Heroes. Everyone uses them. Well, not everyone, but most do. I’m here to provide an in-depth analysis on each and every hero. IN-DEPTH. I’ll do my best. Also, if you have your own opinions on the heroes, please do share. Let’s see what happens!
First analysis - Churchill Churchill is very interesting. Get him too early, and you’ll need either a money setup in order to make him good, or you need to focus all your cash on him. The former is the practical option. Get him too late, and everything you have will be a million times better than him.
E.G. lvl 2 Churchill on round 39 vs a 3/0/2 Buccaneer on round 39. The trick here, is to get something cheap, then spend on Churchill. MK can only help. Try... a 0/2/3 dart, then Churchill. (This is actually a starting setup I tried. I now have a Vengeful Monkey, with lvl 20 Churchill beside him.) So. Now we go for a simple look at Tank Buddy.
Pros:
Tank Bud-I mean, Churchill can be very good. VERY. He somehow matched a Stronger Stimulated Comanche Commander in PPS(pops per second) So obviously, he’s a no-nonsense powerhouse in the midgame(60-80). Through my challenge Churchill’s Revenge (code lzdmfpx), I found he can also almost complete 90-100 on his own, lvl 20. And you’re definitely gonna have something else by then to help. The only reason I didn’t get him to lvl 20 before 80 on my best run with him is because I did the temple. And that hurts my bank account(s).
But what about the early game? Well, you read about it earlier. The trick here, is to get something cheap, then spend on Churchill. Look back. Find it.
The late-late game? Round 203. Churchill run. My best run yet. He has 14680682 pops. And he’s behind a Vengeful Monkey and its Avatars. He has been since round 123. He’s been lvl 20 since 102. When it was a maxed Temple. He’s good, real good.
Also, he can pop ANY AND EVERY BLOON. Camo? Check, he detects them. Lead? Why’d you ask? *explosion sounds in the distance* Purple? He ain’t involved in magic things, just—*bomb lands next to me*...that. Ceramic? Level 3. MOAB? Level 3 level 10. BAD? Please refer to MOAB. Regrow? MACHINE GUNNNNN Rushes? CHAIN EXPLODEY THINGS.
TL;DR Churchill is able to handle all rounds very well, and is thus to be respected. Also, he pops all Bloon types and formations very well.
Cons:
Churchill, although amazing, lovable, and quite snazzy in his Sentai skin, still has flaws. Just like any other monkey being. He needs money, and if you don’t feed him his ~50,000 bucks, he can’t
do much until round 150 or so, when he finally decides to be lvl 20.(At least in my experience he waits that long.)
He has no supportive traits, unlike literally every other hero, and therefore does not generate money or help any other monkey with their popping.
His machine gun is cool, but its targeting is the same as the shells. It would be better if it could specifically target zebras and black bloons.
His levelling is quite slow, contributing to the first negative. So yes, he is a regular monkey, despite all his intense power.
TL;DR He is expensive, levelling up slowly. He also gives no support to nearby monkeys, no giving money outside of pops. And that’s the first analysis. If this is useful to anyone, I might make another. I can’t believe how long this got, took forever to write up though. Bye, and (maybe) see you later!