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BTDB2
Glue so strong it temporarily immobilizes all affected Bloons!
~ BTDB2 description
Super glue stall btdb2

Super Glue stalling a Fortified ZOMG, plus some on-track blobs

Super Glue is the 5th upgrade on Path 3 of the Glue Gunner in Bloons TD Battles 2. In comparison to its BTD6 counterpart, its primary super-gluing functionality is more like the BTD6 pre-30.0 counterpart, as it does not rehit bloons affected by "Slowdown Stuck" status effect. Also, Super Glue in this game can naturally detect Camo thanks to Relentless Glue. When under the "Slowdown Stuck" status effect, ordinary bloons are completely immobile for 24s, MOABs and DDTs are completely immobile for 5s, BFBs move 95% slower for 2.5s, and ZOMGs move 90% slower for 0.75s. Super Glue attacks every 0.9s, and has a base pierce of 6 (7 with 0-1-5, 12 with 0-2-5). Super Glue also gains the same on-pop stunwaves from Relentless Glue; all popped bloons that were affected by the glue to stun up to 6 (7 with Bigger Globs, 10 with Glue Splatter) nearby bloons within a 12 radius, stunning non-blimps for 1 second, stunning MOABs and DDTs for 0.35s, BFBs for 0.2s, and ZOMGs for 0.06s.

It costs $28,000, and is unlocked with the other tier 5 Glue Gunner upgrades for Monkey Money1500.

Strategy[]

Summary[]

Super Glue is the non-freezing and glue counterpart to Icicle Impale, lacking icicles in exchange for a much stronger slowdown and lack of frozen backfiring. It is especially more effective at slowing ZOMGs and DDTs, but not so much the blimps underneath.

Tips[]

  • 0-2-5 is undeniably better than 2-0-5, because the pierce bonus is too good to pass up for compared to 2-0-5's inferior corrosion. Also, 1-0-5 is useless because glue effects cannot soak through MOAB-class bloons.
  • This particular T5 Glue Gunner should almost always be a prime reason to unlock T5 Glue upgrades, as Super Glue helps counter DDTs easily without needs for external camo detection or lead-popping.
  • Due to the fact that Super Glue cannot rehit targets that are affected by the "Slowdown Stuck" status effect (i.e. the extreme slowdown portion) in this game, it cannot permanently stall a single bloon forever.

Version History[]

Initial release (compared to BTD6 during Version 28.0)
  • BUFF Super Glue does not re-apply glue to "Slowdown Stuck" bloons
1.0.4
  • BUFF Super Glue attack speed increased (1.0s → 0.9s)
1.1.0
  • BUFF Super Glue XP requirements halved (30,000 XP → 15,000 XP). Players who have previously unlocked Super Glue will not receive a refund.
1.5.0
  • BUFF Super Glue now detects camo (due to Relentless Glue)
  • BUFF No longer requires 15,000 XP to unlock. Players who have unlocked this upgrade before the update will not receive a full refund, as well as unlock all Tier 5 Glue Gunner upgrades.
1.7.0
  • BUFF Gains Camo Prioritization.
4.0.2
  • NERF Super Glue: No longer drops any puddles on the track
  • BUFF Super Glue: Every time a glued bloon layer gets popped, a small splat occurs which stuns nearby bloons (6 pierce and 12 radius). Stuns bloons for 1s, moabs/DDTs for 0.35s, BFBs for 0.2s, and ZOMGs for 0.1s
  • BUFF 0-1-5 Super Glue: increase xx4 on-pop stun pierce by 1 (6 → 7)
  • BUFF 0-2-5 Super Glue: increases xx4 on-pop stun pierce by 3 (7 → 10)
Relentless Glue’s puddles have never felt right on this upgrade path, barely being a noticeable addition in most cases. Therefore, we have removed the puddles and given this upgrade something else to offer instead - greater stalling potential with stunning splats that occur every time a glued bloon is popped.
~ Ninja Kiwi, referring to Relentless Glue
4.2
  • NERF Affected by Relentless Glue's cost increase
  • NERF On pop splat stuns ZOMGs for 0.1s → 0.06s

Gallery[]

Trivia[]

  • Prior to removal of XP requirements for upgrades, the amount of XP required to unlock Super Glue alone was the same as that for Icicle Impale alone.


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