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Even longer range tacks that can pop more Bloons.
~ In-game description

Super Range Tacks is the 2nd upgrade of Path 2 for the Tack Shooter in Bloons TD 6. This upgrade hybridizes extra range with extra pierce. In terms of range bonuses, it increases the Tack Shooter's range by +4, from 27 to 31, or +16 if given to The Tack Zone. In terms of pierce bonuses, the basic Tack Shooter gains +1 pierce for 2 pierce, +6 pierce for The Tack Zone for 8 pierce, +15 pierce to Ring of Fire for 45 pierce instead of 30, and Inferno Ring's ring is 60 instead of 45, and meteor gains +1 pierce. Lower-tier Tack Shooters with this upgrade also gain a slight height increase, changing the origin slightly higher too.

This upgrade costs $190 on Easy, $225 on Medium, $245 on Hard, and $270 on Impoppable.

Description[]

Overview[]

Placeholder other

Super Range Tacks

This upgrade increases the height of the tower and its flanged base is replaced with a single piece cylindrical base with protrusions. The flat surface of the lid remains consistent, as it does with Long Range Tacks.

Super Range Tacks focuses on a range-and-pierce hybridization, specifically granting +1 pierce in addition to a total of +8 range compared to without the middle upgrades. More pierce is granted for several interactions, including Tack Zone and Inferno Ring's meteor, and even more range for Tack Zone. The Ring of Fire and Inferno Ring gain +15 pierce. Also, the lower-tier Tacks gain more height.

Targeting Priorities[]

Super Range Tacks shoots a spray of projectiles in an radial spray. Technically, the Tack Shooter is locked on the Close targeting priority. However, for simplicity reasons, Super Range Tacks has no targeting priorities.

Full Popology[]

Statistics[]

Updated as of Version 41.2
Base stats
  • Tacks:
    • Projectile, sharp type, 8 per shot, 31 range, 1.4s attack cooldown, 1 damage, 2 pierce.
Crosspathing interactions
  • x-2-x: Almost every upgrade gains another +4 range and +1 pierce comparing to the previous x-1-x, with a few exceptions:
    • 4-2-0:
      • Increases Ring pierce to 45 (+15) instead of 30.
    • 5-2-0:
      • Increases Ring pierce to 60 (+15) instead of 45.
    • 0-2-5:
      • Increases pierce to 10 (+6) instead of 4.
Monkey Knowledge interactions

Attack Interactions[]

See also: Attack Interactions/Bloons TD 6/Primary
Updated as of Version 39.2
Base attack(s)
  • Tacks:
    • Sharp Type (pops Black, White, Purple) Sharp
    • Orbital Spray (spray of 8) Orbital Spray (8)
    • Straight Attack Straight Attack

Costs[]

Updated as of Version 42.0. Listed prices exclude external buffs, any sacrifices, and Monkey Knowledge.
[Module | Data] Purchase Sell
Costs Easy Medium Hard Impoppable Easy Medium Hard Impoppable
Upgrade (X-2-X) $190 $225 $245 $270 -
Total (0-2-0) $515 $605 $655 $725 $361 $424 $459 $508
Crosspath (1-2-0) $640 $755 $815 $905 $448 $529 $571 $634
Crosspath (2-2-0) $895 $1,055 $1,140 $1,265 $627 $739 $798 $886
Crosspath (0-2-1) $600 $705 $765 $845 $420 $494 $536 $592
Crosspath (0-2-2) $685 $805 $875 $965 $480 $564 $613 $676

This upgrade's prices (or included crosspath's prices) are affected by the following MK: BetterSellDealsIcon Better Sell Deals

Strategy[]

Summary[]

Super Range Tacks provides the Tack Shooter with a considerable range boost compared to having no range upgrades. In addition, this upgrade provides extra pierce too, making this upgrade handy in situations where the extra pierce matters. The range and pierce boosts have a greater impact for Hot Shots, Rings of Fire, and Inferno Rings, although the same hybridized boosts are effective for lower-tier Tack Shooters to become more effective at grouped popping power. It has less use for Upper Path 3 Tack Shooters, particularly Overdrive and The Tack Zone which already gain respectable pierce bonuses at base.

Tips[]

  • The extra pierce part of Super Range Tacks is useful in the early-game to counter grouped bloons in a tightly packed region.
  • Generally speaking, this upgrade should be reserved as an extra crosspath in conjunction with higher-tier upgrades.
  • Several maps may require this upgrade for the Tack Shooter to reach bloons. The most significant example of this is when placed on the barrel on Spillway pixel-perfectly at the lowest point of the barrel's placeable hitbox, which otherwise a plain a 0-2-0 Tack will fail to trigger an attack on bloons.

Version History[]

Balance Changes[]

Mostly buffed for the sake of crosspath interactions. As a result, Super Range Tacks sees more usage for optimizing pierce on top of the bonus range, which particularly affects the transition to Blade Shooter and crosspathing choices for Hot Shots, RoF, and IRing.

7.0
  • BUFF Affected by base Tack Shooter attack speed buff.
18.0
  • BUFF Super Range Tacks grants +1 pierce to the Tack Shooter. Does not affect Blade Shooter.
20.0
Inferno Ring has felt very outclassed for a long time, and more recently the tack shooter was reworked to give pierce on x2x which made the old 402 pierce crosspath not make as much sense anymore. We wanted to start work on both these issues together by reworking how Ring of Fire and Inferno Ring interact with crosspaths
~ Ninja Kiwi, referring to Ring of Fire and Inferno Ring
  • BUFF Super Range Tacks now grants +20 pierce to Ring of Fire and Inferno Ring instead of +1 pierce.
23.0
With pierce and range on the base Tack Zone so high that increases weren't noticeable the middle crosspath was underserved. To balance crosspathing we have reworked the base Tack Zone around lower values then improving them greatly for the crosspaths.
~ Ninja Kiwi, referring to The Tack Zone
  • Change Super Range Tacks now adds a greater range and pierce bonus to The Tack Zone, but overall range is decreased.
    • BUFF Super Range Tacks range bonus for The Tack Zone increased (+4 → +16)
    • BUFF Super Range Tacks pierce bonus for The Tack Zone increased (+1 → +6)
    • NERF 0-2-5 The Tack Zone range decreased (54 → 50)
    • Change 0-2-5 The Tack Zone pierce remains at 10.
30.0
[...] Inferno Ring itself feels ok but for the difficult saveup not so much, so as a bit of a buff we have added crosspathing to the Meteor attack.
~ Ninja Kiwi, referring to Inferno Ring with Tier 2 crosspaths
  • BUFF Super Range Tacks now grants Inferno Ring meteor with +1 pierce
38.0
[...] Ring of Fire also generally has too high a pierce amount for how effective it is at utilizing its full pierce value. [...]
~ Ninja Kiwi
  • NERF Super Range Tacks total pierce bonus for Ring of Fire reduced from +20 to +15, now offering only +15 pierce due to Long Range Tacks no longer offering +10 pierce.

Bug Fixes and General Changes[]

18.0
  • Change Description was changed from "Even longer range tacks." to "Even longer range tacks that can pop more Bloons."

Extra Notes (Version History)[]

Gallery[]

Official artwork[]

Trivia[]

  • At release, the artwork for this upgrade was incorrect, as it showed a 0-0-0 Tack Shooter from a different angle. This was corrected since Version 13.0.
    • This was the only instance where a significant artwork change had ever occurred. The next occasion for an artwork change was Version 18.0, by flipping the direction of MOAB Domination's artwork, but it is otherwise not very significant.
  • Super Range Tacks is somewhat similar to Epic Range for Super Monkey, as both upgrades increase pierce and range.


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