^ This. It should be an advanced track. Switch is even shorter than that track!
Well, for ME at least, tracks that move are hard.
This track is crazy hard on impopable, because you get confused on where to place your towers. If you don't place them correctly, you'll lose lots of lives.
Quote: This track is crazy hard on impopable, because you get confused on where to place your towers. If you don't place them correctly, you'll lose lots of lives.
Or rather, your entire life.
Expert isn't the right difficulty to give this track, IMO. Should be downgraded to at least Advanced - maybe even Intermediate.
Tunnels is even easier than Clock. They are the only single-path Expert tracks.
Maybe NK thought it should be expert because of the changing path - 12 round cycle. Still, it should be an advanced track I think. Tunnels is also very easy, but regrows can really hurt!
Tunnels is also very easy, but regrows can really hurt!
this could be a intermediate track in fact because there is even more space than brick wall
The only real problems with beating Clock are the moving track and limited effective towers - towers with short range like Tack Shooters and Ice Towers have a completely insignificant impact on the game and Spike Factories and Summon Whirlwinds are useless due to the track beginning and ending in the same place.