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Bloons take huge damage while frozen including MOAB-class Bloons.
~ In-game description

Super Brittle is the fifth and final upgrade of Path 1 for the Ice Monkey in Bloons TD 6. It can affect any bloon type, including White Bloons, and Zebra Bloons, and attacks about 11% faster than Embrittlement. Any bloon damaged by Super Brittle takes +4 damage for 3 seconds and for the same duration, the bloon(s) become vulnerable to attacks that normally cannot pop frozen or lead (DDTs included). MOAB-class Bloons are not frozen in place, but are permanently slowed down by 25% (via the Permafrost effect to MOAB-class, excluding BADs and Bosses). It will deal 1 damage by default but deals 5 damage to any bloon if it hits the same bloon consecutively.

This upgrade costs $23,800 on Easy, $28,000 on Medium, $30,240 on Hard, and $33,600 on Impoppable.



This upgrade changes the Ice Monkey's skin color from red to purple. It loses its pupils and its grey headband; the decoration in front reverts back to a diamond shape. The in-game model's head decoration is slightly different from the artwork, being kite-shaped instead of diamond-shaped. The fur below the chin is more pronounced.

Targeting Priorities[]

Super Brittle produces freezing blasts in a zone-like style. Technically, the Ice Monkey is locked on the Close targeting priority. However, for simplicity reasons, this monkey has no targeting priorities.


Updated as of Version 31.0. Listed prices exclude buffs, sacrifices, and Monkey Knowledge.
Purchase Sell
Costs Easy Medium Hard Impoppable Easy Medium Hard Impoppable
Upgrade (5-X-X) $23,800 $28,000 $30,240 $33,600 -
Total (5-0-0) $27,750 $32,650 $35,265 $39,180 $19,425 $22,855 $24,686 $27,426
Crosspath (5-1-0) $27,940 $32,875 $35,510 $39,450 $19,558 $23,013 $24,857 $27,615
Crosspath (5-2-0) $28,235 $33,225 $35,890 $39,870 $19,765 $23,258 $25,123 $27,909
Crosspath (5-0-1) $27,900 $32,825 $35,455 $39,390 $19,530 $22,978 $24,819 $27,573
Crosspath (5-0-2) $28,090 $33,050 $35,700 $39,660 $19,663 $23,135 $24,990 $27,762

This upgrade's prices (or included crosspath's prices) are affected by the following MK: ComeOnEverybodyIcon.png Come On Everybody!, BetterSellDealsIcon.png Better Sell Deals



Despite its tiny range, Super Brittle is extremely effective in combination with high-DPS towers, specifically fast-attacking, high-projectile towers (e.g. The Tack Zone), which often utilize sharp-based attacks. In combination with the permanent slowdown via Permafrost effects, the temporary debuff towards regular bloons and MOAB-class bloons can prove super effective at demolishing them, especially DDTs and high-HP blimps (BADs and Boss Bloons in particular), although the Super Brittle itself has rather low pierce for its price. Super Brittle benefits much from the range bonuses from Primary Mentoring, which is much needed when unsupported due to its very limited DPS.


  • The Ice Monkey still has a small radius, so placement is vital.
    • It is best to place it around a hairpin bend, and planning in advance is almost always required. Note that the Ice Monkey's range does not have to directly encompass the track itself in order to attack and debuff blimps along the path.
    • As a Primary Monkey, it can get range buffs from Primary Training (+10%, relative) and Primary Mentoring (+5, absolute).
  • Since the damage boost is additive, not multiplicative, it works best with towers which hit many times per second, such as towers with fast attacks, high pierce, and multiple projectiles per attack. The more often the targets are hit, the more often the damage bonus is applied.
  • The 5-2-0 cross-path is recommended over 5-0-2 as the monkey's fire rate is still slow.
    • Re-Freeze actually works at refreshing the brittling debuff with full uptime as long as it is hitting the same bloon, as its attack speed is still faster than the duration of the status effect.
  • There is currently no visual indicator for blimps affected by the Super Brittle debuff. A working debuff is can be seen through blimp(s) degrading quickly, or by watching the pop count for a tower with low damage-per-hit.
  • Super Brittle can cause affected DDTs to become damaged from attacks that normally cannot pop lead. Therefore, a sharp attack such as Avatar of Wrath's thorns or an energy attack such as Laser Cannon's lasers can damage DDTs affected by Super Brittle's debuffs. However, explosion type attacks still cannot damage DDTs even when the DDTs are hit by Super Brittle, as the DDTs retain their black properties.

Version History[]

Super Brittle's low range but immense support potential has long been considered underrated among experienced players. It has been slightly buffed over a few updates.

  • Buff Super Brittle range increased (20 → 25)
  • Buff Super Brittle now grants the Ice Monkey camo detection.
  • Buff Super Brittle now also removes camo & regrow properties from anything hit
  • Buff Super Brittle now applies Permafrost effect to blimps, although half the slowdown
Small tweaks to the benefit of still under-utilized T5 Ice Monkey upgrades.
~ Ninja Kiwi, referring to Brittle and AZ
  • Buff Super Brittle costs less ($30,000 → $28,000)
  • Nerf [Undocumented, possibly a bug] Ice Shards and above now always require Re-Freeze in order to pop Frozen Bloons and therefore activate their own shards regardless of adding a nearby MIB or not. This includes Super Brittle.
  • Nerf [Undocumented, bug] Super Brittle no longer applies +4 damage vulnerability to bloons or blimps but can still apply Permafrost effects to all bloon types
  • Buff [Bug fix] Super Brittle now applies damage vulnerability again, although only to bloons hit once again by the +4 damage vulnerability.


Official artwork[]



  • As of Version 7.0, this upgrade has the smallest range out of any Tier 5 upgrade, excluding all towers whose "range" is represented for inclusion purposes (of which are Sniper Monkey, Heli Pilot, Monkey Ace, Mortar Monkey, and Dartling Gunner).
    • Absolute Zero used to also have the smallest range, but since Version 7.0 Absolute Zero now has twice the range of a normal Ice Monkey.
    • Even with the Version 17.0 buffs to its range, Super Brittle remains the smallest range out of any Tier 5 without "dummy" range.
    • The second-smallest goes to The Tack Zone, at 30 range, compared to Super Brittle's 25 range.
  • The upgrade icon for Super Brittle is displayed as shattered MOAB.
  • The design of the Super Brittle monkey is likely inspired by the design of Yeti in Team Fortress 2 as seen in the official Jungle Inferno update trailer.
  • The current upgrade description is ambiguous. More specifically, if the description was interpreted such that it implied that Super Brittle could apply a freeze status effect, MOAB-class bloons can be targeted and permanently slowed by the Permafrost effect but not be "frozen" quote-on-quote. However, this could just be due to the word "frozen" being the past participle of the word "freeze" and the act of attacking a blimp with its freeze blast attack referred as "freezing".
    • Embrittlement starting from Version 29.0 also uses the word "frozen" in that sense too.