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{{Infobox tower
 
{{Infobox tower
 
|image = <Tabber>
 
|image = <Tabber>
BTD5=[[File:Sniper Monkey Icon.png]]
+
BTD6=[[File:BTD6 Sniper Monkey.png|200px]]
 
|-|
 
|-|
 
BMC=[[File:BMC Sniper Monkey Fix.png]]
 
BMC=[[File:BMC Sniper Monkey Fix.png]]
 
|-|
 
|-|
BTD6=[[File:BTD6 Sniper Monkey.png|200px]]
+
BTD5=[[File:Sniper Monkey Icon.png]]
 
</Tabber>
 
</Tabber>
 
|appearances = [[Bloons TD 5]]<br />[[Bloons TD 5 Deluxe]]<br />[[Bloons TD 5 Mobile]]<br />[[Bloons Monkey City]]<br /> [[Bloons TD 6]]<br />[[Bloons Adventure Time TD]]
 
|appearances = [[Bloons TD 5]]<br />[[Bloons TD 5 Deluxe]]<br />[[Bloons TD 5 Mobile]]<br />[[Bloons Monkey City]]<br /> [[Bloons TD 6]]<br />[[Bloons Adventure Time TD]]
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|camo = Yes ''(x/2)''
 
|camo = Yes ''(x/2)''
 
|speed = Slow <br /> (0.45 times per second unmodified) <br /> (0.63 times per second with Faster Firing) <br /> (1.875 times per second with Semi-Automatic Rifle)
 
|speed = Slow <br /> (0.45 times per second unmodified) <br /> (0.63 times per second with Faster Firing) <br /> (1.875 times per second with Semi-Automatic Rifle)
|cost = $300 ([[Easy Difficulty|Easy]])<br />$350 ([[Medium Difficulty|Medium]])<br />$380 ([[Hard Difficulty|Hard]])<br />$420 ([[Imppopable Difficulty|Imppopable]])
+
|cost = $300 ([[Easy Difficulty|Easy]])<br />$350 ([[Medium Difficulty|Medium]])<br />$380 ([[Hard Difficulty|Hard]])<br />$420 ([[Impoppable Difficulty|Impoppable]])
 
|final = 21
 
|final = 21
 
|abilities = [[Supply Drop]]
 
|abilities = [[Supply Drop]]
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  +
<br />
==<br />Bloons Tower Defense 6==
+
==Bloons Tower Defense 6==
 
{{Infobox Tower
 
{{Infobox Tower
 
|name = Bloons Tower Defense 6
 
|name = Bloons Tower Defense 6
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|range = Entire map (excluding sight blocks)
 
|range = Entire map (excluding sight blocks)
 
|power = 1
 
|power = 1
  +
|damage = 2
 
|camo = Yes (x/1/x)
 
|camo = Yes (x/1/x)
|speed = Slow
+
|speed = Slow (every 2.0s, default attack speed)
 
|cost = $300 ([[Easy Difficulty|Easy]])<br />$350 ([[Medium Difficulty|Medium]])<br />$380 ([[Hard Difficulty|Hard]])<br />$420 ([[Impoppable Difficulty|Impoppable]])
 
|cost = $300 ([[Easy Difficulty|Easy]])<br />$350 ([[Medium Difficulty|Medium]])<br />$380 ([[Hard Difficulty|Hard]])<br />$420 ([[Impoppable Difficulty|Impoppable]])
 
|final = [[Cripple MOAB]] {{*}} [[Elite Sniper]] {{*}} [[Elite Defender]]
 
|final = [[Cripple MOAB]] {{*}} [[Elite Sniper]] {{*}} [[Elite Defender]]
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|imagewidth = 50px
 
|imagewidth = 50px
 
|caption = Throws a single dart at nearby [[Bloons]]. Short range and low pierce but cheap.
 
|caption = Throws a single dart at nearby [[Bloons]]. Short range and low pierce but cheap.
}}The Sniper Monkey makes a return in BTD6. It has been overall improved compared to its predecessor, particularly with the addition of upgrades that help address aspects Sniper weaknesses, with Shrapnel Shot being a very helpful upgrade at cleaning up bloons.
+
}}The Sniper Monkey makes a return in BTD6. It has been overall improved compared to its predecessor, particularly with the addition of upgrades that help address aspects Sniper weaknesses, with [[Shrapnel Shot]] being a very helpful upgrade at cleaning up bloons.
  +
  +
Path 1 has been dedicated to increasing the damage of each bullet. [[Full Metal Jacket]] increases the initial 2 damage per shot to 4 damage per shot, along with granting the Sniper Monkey with frozen-popping and lead-popping power. Most of the subsequent upgrades increase the amount of damage per shot, but the [[Maim MOAB]] and [[Cripple MOAB]] upgrades deal secondary stun effects to MOAB-class bloons.
  +
  +
Path 2 improves the utility of the Sniper Monkey, improving aspects of the Sniper that normally cannot be done alone by the other two paths. Starting with [[Night Vision Goggles]], this upgrade allows camo detection while additionally adding +2 damage to Camo Bloons. [[Shrapnel Shot]] and [[Bouncing Bullet]] make it easier to damage multiple bloons at once via shrapnel and bullet bounces, respectively. [[Supply Drop]], similar to the predecessor, grants an ability that drops a crate worth between $1000-$1500 cash. [[Elite Sniper]] further improves the Sniper's own Supply Drop ability, along with an entirely unique buff to all Sniper Monkeys on screen to acquire a unique Elite target priority option plus bonus attack speed.
  +
  +
Path 3 deals purely on increasing DPS. The first two upgrades, [[Fast Firing]] and [[Even Faster Firing]], simply improve attack speed. The next two upgrades, [[Semi-Automatic]] and [[Full Auto Rifle]], are upgrades that modify the Sniper Monkey to make it specialize on pure DPS, which in turn eliminate the alternate specialization options. [[Elite Defender]] adds even more DPS but with specialized increased attack speed mechanics - it can increase attack speed faster the closer bloons reach the exit and/or when lives are lost.
   
 
It is a Military class tower.
 
It is a Military class tower.
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|-
 
|-
 
| scope="row" style="text-align:center;" |
 
| scope="row" style="text-align:center;" |
'''[[Deadly Precision]]'''<br />Erases 18 layers per shot - enough to wipe out a Ceramic.
+
'''[[Deadly Precision]]'''<br />Erases 18 layers per shot - enough to wipe out a Ceramic and take a MOAB down in 12 shots
 
| style="text-align:center;" |$2,550
 
| style="text-align:center;" |$2,550
 
| style="text-align:center;" |$3,000
 
| style="text-align:center;" |$3,000
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| scope="row" style="text-align:center;" |
 
| scope="row" style="text-align:center;" |
 
'''[[Maim MOAB]]'''<br />Immobilizes MOAB-Class Bloons for a short time.
 
'''[[Maim MOAB]]'''<br />Immobilizes MOAB-Class Bloons for a short time.
  +
Deals enough damage to end a MOAB in 8 shots
 
| style="text-align:center;" |$5,950
 
| style="text-align:center;" |$5,950
 
| style="text-align:center;" |$7,000
 
| style="text-align:center;" |$7,000
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| scope="row" style="text-align:center;" |
 
| scope="row" style="text-align:center;" |
 
'''[[Cripple MOAB]]'''<br />Crippled MOABs are immobilized for longer and take extra damage from all other attacks.
 
'''[[Cripple MOAB]]'''<br />Crippled MOABs are immobilized for longer and take extra damage from all other attacks.
  +
Can end a MOAB's helium life in 4 shots, take down a DDT in 8 shots, and shut down a BFB in 12 shots
| style="text-align:center;" |$42,500
 
| style="text-align:center;" |$50,000
+
| style="text-align:center;" |$34,000
| style="text-align:center;" |$54,000
+
| style="text-align:center;" |$40,000
| style="text-align:center;" |$60,000
+
| style="text-align:center;" |$43,200
 
| style="text-align:center;" |$48,000
 
| style="text-align:center;" |37,500
 
| style="text-align:center;" |37,500
 
|-
 
|-
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Tier 4: $7,259
 
Tier 4: $7,259
   
Tier 5: $37,009
+
Tier 5: $31,059
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
Tier 4: $8,540
 
Tier 4: $8,540
   
Tier 5: $43,540
+
Tier 5: $36,540
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
Tier 4: $9,226
 
Tier 4: $9,226
   
Tier 5: $47,026
+
Tier 5: $39,466
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
Tier 4: $10,248
 
Tier 4: $10,248
   
Tier 5: $52,248
+
Tier 5: $43,848
 
| style="text-align:center;" |N/A
 
| style="text-align:center;" |N/A
 
|-
 
|-
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Tier 4: $10,370
 
Tier 4: $10,370
   
Tier 5: $52,870
+
Tier 5: $44,370
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
Tier 4: $12,200
 
Tier 4: $12,200
   
Tier 5: $62,200
+
Tier 5: $52,200
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
Tier 4: $13,180
 
Tier 4: $13,180
   
Tier 5: $67,180
+
Tier 5: $56,380
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
Tier 4: $14,640
 
Tier 4: $14,640
   
Tier 5: $74,640
+
Tier 5: $62,640
 
| style="text-align:center;" |52,420
 
| style="text-align:center;" |52,420
 
|}
 
|}
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|-
 
|-
 
| scope="row" style="text-align:center;" |
 
| scope="row" style="text-align:center;" |
'''[[Night Vision Goggles]]'''<br />Allows the sniper to detect and shoot Camo Bloons.
+
'''[[Night Vision Goggles]]'''<br />Allows the sniper to detect and do an additional 2 damage to Camo Bloons.
 
| style="text-align:center;" |$255
 
| style="text-align:center;" |$255
 
| style="text-align:center;" |$300
 
| style="text-align:center;" |$300
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| scope="row" style="text-align:center;" |
 
| scope="row" style="text-align:center;" |
 
'''[[Bouncing Bullet]]'''<br />Shots bounce to new targets up to 3 times.
 
'''[[Bouncing Bullet]]'''<br />Shots bounce to new targets up to 3 times.
| style="text-align:center;" |$2,975
+
| style="text-align:center;" |$2,720
| style="text-align:center;" |$3,500
+
| style="text-align:center;" |$3,200
| style="text-align:center;" |$3,780
+
| style="text-align:center;" |$3,455
| style="text-align:center;" |$4,200
+
| style="text-align:center;" |$3,840
 
| style="text-align:center;" |2,500
 
| style="text-align:center;" |2,500
 
|-
 
|-
 
| scope="row" style="text-align:center;" |
 
| scope="row" style="text-align:center;" |
 
'''[[Supply Drop]]'''<br />Supply Drop ability: Drops a crate full of cash.
 
'''[[Supply Drop]]'''<br />Supply Drop ability: Drops a crate full of cash.
| style="text-align:center;" |$6,800
+
| style="text-align:center;" |$6,120
| style="text-align:center;" |$8,000
+
| style="text-align:center;" |$7,200
 
| style="text-align:center;" |$7,775
 
| style="text-align:center;" |$8,640
 
| style="text-align:center;" |$8,640
| style="text-align:center;" |$9,600
 
 
| style="text-align:center;" |11,000
 
| style="text-align:center;" |11,000
 
|-
 
|-
 
| scope="row" style="text-align:center;" |
 
| scope="row" style="text-align:center;" |
 
'''[[Elite Sniper]]'''<br />Supply Drop gives much more cash. Grants Elite targeting prio to all snipers.
 
'''[[Elite Sniper]]'''<br />Supply Drop gives much more cash. Grants Elite targeting prio to all snipers.
| style="text-align:center;" |$13,600
+
| style="text-align:center;" |$11,050
| style="text-align:center;" |$16,000
+
| style="text-align:center;" |$13,000
| style="text-align:center;" |$17,280
+
| style="text-align:center;" |$14,040
| style="text-align:center;" |$19,200
+
| style="text-align:center;" |$15,600
 
| style="text-align:center;" |35,000
 
| style="text-align:center;" |35,000
 
|-
 
|-
 
| scope="row" style="text-align:center;" |'''Total Sell Amount'''
 
| scope="row" style="text-align:center;" |'''Total Sell Amount'''
 
| style="text-align:center;" |
 
| style="text-align:center;" |
Tier 4: $7,497
+
Tier 4: $6,843
   
Tier 5: $17,017
+
Tier 5: $14,578
 
| style="text-align:center;" |
 
| style="text-align:center;" |
Tier 4: $8,820
+
Tier 4: $8,050
   
Tier 5: $20,020
+
Tier 5: $17,150
 
| style="text-align:center;" |
 
| style="text-align:center;" |
Tier 4: $9,527
+
Tier 4: $8,694
   
Tier 5: $21,623
+
Tier 5: $18,522
 
| style="text-align:center;" |
 
| style="text-align:center;" |
Tier 4: $10,584
+
Tier 4: $9,660
   
Tier 5: $24,024
+
Tier 5: $20,580
 
| style="text-align:center;" |N/A
 
| style="text-align:center;" |N/A
 
|-
 
|-
 
| scope="row" style="text-align:center;" |'''Total Cost'''
 
| scope="row" style="text-align:center;" |'''Total Cost'''
 
| style="text-align:center;" |
 
| style="text-align:center;" |
Tier 4: $10,710
+
Tier 4: $9,775
   
Tier 5: $24,310
+
Tier 5: $20,825
 
| style="text-align:center;" |
 
| style="text-align:center;" |
Tier 4: $12,600
+
Tier 4: $11,500
   
Tier 5: $28,600
+
Tier 5: $24,500
 
| style="text-align:center;" |
 
| style="text-align:center;" |
Tier 4: $13,610
+
Tier 4: $12,420
   
Tier 5: $30,890
+
Tier 5: $26,460
 
| style="text-align:center;" |
 
| style="text-align:center;" |
Tier 4: $15,120
+
Tier 4: $13,800
   
Tier 5: $34,320
+
Tier 5: $29,400
 
| style="text-align:center;" |49,300
 
| style="text-align:center;" |49,300
 
|}
 
|}
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| scope="row" style="text-align:center;" |
 
| scope="row" style="text-align:center;" |
 
'''[[Elite Defender]]'''<br />A lost life gives this Sniper 4x attack speed for a short time in retaliation.
 
'''[[Elite Defender]]'''<br />A lost life gives this Sniper 4x attack speed for a short time in retaliation.
  +
Also gains a faster attack speed 
 
| style="text-align:center;" |$11,900
 
| style="text-align:center;" |$11,900
 
| style="text-align:center;" |$14,000
 
| style="text-align:center;" |$14,000
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<br style="clear:both" />
 
<br style="clear:both" />
  +
  +
===Version History (BTD6)===
  +
;Initial (compared to BTD5)
  +
*{{buff}} Large Calibre (former Point Five Oh) now costs less ($2200 --> $1500)
  +
*{{buff}} Deadly Precision now costs less ($4000 --> $3000)
  +
*{{buff}} Maim MOAB (former Cripple MOAB) now costs less ($12,500 --> $7000)
  +
*{{change}} Cripple MOAB is now a Tier-5 upgrade that adds vulnerability to affected MOAB-class bloons and stuns for much longer, but now costs $50,000.
  +
*{{change}} Several changes in path placement of the upgrades; some upgrades are moved to different paths. Particular changes occur with Faster Firing, Semi-Automatic, Night Vision Goggles, and Supply Drop.
  +
*{{buff}} Supply Drop now costs less ($12,000 --> $8000)
  +
*{{nerf}} Sniper Monkey now is able to be blocked by [[Line of Sight]] limitations, thereby not guaranteed having infinite range.
  +
*{{change}} Overpopping a MOAB or DDT with a Sniper Monkey will now guarantee Ceramic Bloons, regardless of how much damage was applied to the MOAB-class bloon.
  +
  +
;2.0
  +
*{{buff}} Elite Sniper now increases attack speed of all snipers by 33%.
  +
*{{buff}} Elite Defender base fire rate increased by 2x.
  +
  +
;3.0
  +
*{{change}} Elite Sniper automatically changes target setting to Elite upon purchase.
  +
  +
;7.0
  +
*{{buff}} Maim MOAB damage increased (18 → 30)
  +
*{{buff}} Cripple MOAB damage increased (18 → 60)
  +
*{{buff}} Bouncing Bullet price reduced ($3500 → $3200)
  +
*{{buff}} Supply Drop price reduced from ($8000 → $7200)
  +
*{{buff}} Elite Sniper price reduced from ($16,000 → $13,000)
  +
  +
;8.0
  +
*{{buff}} Cripple MOAB costs less ($50,000 --> $40,000)
  +
  +
;11.0
  +
*{{buff}} Night Vision Goggles and subsequent upgrades now gives the sniper a damage bonus to any Camo Bloons it hits (+0 -> +2). Only affects main bullet.
  +
*{{buff}} Elite Defender now grants a speed boost equal to the % of the track that the bloons have covered. E.g. If the bloons are half way through the map Elite Defender will grant 50% attack speed. If the bloons are three quarters through the map, Elite Defender will grant 75% attack speed. (It retains its bonus when lives are lost).
  +
*{{buff}} Elite Defender now activates passive ability when Ezili's Sacrifice Totem is activated
   
 
==Bloons Adventure Time TD==
 
==Bloons Adventure Time TD==
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Screenshot_20180719-211626_2.png|Bloons Tower Defense 6 Path 2
 
Screenshot_20180719-211626_2.png|Bloons Tower Defense 6 Path 2
 
Screenshot_20180719-211726_2.png|Bloons Tower Defense 6 Path 3
 
Screenshot_20180719-211726_2.png|Bloons Tower Defense 6 Path 3
  +
sniper crosspaths.PNG|Every sniper upgrade combination in BTD6. First three rows on left side are not crosspathed, the rest are.
  +
fullsniperupgrades-BTD6.png|All Sniper Monkey upgrades in BTD6, as shown in the upgrades menu
 
</gallery>[[File:Rsz ank.png|thumb|Bunch of 2/4 and 4/2 attacking 2 ZOMGS]]
 
</gallery>[[File:Rsz ank.png|thumb|Bunch of 2/4 and 4/2 attacking 2 ZOMGS]]
 
[[File:Screen Shot 2014-11-07 at 9.18.37 PM.png|thumb|Sniper Monkey BMC Artwork]]
 
[[File:Screen Shot 2014-11-07 at 9.18.37 PM.png|thumb|Sniper Monkey BMC Artwork]]
   
==Tower tips==
+
==Tower Tips==
*Path 1 sniper monkeys are very effective on strong or last setting, because this takes max advantage of their high damage.
+
*Path 1 Sniper Monkeys are very effective on Strong or Last setting, because this takes max advantage of their high damage.
*Path 2 snipers can be used on any setting very effectively.
+
*Path 2 Snipers can be used on any setting very effectively.
*Snipers are good for making space for other towers and can be upgraded to detect camos and leads. They can save your life if you ever get camo leads.
+
*Snipers are good for making space for other towers and can be upgraded to detect Camos and Leads. They can save your life if you ever get Camo Leads.
*They can pop frozen bloons and lead bloons with the full metal jacket upgrade.
+
*They can pop Frozen Bloons and Lead Bloons with the Full Metal Jacket Upgrade.
 
*The Cripple MOAB Upgrade can be particularly useful against large numbers of MOAB class bloons. Lined shoulder to shoulder against the edge of the path and target assignments set to "Close", Sniper Monkeys with this upgrade can, for a short time, halt the progress of an entire wave of them.
 
*The Cripple MOAB Upgrade can be particularly useful against large numbers of MOAB class bloons. Lined shoulder to shoulder against the edge of the path and target assignments set to "Close", Sniper Monkeys with this upgrade can, for a short time, halt the progress of an entire wave of them.
* Unless you are playing the Steam version, try to have multiple snipers with upgrades and target priorities that vary from each other as multiple snipers with the same settings are notorious for overshooting their targets, wasting shots.
+
* Unless you are playing the Steam version, try to have multiple Snipers with upgrades and target priorities that vary from each other as multiple Snipers with the same settings are notorious for overshooting their targets, wasting shots.
* Snipers have unlimited range, and are fairly cheap. This makes them useful early game against any Pink bloons that may rush past your towers.
+
* Snipers have unlimited range, and are fairly cheap. This makes them useful early game against any Pink Bloons that may rush past your towers.
 
* Place them away from the path, because they have unlimited range they can still hit bloons, so you make room for other towers closer to the path.
 
* Place them away from the path, because they have unlimited range they can still hit bloons, so you make room for other towers closer to the path.
   
Line 611: Line 657:
 
** However, in BTD6, the Wizard Monkey also has this property.
 
** However, in BTD6, the Wizard Monkey also has this property.
 
* This is one of the few towers that is not restricted in any [[Tiles#Terrains|terrain]] in [[Bloons Monkey City]].
 
* This is one of the few towers that is not restricted in any [[Tiles#Terrains|terrain]] in [[Bloons Monkey City]].
*The rifle the sniper monkey uses is [[wikipedia:Bolt action|Bolt Action]], as it requires x/3 upgrades to attain a semi-automatic sniper.
+
*The rifle the Sniper Monkey uses is [[wikipedia:Bolt action|Bolt Action]], as it requires x/3 upgrades to attain a semi-automatic sniper.
* It is the second tower that shoots from a firearm. First being [[Dartling Gun]] and the third being [[COBRA]].
+
* It is the second tower in the series that shoots from a firearm, the first being the [[Dartling Gun]] and the third being the [[COBRA]].
 
* The [[Supply Drop]] gives a random value between $500 and $1500 when used each time.
 
* The [[Supply Drop]] gives a random value between $500 and $1500 when used each time.
*Snipers monkey is one of the towers that have combination appearance, meaning that its hat colour and its goggles. [[Bomb Tower|Bomb tower's]] [[Cluster Bombs]] also have combination appearance. [[Spike Factory|Spike Factories]] have many combination appearances.
+
*Snipers monkey is one of the towers that have combination appearance, meaning that its hat colour and its goggles.[[Bomb Shooter |Bomb Shooter's]] [[Cluster Bombs]] also have combination appearance. [[Spike Factory|Spike Factories]] have many combination appearances.
 
*Despite the description saying "...2 layers off of any bloon...", the Sniper Monkey cannot pop lead or frozen bloons without the [[Full Metal Jacket]] upgrade.
 
*Despite the description saying "...2 layers off of any bloon...", the Sniper Monkey cannot pop lead or frozen bloons without the [[Full Metal Jacket]] upgrade.
 
*It is one of the only 2 towers to have an invisible projectile (the other being the [[COBRA]]).
 
*It is one of the only 2 towers to have an invisible projectile (the other being the [[COBRA]]).

Revision as of 19:59, 22 February 2020

For other uses of Sniper, see Sniper (disambiguation).
Armed with a high-tech long range rifle, pops 2 layers off of bloons with unlimited range.
~ Bloons TD 5 Description
Can shoot Bloons it can see anywhere on the screen with a long-range rifle, and pops 2 layers off Bloons hit by it.
~ Bloons Tower Defense 6 description

Sniper Monkey is a tower that made its debut in Bloons TD 5. Its first ever appearance was in the Bloons TD 5 trailer that was released on November 29, 2011.

When the "first 20 rounds" game play video was released, it was revealed that the Sniper Monkey fires a powerful bullet to pop 2 layers of bloons at a time, making it one of the only towers in the Bloons Tower Defense series able to pop multiple layers of bloons without any upgrades, the other being the COBRA. It also has unlimited range like the Mortar Tower, so it can be strategically placed at locations far from the entrance. With no upgrades, this tower fires slowly compared to other towers.

The amount of layers per shot is equal to amount of damage it deals to MOAB Class Bloons.


Upgrades

These are all the upgrades for the Sniper Monkey. Path 1 refers to the left upgrade path while Path 2 refers to the right upgrade path within the game.

Path 1

Image Upgrade Easy Medium Hard Impoppable
Sniper Monkey 1-0 PG Full Metal Jacket
Shots can pop through 4 layers of bloon - and can pop lead and frozen bloons.
Can pop an entire yellow bloon.
$300 $350 $380 $420
Sniper Monkey 2-0 PG Point Five Oh
Shots can pop through 7 layers of bloon!

Can pop an entire lead bloon or zebra bloon.

$1870 $2200 $2375 $2640
Sniper Monkey 3-0 PG Deadly Precision
Extreme accuracy and muzzle velocity cause up to 18 layers of bloon to be popped per shot - enough to destroy an entire Ceramic Bloon!
$3400 $4000 $4320 $4800
Sniper Monkey 4-0 PG Cripple MOAB

Bullets from this tower temporarily take out propulsion systems of MOAB-class bloons, immobilizing them for a short time.

$10625 $12500 $13500 $15000
Total Sell Amount $15616 $18360 $19828 $18624 ($19296 with path 2 upgrades)
Total Cost $16495 $19400 $20955 $23280 ($24120 with path 2 upgrades)

Path 2

Image Upgrade Easy Medium Hard Impoppable
Sniper Monkey 0-1 PG Faster Firing
Allows Sniper to shoot 40% faster.
$340 $400 $430 $480
Sniper Monkey 0-2 PG Night Vision Goggles
Allows Sniper to detect and shoot Camo bloons
$255 $300 $325 $360
Sniper Monkey 0-3 PG Semi-Automatic Rifle
Allows Sniper to take multiple shots and attack 3x as fast
$2975 $3500 $3780 $4200
Sniper Monkey 0-4 PG Supply Drop
Supply Drop Ability: Drops a crate giving between $500 and $1500.
$10200 $12000 $12960 $14400
Total Sell Amount $11296 $13280 $14340 $15888 ($18336 with path 1 upgrades)
Total Cost $14110 $16600 $17925 $19860 ($22920 with path 1 upgrades)

Tower XP

The following lists the amount of XP required to unlock Sniper and its upgrades in Bloons TD 5. Note that no extra XP is required to unlock the Sniper because it automatically unlocks at Rank 3.

Level Upgrade XP Total XP Rank
1 Base tower N/A 0 3
2 Full Metal Jacket 100 100 3
3 Faster Firing 400 500 3
4 Point Five Oh 1100 1600 3
5 Night Vision Goggles 1950 3550 3
6 Deadly Precision 3275 6825 3
7 Semi Automatic Rifle 7875 14700 3
8 Cripple MOAB 23040 37740 23
9 Supply Drop 39600 77340 23

Differences Between BTD5 Flash and BTD5 Mobile

BUFF Supply Drop Ability no longer includes an initial cooldown.

BUFF Multiple Snipers set on the same setting target different bloons, preventing aiming contradiction.

BUFF Cripple MOAB can stun D.D.T.s. (this only applies to BMC Mobile).

NERF Semi Automatic Rifle without Full Metal Jacket no longer allows the tower to pop Lead and Frozen Bloons.

Update History (Bloons TD Battles Mobile)

The Sniper Monkey is one of the least used towers in BTD Battles Mobile, along with the Glue Gunner, Spike Factory, and Monkey Village. This is mostly because while snipers perform reasonably well versus strong bloons, they are not nearly as effective against grouped bloon rushes and are too expensive to be effective against M.O.A.B. Class Bloons. Because of this, the Sniper has been heavily buffed via game updates. Dart Farm Sniper used to be a semi-popular loadout on short maps such as Indoor Pools and such but players eventually switched to other loadouts such as Buccaneer Farm Apprentice and Engineer COBRA Apprentice.

TBA

BUFF Cripple MOAB price decreased ($12500 → $7000).

BUFF Semi Automatic Rifle price decreased ($3500 → $2750).

Version 3.1

BUFF Supply Drop price decreased ($12000 → $8000).

Version 3.9

BUFF Full Metal Jacket price decreased ($350 → $300).

BUFF Point Five Oh price decreased ($2200 → $1800).

BUFF Deadly Precision price decreased ($4000 →$3500).

BUFF Cripple MOAB price decreased ($7000 → $5500).

BUFF Faster Firing price decreased ($400 → $350).

BUFF Semi Automatic Rifle price decreased ($2750 → $2400).

BUFF Supply Drop price decreased ($8000 → $7000).

Version 4.6

BUFF Overall attack speed increased by 10% (0/0: 0.45 shots per second →0.5; x/1: 0.63 shots per second → 0.7; x/3: 1.875 shots per second → 2.06).

BUFF Supply Drop now adds a +33% attack speed boost to the tower.

Version 4.9

BUFF Point Five Oh price decreased ($1800 → $1400).

BUFF Deadly Precision price decreased ($3500 → $3200).





Bloons Tower Defense 6

The Sniper Monkey makes a return in BTD6. It has been overall improved compared to its predecessor, particularly with the addition of upgrades that help address aspects Sniper weaknesses, with Shrapnel Shot being a very helpful upgrade at cleaning up bloons.

Path 1 has been dedicated to increasing the damage of each bullet. Full Metal Jacket increases the initial 2 damage per shot to 4 damage per shot, along with granting the Sniper Monkey with frozen-popping and lead-popping power. Most of the subsequent upgrades increase the amount of damage per shot, but the Maim MOAB and Cripple MOAB upgrades deal secondary stun effects to MOAB-class bloons.

Path 2 improves the utility of the Sniper Monkey, improving aspects of the Sniper that normally cannot be done alone by the other two paths. Starting with Night Vision Goggles, this upgrade allows camo detection while additionally adding +2 damage to Camo Bloons. Shrapnel Shot and Bouncing Bullet make it easier to damage multiple bloons at once via shrapnel and bullet bounces, respectively. Supply Drop, similar to the predecessor, grants an ability that drops a crate worth between $1000-$1500 cash. Elite Sniper further improves the Sniper's own Supply Drop ability, along with an entirely unique buff to all Sniper Monkeys on screen to acquire a unique Elite target priority option plus bonus attack speed.

Path 3 deals purely on increasing DPS. The first two upgrades, Fast Firing and Even Faster Firing, simply improve attack speed. The next two upgrades, Semi-Automatic and Full Auto Rifle, are upgrades that modify the Sniper Monkey to make it specialize on pure DPS, which in turn eliminate the alternate specialization options. Elite Defender adds even more DPS but with specialized increased attack speed mechanics - it can increase attack speed faster the closer bloons reach the exit and/or when lives are lost.

It is a Military class tower.


Path 1

Easy Medium Hard Impoppable Unlock XP

Full Metal Jacket
Shots pop through 4 layers of Bloon. Can pop Lead and Frozen Bloons.

$295 $350 $380 $420 120

Large Calibre
Shots can pop through 7 layers of Bloon.

$1,275 $1,500 $1,620 $1,800 800

Deadly Precision
Erases 18 layers per shot - enough to wipe out a Ceramic and take a MOAB down in 12 shots

$2,550 $3,000 $3,240 $3,600 3,500

Maim MOAB
Immobilizes MOAB-Class Bloons for a short time. Deals enough damage to end a MOAB in 8 shots

$5,950 $7,000 $7,560 $8,400 10,500

Cripple MOAB
Crippled MOABs are immobilized for longer and take extra damage from all other attacks. Can end a MOAB's helium life in 4 shots, take down a DDT in 8 shots, and shut down a BFB in 12 shots

$34,000 $40,000 $43,200 $48,000 37,500
Total Sell Amount

Tier 4: $7,259

Tier 5: $31,059

Tier 4: $8,540

Tier 5: $36,540

Tier 4: $9,226

Tier 5: $39,466

Tier 4: $10,248

Tier 5: $43,848

N/A
Total Cost

Tier 4: $10,370

Tier 5: $44,370

Tier 4: $12,200

Tier 5: $52,200

Tier 4: $13,180

Tier 5: $56,380

Tier 4: $14,640

Tier 5: $62,640

52,420


Path 2

Easy Medium Hard Impoppable Unlock XP

Night Vision Goggles
Allows the sniper to detect and do an additional 2 damage to Camo Bloons.

$255 $300 $325 $360 200

Shrapnel Shot
Destroyed Bloons spray out sharp shrapnel in all directions.

$380 $450 $485 $540 600

Bouncing Bullet
Shots bounce to new targets up to 3 times.

$2,720 $3,200 $3,455 $3,840 2,500

Supply Drop
Supply Drop ability: Drops a crate full of cash.

$6,120 $7,200 $7,775 $8,640 11,000

Elite Sniper
Supply Drop gives much more cash. Grants Elite targeting prio to all snipers.

$11,050 $13,000 $14,040 $15,600 35,000
Total Sell Amount

Tier 4: $6,843

Tier 5: $14,578

Tier 4: $8,050

Tier 5: $17,150

Tier 4: $8,694

Tier 5: $18,522

Tier 4: $9,660

Tier 5: $20,580

N/A
Total Cost

Tier 4: $9,775

Tier 5: $20,825

Tier 4: $11,500

Tier 5: $24,500

Tier 4: $12,420

Tier 5: $26,460

Tier 4: $13,800

Tier 5: $29,400

49,300


Path 3

Easy Medium Hard Impoppable Unlock XP

Faster Firing
Shoots faster than normal.

$340 $400 $430 $480 130

Even Faster Firing
Shoots even faster!

$340 $400 $430 $480 600

Semi-Automatic
Attacks 3x as fast!

$2,975 $3,500 $3,780 $4,200 2,750

Full Auto Rifle
Fully automatic weapon with incredible popping power.

$4,035 $4,750 $5,130 $5,700 10,000

Elite Defender
A lost life gives this Sniper 4x attack speed for a short time in retaliation. Also gains a faster attack speed 

$11,900 $14,000 $15,120 $16,800 30,000
Total Sell Amount

Tier 4: $5,593

Tier 5: $13,923

Tier 4: $6,580

Tier 5: $13,139

Tier 4: $7,105

Tier 5: $17,689

Tier 4: $7,896

Tier 5: $19,656

N/A
Total Cost

Tier 4: $7,990

Tier 5: $19,890

Tier 4: $9,400

Tier 5: $18,770

Tier 4: $10,150

Tier 5: $25,270

Tier 4: $11,280

Tier 5: $28,080

43,480


Version History (BTD6)

Initial (compared to BTD5)
  • BUFF Large Calibre (former Point Five Oh) now costs less ($2200 --> $1500)
  • BUFF Deadly Precision now costs less ($4000 --> $3000)
  • BUFF Maim MOAB (former Cripple MOAB) now costs less ($12,500 --> $7000)
  • Change Cripple MOAB is now a Tier-5 upgrade that adds vulnerability to affected MOAB-class bloons and stuns for much longer, but now costs $50,000.
  • Change Several changes in path placement of the upgrades; some upgrades are moved to different paths. Particular changes occur with Faster Firing, Semi-Automatic, Night Vision Goggles, and Supply Drop.
  • BUFF Supply Drop now costs less ($12,000 --> $8000)
  • NERF Sniper Monkey now is able to be blocked by Line of Sight limitations, thereby not guaranteed having infinite range.
  • Change Overpopping a MOAB or DDT with a Sniper Monkey will now guarantee Ceramic Bloons, regardless of how much damage was applied to the MOAB-class bloon.
2.0
  • BUFF Elite Sniper now increases attack speed of all snipers by 33%.
  • BUFF Elite Defender base fire rate increased by 2x.
3.0
  • Change Elite Sniper automatically changes target setting to Elite upon purchase.
7.0
  • BUFF Maim MOAB damage increased (18 → 30)
  • BUFF Cripple MOAB damage increased (18 → 60)
  • BUFF Bouncing Bullet price reduced ($3500 → $3200)
  • BUFF Supply Drop price reduced from ($8000 → $7200)
  • BUFF Elite Sniper price reduced from ($16,000 → $13,000)
8.0
  • BUFF Cripple MOAB costs less ($50,000 --> $40,000)
11.0
  • BUFF Night Vision Goggles and subsequent upgrades now gives the sniper a damage bonus to any Camo Bloons it hits (+0 -> +2). Only affects main bullet.
  • BUFF Elite Defender now grants a speed boost equal to the % of the track that the bloons have covered. E.g. If the bloons are half way through the map Elite Defender will grant 50% attack speed. If the bloons are three quarters through the map, Elite Defender will grant 75% attack speed. (It retains its bonus when lives are lost).
  • BUFF Elite Defender now activates passive ability when Ezili's Sacrifice Totem is activated

Bloons Adventure Time TD

Sniper menu BATTD

Sniper upgrade menu

Sniper Monkey is a Rare ally in BATTD. It also has unlimited range, shoots slowly, has only one pierce, and can deal multiple damage. It has a few upgrades to enhance the damage, but none for increasing attack speed or granting camo detection to itself.

  • Full Metal Jacket - $350
    • Point Five Oh - $1500

Gallery

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Bunch of 2/4 and 4/2 attacking 2 ZOMGS

File:Screen Shot 2014-11-07 at 9.18.37 PM.png

Sniper Monkey BMC Artwork

Tower Tips

  • Path 1 Sniper Monkeys are very effective on Strong or Last setting, because this takes max advantage of their high damage.
  • Path 2 Snipers can be used on any setting very effectively.
  • Snipers are good for making space for other towers and can be upgraded to detect Camos and Leads. They can save your life if you ever get Camo Leads.
  • They can pop Frozen Bloons and Lead Bloons with the Full Metal Jacket Upgrade.
  • The Cripple MOAB Upgrade can be particularly useful against large numbers of MOAB class bloons. Lined shoulder to shoulder against the edge of the path and target assignments set to "Close", Sniper Monkeys with this upgrade can, for a short time, halt the progress of an entire wave of them.
  • Unless you are playing the Steam version, try to have multiple Snipers with upgrades and target priorities that vary from each other as multiple Snipers with the same settings are notorious for overshooting their targets, wasting shots.
  • Snipers have unlimited range, and are fairly cheap. This makes them useful early game against any Pink Bloons that may rush past your towers.
  • Place them away from the path, because they have unlimited range they can still hit bloons, so you make room for other towers closer to the path.

Trivia

  • Having 100 4/1 sniper monkeys on first can withstand 8 ZOMG without losing a single life
  • At every stage of upgrading on Path 2 except for after buying Supply Drop and night vision goggles, a picture of a dart is visible on an upgrade.
  • The path 1 upgrade Point Five Oh is a reference to the bullet caliber .50, which is used in many real sniper rifles (eg. Barrett M107, a .50 Caliber sniper rifle), and the movie Snatch where a character describes his Desert Eagle's caliber using words instead of the numbers.
  • The Sniper Monkey appearing in Bloons Tower Defense 5 Mobile could be the reason why the app is rated 9+ for Infrequent/Mild Cartoon or Fantasy Violence.
    • This is supported with Bloons TD Battles iOS being rated like this.
    • This happens as well in BMC Mobile.
    • However, another cause of the 9+ rating may be from the sacrifices from the TOTMG.
  • 10 3/x Sniper Monkeys destroys a MOAB in one collective volley and leaves a dense group of blue bloons standing.
  • If you destroy a MOAB with Deadly Precision or Cripple MOAB, after 12 shots 64 blue bloons come out, rather than 4 ceramic bloons.
  • It would be most effective to have a large number of Semi Automatic Rifles set on the first targeting, and a decent amount of Cripple M.O.A.B. set to strongest targeting so one takes out the M.O.A.B. classes while the other takes down its children.
  • On Park Path, it takes 23 4/1 Cripple M.O.A.B. Snipers to take out a ZOMG and all bloons spawned by it without any bloons leaking. Further testing will be required to identify whether the few leaked bloons with 22 snipers actually get through.
  • On Mobile, after testing on Park Path,a maximum of 14 4/2 Cripple M.O.A.B Snipers will take out a ZOMG and all bloons spawned by it without any bloons leaking on first and no specialty building.Still leaks through with 22 Snipers on flash.
  • A Semi-Automatic Rifle can pop Lead and Frozen Bloons even without Full Metal Jacket (online flash version only).
    • This was because you could add 2 Ice Towers to constantly freeze a Red Bloon, and win infinite cash using Supply Drop.
  • The Sniper Monkey is visible in the Bloons Tower Defense 5 Mobile trailer.
  • Supply Drop is useful for freeplay. Cripple MOAB is good on later levels with strong MOAB-Class Bloons.
  • A 2/0 Sniper Monkey is one of the six towers that can turn to a purple colour, the other 5 are: 3/0 Boomerang Monkey, 2/0 Ninja Monkey, 2/0 Glue Gunner, 0/2 Dartling Gun, and a 1/1 or 2/2 Spike Factory.
  • There is a glitch (Through very rare, maybe more frequent on Semi-Automatic Rifle), where when the first intial layer of the ZOMG is popped, it turns into 16 M.O.A.Bs instead of 4 B.F.Bs.
    • This glitch occurs most often when you pop an M.O.A.B with Cripple MOAB.
  • Sniper Monkeys are left handed.
  • This is the only tower in BTD5 whose name contains 2 words of the same length (i.e. Both 'Sniper' and Monkey' are 6 letters long).
    • However, in BTD6, the Wizard Monkey also has this property.
  • This is one of the few towers that is not restricted in any terrain in Bloons Monkey City.
  • The rifle the Sniper Monkey uses is Bolt Action, as it requires x/3 upgrades to attain a semi-automatic sniper.
  • It is the second tower in the series that shoots from a firearm, the first being the Dartling Gun and the third being the COBRA.
  • The Supply Drop gives a random value between $500 and $1500 when used each time.
  • Snipers monkey is one of the towers that have combination appearance, meaning that its hat colour and its goggles.Bomb Shooter's Cluster Bombs also have combination appearance. Spike Factories have many combination appearances.
  • Despite the description saying "...2 layers off of any bloon...", the Sniper Monkey cannot pop lead or frozen bloons without the Full Metal Jacket upgrade.
  • It is one of the only 2 towers to have an invisible projectile (the other being the COBRA).