| “ | <Program Directive> <Eradicate Bloons> <INITIATE> | ” |
| ~ BTDB2 description |
Anti-Bloon on screen
The Anti-Bloon is the 5th upgrade of Path 2 for the Super Monkey in Bloons TD Battles 2. Much of its characteristic features resemble the BTD6 counterpart, with several differences. The ability's damage amounts match the pre-33.0 variant, there is a lack of initial cooldown, and a shorter cooldown.
The Anti-Bloon's ability produces an instant annihilation wave of 5000 damage to an arbitrarily high amount of bloons (10,000 to be precise), at 120 range. Cooldown for ability is 30 seconds, faster than Tech Terror. 0-5-1 crosspath also knocks surviving targets, pushing them back by 25x speed instead of 18x speed for 0.5s.
The main attacks also gains +4 damage, has +3 pierce, +10 range, for a total of 5 damage, 14 pierce and 82 range, additionally having the normal damage type. Base attack cooldown of 0.036s. Critical hits are improved: the main attack's crits occur every 15 shots, each crit dealing 50 damage instead of 10, making the damage per shot for a single target be 222.22 damage-per-second if constantly attacking bloons.
It costs $90,000, and is unlocked with the other Super Monkey tier 5 upgrades for
1500.
Strategy[]
Summary[]
The Anti-Bloon has a substantial amount of DPS potential through its main attacks and ability. The massive blast can shut down rushes from a very wide range. However, due to its price, it is mostly used as a late-game option, and thus the ability's actual damage output might seem diminished in comparison. Nonetheless, it is the best Super Monkey DPS option aside from Temples and among the most reliable.
Tips[]
- 2-5-0 is usually better due to giving substantial increase in DPS. However, 0-5-1 could be useful for the knockback effect to stronger non-BAD targets, and 0-5-2 can target DDTs with main attack (although Dark Knights and Dark Champions could fulfill that role instead).
Version History[]
- Initial release (compared to BTD6 during Version 28.0)
The Anti-Bloon initial cooldown reduced (15s → ~3s)
- 1.0.6
The Anti-Bloon ability no longer has an initial cooldown
- 1.1.0
85,000 XP → 42,500 XP
- 1.5.0
No longer requires 42,500 XP to unlock. Players who have unlocked this upgrade before the update will not receive a full refund, as well as unlock all Tier 5 Super Monkey upgrades.
- 2.1.2
0-5-1 Anti-Bloon ability now knocks back any surviving targets by a large amount.
[bug] The Anti-Bloon now gains knockback for ability with 0-4-0 crosspath.
x5x Anti-Bloon: cooldown 45s -> 30s
| “ | We copied over this interesting knockback change from BTD6, helping to make Super Monkey’s ability more reliable with an added benefit. Additionally, the tier 5 ability cooldown was reduced so that there is more value in having the Anti-Bloon as a permanent tower, rather than just a tower to be sold and rebought for the ability. | ” |
| ~ Ninja Kiwi |
- 3.1
Indirect buff, as 0-5-1 The Anti-Bloon knockback amount remains 25x.
[bug fix] The Anti-Bloon now requires 0-5-1 crosspath to knock back bloons with ability.
- 3.3.2
Anti Bloon: crits every 15 shots rather than randomly between 13 and 17
| “ | We’ve removed the minimal RNG from Robo Monkey while slightly buffing it at the same time, as it’s not seen as a particularly great upgrade. [...] | ” |
| ~ Ninja Kiwi |
Gallery[]
Trivia[]
- The Anti-Bloon remains the cheapest T5 Super Monkey upgrade in the game.
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