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Bloons Wiki
Bloons Wiki
For Bloons TD 5 buildings, see Specialty Buildings.
You will not easily deal with MOAB-class without some serious power. Tier 4 Monkey upgrades require Special Buildings to unlock. Build a Special Building for an upgrade, then research that in the upgrades menu.
~ "Real Power" goal description

Special Buildings in BMC are buildings that when built, will unlock the ability to research certain Tier 4 upgrades depending on the Special Building the player built. However, the Super Monkey requires a Special Building for both Tier 3 and Tier 4 upgrades. Certain Special Buildings can unlock two Tier 4 upgrades for two seperate towers, like the Experimental Materials Lab. The player cannot research a Tier 4 upgrade without researching all previous upgrades in the corresponding upgrade path.

Special Building Level Unlocked Cost What It Upgrades Special Tile
Centre Of Camo Countermeasures 5 2,500 (BMCf)

1,500 (BMCm)

Upgrades that allow camo detection N/A
Anti MOAB Research Lab Somewhere below level 10 [Information Needed] 2500 Prerequisite for Super Monkey Villas as well as research of MOAB Mauler, MOAB-SHREDR Spikes, Super Wide Funnel among other anti-MOAB upgrades N/A
Thermite Plant 18 12,000 Ring of Fire N/A
Giant Projectile Workshop /Oversize Projectile Workshop (BMCf) 18 13,000 Juggernaut upgrade for Dart Monkey N/A
Wind Spire 18 15,000 Tempest Tornado Mountain tile
Fiery Pit 18 17,000 Summon Phoenix Volcano Terrain tile (can be placed on the Phase Crystal tile, but that tile is necessary for the Crystal Fusion Array)
Naval Base 18 17,000 Aircraft Carrier N/A (surprisingly, it's a land tile)
Altar of Sun 18 18,000 Sun God N/A
Anti-Materials Gun Lab 18 20,000 Cripple MOAB N/A
Experimental Materials Lab 18 25,000 Bloon Liquifier and Viral Frost N/A
Advanced Rocket Lab 18* (upgrades can only be researched starting with Level 20) 30,000 MOAB Assassin and Bloon Area Denial System N/A
Archives of Ancient Knowledge 18 30,000 Glaive Lord and Bloonjitsu N/A
Biomech Enhancements 18* (upgrades can only be researched starting with Level 20) 30,000 Robo-Monkey and Turbo Charge N/A
Blademill 18 14,000 Blade Maelstrom N/A
Super Monkey Fan Clubhouse 20 15,000 Super Monkey Fan Club N/A
Pirate School 20 16,000 Monkey Pirates N/A (land tile next to water)
Superior Adhesive Factory 20 16,000 Glue Striker Sticky Sap Plant tile
Radio Comms Support 20 18,000 Supply Drop N/A
Zero Point Energy Machine 20 23,000 Absolute Zero N/A
Guerilla Tactics Training Camp 20 24,000 Sabotage Supply Lines Jungle Terrain, Sticky Sap Plant, or Consecrated Ground tile (but the latter two are rare tiles that have other uses)
High Explosives Workshop 20 25,000 Spiked Mines and the Bloon Impact N/A
Energy Concentration Cells 20 40,000 High Energy Beacon N/A
Super-Bomb Research Centre 20 25000 on flash

55000 on mobile

The Big One, Ground Zero and First Strike Capability N/A
Banana Research HQ 20 60,000 Banana Research Facility N/A
Heavy Artillery Factory 21 16,000 Artillery Battery N/A
Spike Dispersal Unit 21 26,000 Spike Storm N/A
Submarine Core Reactor 21 30,000 Bloontonium Reactor N/A
Giant Funnel Foundry 21 35,000 Super Wide Funnel N/A
Extreme Suction Engine 21 30,000 Supa-Vac N/A
Dartship Hangar 21 40,000 Apache Dartship N/A
Chinook Supply Depot [Information Needed] 30,000 Support Chinook N/A
Bloon Containment Unit 21 35,000 Bloon Trap N/A
High Performance Unit 21 40,000 Overclock N/A
AC130 Construction Hangar 22 20,000 Spectre N/A
Advanced Monkey Intelligence Comms / Monkey Intelligence Comms (BMCm) 24 40,000 M.I.B Call to Arms N/A
Antimatter Weapon Facility 24 105,000 Technological Terror N/A
Crystal Fusion Array 25 90,000 Ray of Doom Phase Crystal
Temple Complex 26 110,000 Temple of the Monkey God 3x3 area, one of which must be the Consecrated Ground tile