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Shrapnel is an attack style characterized by a type of burst that cannot damage the same bloon from which was originated. Usually, shrapnel is an equally spaced spray of sharp projectiles bursted from a collision with a bloon, whether or not the spray is angular or radial. It is part of the damage types family.
Shrapnel is represented on the Bloons Wiki as , the upgrade artwork for Shrapnel Shot in Bloons TD 6, the main example of this. It is a subset of Burst . The key factor that determines Shrapnel is that the bloon from one attack collides with produces a burst that does not hit the same bloon from which the burst was originated. This usually involves the production of multiple sharp projectiles shot out from a bloon hitting any neighboring bloons except the originating bloon. An example of an unconventional "shrapnel" is the explosions from Unstable Concoction, as these explosions cannot hit the originating blimp nor its own offspring but can hit any other neighboring bloons.
An example of Shrapnel is Shrapnel Shot. Frag Bombs is considered Shrapnel but comes with Orbital Spray instead of Angular Spray . Frag Bombs in BTD5 Flash wouldn't count for Shrapnel attack style due to the fragments being able to hit the same bloon, and the same occurs for Airburst Darts. Cluster Bombs is not considered to use the Shrapnel attack style because its combined primary and secondary explosions can hit the same bloon more than once.
Most upgrades require an upgrade to gain the Shrapnel attack style.