Training Camp
Hills Dart Monkey Tack Shooter, Heli-Pilot Green
Mountain Monkey Ace, Dartling Gun, Banana Farm, Heli-Pilot Ice Tower Red? Required for Wind Spire
Volcano Boomerang Thrower, Ice Tower, Monkey Village Monkey Apprentice, Mortar Tower Lead? Required for Fiery Pit

Earns extra bloonstones

Snow Dart Monkey, Boomerang Thrower, Dartling Gun, Monkey Engineer Ice Tower ZOMG, rarely MOAB Far from center of map
Lake Ninja Monkey, Bomb Tower, Bloonchipper Monkey Buccaneer Green Required for Ports
Desert Glue Gunner, Super Monkey, Spike Factory Boomerang Thrower, Bomb Tower Pink?

Red in second city

River Ninja Monkey, Bomb Tower, Monkey Engineer Banana Farm Pink? Required for Ports and Watermills
Cave Monkey Ace, Dartling Gun, Banana Farm, Heli-Pilot Ice Tower Rainbow? Earns extra City Cash and Bloonstones.
Arid Grasslands None Monkey Ace Red? Bloon Dunes only
High Desert Super Monkey, Spike Factory, Dartling Gun, Banana Farm Monkey Ace, Monkey Engineer Red? Bloon Dunes only
Badlands Monkey Ace, Banana Farm Sniper Monkey, Monkey Engineer Red? Bloon Dunes only
Special Terrain Varies Varies Varies Increased reward, required for certain buildings


Trivia

  • The Cave's Terrain is listed as "Mountains Terrain" in a Caves Terrain Tile. In the tracks menu however, it is listed as the Caves Terrain. The Tile version has the Ice Tower favored, and Monkey Aces, Dartling Guns, and Banana Farms are banned. In the tracks menu however, the Monkey Engineer is the favored tower, and Mortar Towers and Monkey Aces are banned.
    • This is not the case on the mobile version, where the Caves Terrain has the same favors and restrictions as the Mountains Terrain.
  • There are only 5 Caves Terrain tiles on the map.
  • Sniper Monkeys, Monkey Buccaneers, and Mortar Towers are the only towers that are never restricted, however there is no-where to place Monkey Buccaneers or Subs on any other terrain besides lake, river, and certain tiles in the mobile version.
  • On the other hand, Dart Monkey, Super Monkey, Monkey Village, Dartling Gun and Spike Factory are never favored.
  • On the Mobile version, the Monkey Sub is not favored nor restricted on any terrain. It is the only tower with this.
    • However before an update which added more tracks (including some with water), all of the tracks except Lake and River lacked water, making it unusable on most maps before the update.
  • When a tile was clicked, it used to not show the track, so it was more lucked based on harder difficulties. The picture of the track is added in later updates.
  • On the Mobile version, there is no round cap. An extra round is added for every $50 cash reward. So it is possible to encounter tiles with more than 30 rounds - theoretically up to 40.
  • There are official names for each of the terrain's music. The official Ninja Kiwi Music YouTube account can be found here, where all of the names of each terrain music titles can be found.
    • "Street Party" is the music for Grass, Hill, and Jungle terrains
    • "Monkey Hermanos" is the music for Forest, Heavy Forest, and Desert terrains
      • This is possibly, or probably, is based upon the Los Hermanos song. The tune may be heard from the Latin American style of instrumental.
    • "Roaring Humpers" is the music for River and Lake terrains
    • "Ocarina Time" is the music for Mountain, Cave, Snow and Volcano terrains
    • "Gold Rush" is the music for Arid Grassland terrain
    • "The Good, The Bad, The Monkey" is the music for the High Desert terrain
    • "Way Out West" is the music for the Badlands terrain

Gallery