Shoots a short range volley of sharp tacks in 8 directions.
~ Bloons Tower Defense 6 description

The Tack Shooter is a tower in the Bloons Tower Defense series that first appeared in the original Bloons Tower Defense and it is an original tower. It appears in every BTD game except Bloons Adventure Time TD. The Tack Shooter is a pink and grey mechanical device that shoots a volley of tacks in eight directions. Since BTD3, upgrading the Tack Shooter can even change the types and numbers of projectiles shot from the Tack Shooter. For instance, certain upgrades modify the Tack Shooter to shoot blades or flame rings instead of tacks, or they may increase the number of projectiles shot per volley.

Although it has a short range, these towers are very effective at thinning out crowds of Bloons at corners and intersections. These towers are relatively cheap, making them useful in early rounds. Each individual tack that the Tack Shooter fires has a popping power of 1. This changes with various upgrades. Tack Shooters have a slow rate of fire (0.6 shots per second) compared to other towers initially, which limits their strength.

Tack Shooters were previously called Tack Towers in Bloons Tower Defense. This was changed in later BTD games for unknown reasons, possibly for tower name variety.

Bloons Tower Defense[edit | edit source]

The Tack Shooter, along with the Dart Monkey, Ice Tower, Bomb Tower, and Super Monkey, is one of the towers featured in the original Bloons Tower Defense. These 5 towers also appear in every subsequent BTD game. As with every other tower, the Tack Shooter has one upgrade on two different paths: Faster Shooting and Extra Range Tacks. Unlike BTD3 and future BTD games, the Tack Shooter does not change appearance regardless of upgrades.

As mentioned before, it is best to place Tack Shooters at the corners and intersections of the track to have maximum poppage. This tower performs best in groups. It is best to purchase Tack Shooters during later rounds, as starting the game with Tack Shooters will cause a money issue later in the game. Adding Tack Shooters to your defense can really help out with popping all Bloons, and it is a good idea to include them in your defense.

There is a glitch with the Tack Shooter, involving the Tab button on the keyboard. Said glitch actually allows one to win using only Tack Shooters, a feat Ninja Kiwi deems impossible.

Bloons Tower Defense 2[edit | edit source]

The Tack Shooter appears in Bloons Tower Defense 2. There are no new upgrades for the Tack Shooter or most towers as a matter of fact. The Tack Shooter undergoes no change between BTD and BTD2, in terms of functionality and appearance.

Tower Costs[edit | edit source]

Easy Medium Hard
Tower Cost $340 $385 $390
Faster Shooting $180 $205 $210
Extra Range $90 $100 $105
Total Sell Amount $488 $536 $564
Total Cost $610 $690 $705

Bloons Tower Defense 3[edit | edit source]

The Tack Shooter appears in Bloons Tower Defense 3. As with all other towers, the Tack Shooter has two upgrades on two separate paths. The first path focuses on offensive upgrades, while the second path focuses on range upgrades. The second upgrade for the first path is the new addition to the Tack Shooter: the Blade Shooter. The Blade Shooter greatly increases the popping power of the Tack Shooter. Besides the Blade Shooter upgrade, there has been no major change in the Tack Shooter since BTD2, appearance-wise and function-wise.

Tower Costs[edit | edit source]

Easy Medium Hard
Tower Cost $305 $365 $390
Faster Shooting $170 $205 $210
Blade Shooter $155 $185 $195
Longer Range $85 $100 $110
Even Longer Range $85 $100 $110
Total Sell Amount $684 $754 $812
Total Cost $800 $955 $1,015

Bloons Tower Defense 4[edit | edit source]

In Bloons Tower Defense 4, the Tack Shooter, along with every other tower, gets a huge improvement.

Tower Costs[edit | edit source]

Easy Medium Hard
Tower Cost $305 $360 $390
Faster Shooting $180 $210 $225
Extra Range Tacks $85 $100 $110
Blade Shooter $240 $280 $300
Ring of Fire $2,125 $2,500 $2,700
Total Sell Amount $2,348 $2,760 $2,828
Total Cost $2,935 $3,450 $3,725

Bloons Tower Defense 5[edit | edit source]

Once again, the Tack Shooter along with all towers in BTD gets a huge improvement, with two paths of powerful upgrades.

Tower XP[edit | edit source]

level upgrade xp to get to this level total xp rank required
1 Base Tower N/A 0 2
2 Faster Shooting 85 85 2
3 Extra Range Tacks 305 390 2
4 Even Faster Shooting 770 1,160 2
5 Super Range Tacks 1,260 2,420 2
6 Tack Sprayer 2,842 5,262 2
7 Blade Shooter 4,785 10,047 2
8 Ring of Fire 13,545 23,592 22
9 Blade Maelstrom 21,938 45,530 22

Path 1[edit | edit source]

TackShooterLeftSide.png Easy Medium Hard Impoppable

Faster Shooting
Shoots tacks faster.

$180 $210 $225 $250

Even Faster Shooting
Further increases attack speed.

$255 $300 $325 $360

Tack Sprayer
Sprays out 16 tacks per volley
instead of the usual 8.

$425 $500 $540 $600

Ring of Fire
Upgrades to a fast firing burst tower that
shoots a deadly ring of flame instead of tacks. Also increases range.

$2,125 $2,500 $2,700 $3,000
Total Sell Amount $2,388 $2,808 $3,032 $3,712 ($4,024 with path 2 upgrades)
Total Cost $3,290 $3,870 $4,180 $4,610 ($5,030 with path 2 upgrades)

Path 2[edit | edit source]


Easy Medium Hard Impoppable

Extra Range Tacks
Tacks have increased range.

$85 $100 $110 $120

Super Range Tacks
Tacks have further increased range.

$190 $225 $245 $270

Blade Shooter
Converts the tower into a blade shooter that
shoots out razor sharp blades that are
harder for bloons to avoid.

$580 $680 $735 $815

Blade Maelstrom
Blade Maelstrom Ability: covers the area
in an unstoppable storm of blades.

$2,295 $2,700 $2,915 $3,240
Total Sell Amount $2,528 $2,968 $3,204 $3,900 ($4,388 with path 1 upgrades)
Total Cost $3,455 $4,065 $4,395 $4,875 ($5,485 with path 1 upgrades)

Differences Between BTD5 Flash and BTD5 Mobile[edit | edit source]

Nerf.png Ring of Fire has a slower attack speed (2.3 shots per second → ?).

Buff.png Ring of Fire attack range can be extended past 4/1. This was a bug in BTD5 Flash.

Buff.png Blade Maelstrom ability can pop camo bloons if the tower is under the influence of a x/2 Monkey Village.

Change balloon.png Blade Maelstrom no longer plays a sound when the ability is activated.

Buff.png Blade Maelstrom still disperses blades even if sold during the duration of the activated ability.

Change balloon.png Blade Maelstrom disperses blades clockwise instead of counterclockwise.

Update History (Bloons TD Battles Mobile)[edit | edit source]

Tack Shooter hasn't seen as much use in Battles Mobile compared to Flash, possibly due to a less effective Ring of Fire and players only being able to choose 3 towers reliably as opposed to 4. Tack Shooter overall isn't used often as one of three main towers, due to its inability to pop camo bloons, despite being useful early-game. On most occasions when using a Tack Shooter, however, players tend to use Blade Maelstrom in emergencies of rushes such as Regrow Rainbow Rush of Death/Doom. Popular loadouts include Tack Farm Mortar, Tack Farm Sub, and Tack Village Chipper.

Tack Shooter has overall been buffed via game updates.


Buff.png Extra Range Tacks price decreased ($100 → $75).

Buff.png Super Range Tacks price decreased ($225 → $175).

Buff.png Blade Shooter price decreased ($680 → $600).

Nerf.png Blade Maelstrom price increased ($2700 → $2800). However, it should be noted that due to the previous 3 upgrades all getting price buffs, this nerf is completely negligible since the overall cost to get a 0/4 Tack Shooter is cheaper ($4065 → $3910).


Buff.png Blade Shooter pierce increased (2 → 3).

Tower tips[edit | edit source]

  • Breaking a massive number of Lead or Ceramic Bloons is not impossible. Tack Shooter's 4-2 upgrade can take off all layers of a group of Lead Bloons and does heavy damage on Ceramic Bloons, whilst 2-4 upgrade, especially its ability, can massively break off the shell of a group of Ceramic Bloons with only 1 blade if too close, then entirely pops away all layers of it with only a few blades not over than 6-10.
  • In order to counter this, buying an Arctic Wind and combining it with a Ring of Fire will decimate Bloons.
  • If dealing with a group of MOAB-class Bloons, its ability can shred them off no matter how many times you activated it's ability (best record is activated once can completely pop it away, with 15% chance), especially when they're too close.
  • At the start of the turn, if you want to pop multiple layers of bloons, best use 3-2 upgrade at first. It's because by popping the bloons with 1 tack may pop away a layer, they can easily hit another tack since they can still travel, resulting in another pop (the best record is 3 layers per shot, with 8% chance).
    • But if players want to deal with gaps, 2-3 upgrade will fit into it since blades are larger than tacks that can easily hit bloons.
  • The 3-# can do lots of damage to MOAB class bloons since it's a volley of 16 tacks (but not all of it) can easily hit the big hitbox of MOAB class bloons
    • Because of this, upgrading to a 4-# does less damage since it doesn't equal to 16 tacks. However, it can pop more bloons which balances it out.

Bloons Tower Defense 6[edit | edit source]

The Tack Shooter returns once more in the sixth iteration of Bloons Tower Defense, continuing its service as a cheap, area denial-focused tower. Compared to BTD5, the placement of some upgrades have been re-arranged to take advantage of the new three-path upgrade system.

The first path is, like many other towers, a powerful offensive focus, gaining Hot Shots that let it pop Lead Bloons, the Ring of Fire, and the powerful Inferno Ring. The second path is untouched, still focusing on area support. The third path is solely focused on increasing the amount of tacks the Tack Shooter can output, with each tier multiplying tacks per shot.

This tower is not to be underestimated for its low prices: it is highly capable at cheap crowd control that can extend mid to late-game, and third path upgrades increase the amount of tacks that can hit one bloon at a time, with M.O.A.B. Class Bloons and their bulky frames being highly susceptible to multi-hits in particular. A Blade Maelstrom given camo detection can easily destroy any wave of tightly packed ceramics with its ability, outside of Freeplay Mode rules. Overdrive and The Tack Zone can decimate MOAB-class bloons with ease due to both their high attack speed and large numbers of projectiles.

The Tack Shooter is categorized as a Primary class tower. It can receive benefits from the first path upgrades of the Monkey Village, Primary Training, and beyond.

Path 1[edit | edit source]

All path 1 upgrades in BTD 6

Easy Medium Hard Impoppable Unlock XP DPS (If only 1 tack hits the Bloon)

Faster Shooting
Shoots tacks faster.

$125 $150 $160 $180 150 0.78

Even Faster Shooting
Shoots tacks even faster.

$255 $300 $325 $360 550 1.45

Hot Shots
Shoots superhot tacks that do extra damage and can pop Lead Bloons.

$510 $600 $650 $720 2,400 2.9

Ring of Fire
Shoots a deadly ring of flame instead of tacks.

(Flames shoot faster and do more damage and pierce, but can no longer pop Purple Bloons.)

$3,825 $4,500 $4,860 $5,400 9,500 16.2

Inferno Ring
Deadly inferno of flame roasts Bloons into oblivion.

(Does more damage and gains a meteor attack, which targets the strongest bloon on the screen.)

$42,500 $50,000 $54,000 $60,000 32,500 40 (non MOAB class) 100 (MOAB class)
Total Sell Amount

Tier 4: $3,469

Tier 5: $33,219

Tier 4: $4,081

Tier 5: $39,081

Tier 4: $4,407

Tier 5: $42,207

Tier 4: $4,897

Tier 5: $46,897

Total Cost

Tier 4: $4,955

Tier 5: $47,455

Tier 4: $5,830

Tier 5: $55,830

Tier 4: $6,295

Tier 5: $60,295

Tier 4: $6,995

Tier 5: $66,995


Path 2[edit | edit source]

All path 2 upgrades for Tack shooter in BTD 6

Easy Medium Hard Impoppable Unlock XP

Long Range Tacks
Tacks fly out further than normal.

$85 $100 $110 $120 140

Super Range Tacks
Even longer range tacks that can pop more Bloons.

$190 $225 $245 $270 500

Blade Shooter
Switches tacks for sharp blades that can pop up to 5 additional Bloons.

$465 $550 $595 $660 2,300

Blade Maelstrom
Blade Maelstrom ability: Covers the area in a storm of blades.

$2,295 $2,700 $2,915 $3,240 9,000

Super Maelstrom
Even more powerful Maelstrom ability and lasts longer.

(Does more damage and can pop Lead Bloons.)

$12,750 $15,000 $16,200 $18,000 28,000
Total Sell Amount

Tier 4: $2,293

Tier 5: $11,218

Tier 4: $2,699

Tier 5: $13,199

Tier 4: $2,916 Tier 5: $14,256

Tier 4: $3,238

Tier 5: $15,838

Total Cost

Tier 4: $3,275

Tier 5: $16,025

Tier 4: $3,855

Tier 5: $18,855

Tier 4: $4,165

Tier 5: $20,365

Tier 4: $4,625

Tier 5: $22,625


Path 3[edit | edit source]

All path 3 Tack Shooter upgrades

Easy Medium Hard Impoppable Unlock XP

More Tacks
Shoots 10 tacks instead of 8.

$85 $100 $110 $120 150

Even More Tacks
Shoots out 12 tacks per shot.

$85 $100 $110 $120 490

Tack Sprayer
Sprays out 16 tacks per volley.

$350 $450 $485 $540 2,450

Shoots incredibly fast.

$2,720 $3,200 $3,455 $3,840 8,750

The Tack Zone
Many, many tacks.
(Shoots 32 tacks that pop Lead much faster over a much longer range.)

$20,400 $24,000 $25,920 $28,800 26,500
Total Sell Amount

Tier 4: $1,992

Tier 5: $20,570

Tier 4: $2,401

Tier 5: $16,401

Tier 4: $2,594

Tier 5: $17,714

Tier 4: $2,881

Tier 5: $19,681

Total Cost

Tier 4: $2,845

Tier 5: $23,880

Tier 4: $3,430

Tier 5: $28,130

Tier 4: $3,705

Tier 5: $30,380

Tier 4: $4,115

Tier 5: $33,755


Version History (BTD6)[edit | edit source]

Initial (compared to BTD5)
  • Buff.png Faster Shooting costs less ($210 --> $150)
  • Change balloon.png Tack Sprayer now is an upgrade separate from Path 1 that shoots 33% faster than normal.
  • Buff.png Tack Sprayer costs less ($500 --> $450)
  • Buff.png Blade Shooter now attacks slightly faster.
  • Buff.png Blade Shooter pops more bloons per blade (2 --> 5)
  • Buff.png Blade Shooter costs less ($680 --> $550)
  • Change balloon.png Several changes in path placement of the upgrades; some upgrades are moved to different paths. Tack Sprayer now succeeds More Tacks and Even More Tacks, while Hot Shots is the new Path 1 Tier 3 upgrade.
  • Buff.png Ring of Fire now deals more damage (1 --> 2) along with greater attack speed.
  • Nerf.png Ring of Fire costs more ($2500 --> $4500).

Balance Changes[edit | edit source]

  • Buff.png x5x Super Maelstrom ability duration increased (TBA seconds --> 6 seconds)
  • Buff.png x5x Super Maelstrom damage increased by +1, including for its ability.
  • Buff.png 5xx Inferno Ring increased damage to MOAB-class (5 --> 8).
  • Buff.png 4xx Ring of Fire damage increased from 2 → 3
  • Buff.png 5xx Inferno Ring damage increased from 2 → 4 (still does +6 damage to MOAB-class)
  • Buff.png x4x Blade Maelstrom ability duration increased (2s --> 3s)
  • Buff.png x5x Super Maelstrom ability duration increased (6s --> 9s)
  • Buff.png 5xx Inferno Ring lava bomb cooldown reduced 7s -> 4s
  • Buff.png xx4 Overdrive (and by extension The Tack Zone) attack speed increased from x2 to x3.
  • Nerf.png xx4 Overdrive cost increased ($2500 --> $3200)
  • Nerf.png xx5 The Tack Zone cost increased ($20,000 --> $24,000)
  • Buff.png 5xx Inferno Ring Meteor attack now creates an explosion on impact with pierce 10, radius 18, 50 damage, this also applies a DoT of 50 damage per second for 4 seconds.
  • Buff.png x2x Super Range Tacks pierce increased by +1 (x3x and above remains at 6 pierce)
  • Nerf.png 4+xx Ring of Fire and Inferno Ring now no longer gain bonus pierce from path 3 crosspath
  • Buff.png 4+xx now gain +10 pierce with each path 2 upgrade
  • Buff.png 4+xx now gain +1 damage from xx2 upgrade
  • Buff.png 4+xx now gain +1 damage also from xx1 upgrade
  • Buff.png Ring of Fire cost decreased ($4500 --> $3500)
  • Buff.png The Tack Zone damage increased (1 → 2)
  • Nerf.png The Tack Zone base range decreased (46 → 30)
  • Nerf.png The Tack Zone pierce decreased (9 → 4). Does not affect 0-2-5.
  • Nerf.png 015 The Tack Zone range decreased (50 → 34)
  • Nerf.png 025 The Tack Zone range decreased (54 → 50)
  • Change balloon.png Ring of Fire description changed from "Shoots a deadly ring of flame instead of tacks." to the current description "Damages many more Bloons with a deadly ring of flame instead of tacks."
  • Nerf.png x4x Blade Maelstrom and x5x Super Maelstrom no longer have infinite pierce, now they have 100 and 500 pierce respectively.

Bug fixes and other changes[edit | edit source]

  • 4+xx Ring of Fire will now be able to pop purple bloons while under an MIB
  • xx5 The Tack Zone projectile lifespan now correctly increases with range buffs
  • Blade Maelstrom projectiles are no longer deleted at the end of the round in Race events.

Quotes[edit | edit source]

Monkey-operated Tack Shooters can clear bloons on all sides, especially useful at track corners and curves. Powerful upgrades include: Tack Sprayer, Ring of Fire, Blade Maelstrom.
~ BMC Flash description

Gallery[edit | edit source]

Tack Shooter BMC Artwork

Trivia[edit | edit source]

  • The Pre-Round Comments in Bloons TD 1 say that beating the original Bloons Tower Defense with only Tack Shooters is impossible. Despite this, the task has been done many times before.
    • Also, in BTD1/2, the player can create hypersonic tack shooters by pressing tab and repeatedly purchasing Faster Shooting. It will be able to shred most bloons easily.
  • The Tack Shooter is one of only 2 towers to have its BTD4 3rd and 4th upgrades to be on completely separate paths in BTD5. A player could have Blade Shooter or Ring of Fire in BTD5, but not both. It shares this trait with the Mortar Tower.
    • This has happened yet again in the transition from BTD5 to BTD6, as Ring of Fire and Tack Sprayer are on separate paths.
      • Both transitions involved the Ring of Fire.
        • In fact, all of the Tack Shooter's tier 3 upgrades in BTD6 except Blade Shooter were originally introduced as a predecessor for Ring of Fire. As for Blade Shooter, Ring of Fire itself was originally introduced as Blade Shooter's successor.
  • The icon for Bloons Tower Defense (iPhone/iPod) is a Tack Shooter.
  • If you have Monkey Fort, Tack Awesomizer, and a Tier 3 Tack Research Center, a single Tack can pierce through 3 bloons (4 every second shot).
  • The Tack Shooter range is as short as the Ice Tower range.
  • In the artwork for BTD5, the upgrade Faster Shooting gives the shooter 3 tack icons on the top. It actually keeps the crossed over tacks on the top in the game. Viceversa when you get Even Faster Shooting.
  • The Tack Shooter's attack method and appearance bears a resemblance to the Gloom-Shroom from the Plants Vs. Zombies games. The Gloom-shroom, however, is much cheaper and much more powerful.
  • The cost of the Ring of Fire has been nerfed to make it more expensive, in Bloons Monkey City Mobile. This also applied to BTD5 Mobile but it's been reverted back to its old cost.
  • Ring of Fire cannot attack in a larger range when influenced by Monkey Beacon. The range will increase and the Ring of Fire will start attacking bloons once they get in that range, but the fire can't reach them until they get to the original range. This does not apply to the mobile versions of BTD.
  • In BTD5, Tack and Blade Shooters are depicted with only six shooters in their portraits, and Tack Sprayers only depict 12 shooters.
  • In BMC, the My Monkeys panel states the Tack Shooter as "Monkey-operated".
  • The first true nerf for the Tack Shooter in BTD6 was in Version 13.0, where Overdrive and The Tack Zone both received price nerfs.

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