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“ | Icey Tridents are larger and can freeze bloons. | ” |
~ In-game descripion |
Tidal Chill is the second upgrade of Path 2 for the Mermonkey in Bloons TD 6. It increases projectile size of each trident from 6 to 9, and freezing bloons for 0.5s through up to 4 layers. It can even freeze White and Zebra Bloons.
This upgrade costs $340 on Easy, $400 on Medium, $430 on Hard, and $480 on Impoppable.
Description[]
Overview[]
Tidal Chill adds an octohedral crystal on the forehead of the crown. Also, the trident's tip is now cone-shaped with drill-like spirals, while the blade-holder is spiky.
In terms of attacks, the Tidal Chill freezes bloons in addition to the extra pierce provided by Sharper Prongs to each of the "Stab" area-of-effect radiuses.
Targeting Priorities[]
Tidal Chill targets bloons using the standard targeting priorities. Its trident attack shoots straight movement projectiles.
- First: Targets the first bloon visible within its range.
- Last: Targets the last bloon visible within its range.
- Close: Targets the closest bloon visible within its range.
- Strong: Targets the strongest bloon visible within its range.
Adding Echosense Precision grants camo detection to the Mermonkey, but does not add the Camo Prioritization targeting option.
Full Popology[]
Statistics[]
- Updated as of Version 44.0
- Base stats
- Trident:
- Projectile, normal type, 28 range (35 range if placed on water), 1.2s attack cooldown, 2 pierce. Upon hitting a bloon, generate Stab.
- Stab:
- Burst, shatter type, 2 damage, 6 impacts. Upon hit, apply Freeze.
- Freeze:
- Burst, normal type, 0 damage, freezes target for 0.5 seconds.
- Crosspathing interactions
- 1-1-0: TBA
- 2-1-0: TBA
- etc.
- Monkey Knowledge interactions
- Monkey Education: All Monkeys XP earn rate increased by 8%.
- Better Sell Deals: All Monkeys sell for 5% more. Increases sell potency from 70% to 75%.
- Veteran Monkey Training: All Monkeys reload time reduced by 3%.
Attack Interactions[]
- See also: Attack Interactions/Bloons TD 6/Magic
- Updated as of Version 44.0
- Base attack(s)
- Trident:
- Stab:
Costs[]
- Updated as of Version 44.0. Listed prices exclude external buffs, any sacrifices, and Monkey Knowledge.
[Module | Data] | Purchase | Sell | ||||||
---|---|---|---|---|---|---|---|---|
Costs | Easy | Medium | Hard | Impoppable | Easy | Medium | Hard | Impoppable |
Upgrade (X-2-X) | $340 | $400 | $430 | $480 | - | |||
Total (0-2-0) | $805 | $950 | $1,025 | $1,140 | $564 | $665 | $718 | $798 |
Crosspath (1-2-0) | $1,015 | $1,200 | $1,295 | $1,440 | $711 | $840 | $907 | $1,008 |
Crosspath (2-2-0) | $1,270 | $1,500 | $1,620 | $1,800 | $889 | $1,050 | $1,134 | $1,260 |
Crosspath (0-2-1) | $975 | $1,150 | $1,240 | $1,380 | $683 | $805 | $868 | $966 |
Crosspath (0-2-2) | $1,300 | $1,530 | $1,650 | $1,835 | $910 | $1,071 | $1,155 | $1,285 |
This upgrade's prices (or included crosspath's prices) are affected by the following MK: Better Sell Deals
Strategy[]
Summary[]
Tidal Chill offers a method of freezing bloons without relying entirely on the low range of Ice Monkeys. It also can synergize with Ice Monkeys by being able to stop bloon movement with the help of each other.
Tips[]
- TBA
Version History[]
Balance Changes[]
- 44.0
- Released
Bug Fixes and General Changes[]
This section is incomplete. You can help by expanding it. |
Extra Notes (Version History)[]
This section is incomplete. You can help by expanding it. |
Gallery[]
Official artwork[]
Other languages[]
This list needs more translated terms! There are not enough language variants of the article's subject(s) to complete the translation list. You can help by adding the terms as they appear in other languages to the list below. Documentation on Template:Other Languages may help. |
Language | Name | Meaning |
---|---|---|
English | TBA | |
German | TBA | |
Polish | TBA |
Trivia[]
- Although Ball Lightning lost the capability to freeze White and Zebra Bloons, the Tidal Chill can freeze White and Zebra Bloons.
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