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Rounds in Bloons TD Battles 2 mostly follow the even numbered normal rounds from Bloons TD 6, but with some changes:
Differences |
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In update 1.9, Bananza added 51 more rounds to the round set, with 51-90 being the mostly same as rounds 101-140 from BTD6. Rounds 91-99 in Bananza are modifications of already existing rounds.
Round 100 in Bananza consists 2 Fortified BADs, just like Round 200 in BTD6, and Round 101 in Bananza contains a deadly rush of 10 Fortified BADs.
At Round 40 (100 in Bananza), the game enters Sudden Death mode. If both players have the same number of lives after Round 40 ends, both players will have their lives reduced to 1 and once round 50 (101 in Bananza) is reached, all means of income generation are disabled, much like Deflation in Bloons TD 6. During Sudden Death, the only way players may retrieve money is by selling towers. Sudden Death lasts until either one of the players leaks a bloon (win/lose outcome) or no bloons are left on screen (resulting in a draw). Round 50 (101 in Bananza) is the last round, but it will last indefinitely as long as there are bloons are on screen.
In BTD Battles 2, the next round starts when one of the following conditions are met:
- Two seconds have passed since all the bloons have been popped on both sides.
- Four seconds have passed since all the bloons have been popped on one side.
- The current round number * 1.5 + 8.5 seconds have passed since all the bloons have spawned in the round.
- Minimum time of 5.5 seconds have passed since all the bloons have spawned in the round if all bloons are popped (excluding speed battles).
Bloons are referred here as AI bloons (i.e. naturally spawned bloons).
The length of each round and each game varies greatly. Below are the lengths of each round.
Round | Bloons | Approximate length of round
(from first bloon appearance to last) |
---|---|---|
1 | 35 Red | 19 seconds |
2 | 35 Red;18 Blue | 17.31 seconds |
3 | 15 Red;15 Blue;4 Green | 18.7 seconds |
4 | 10 Red;10 Blue;14 Green | 23.87 seconds |
5 | 57 Blue | 21.6 seconds |
6 | 15 Blue;10 Green;5 Yellow | 17.39 seconds |
7 | 31 Red;10 Blue;5 Green;4 Yellow;5 Pink | 17.13 seconds |
8 | 40 Green;8 Yellow | 16.02 seconds |
9 | 50 Green | 14.33 seconds |
10 | 6 Black | 5.25 seconds |
11 | 25 White | 8 seconds |
12 | 60 Blue;Camo Green | 9 seconds |
13 | 23 Pink;12 Zebra | 12.51 seconds |
14 | 14 Lead | 5 seconds |
15 | 8 Black;8 White;8 Zebra;2 Regrow Zebra | 15.91 seconds |
16 | 15 Black;20 White;20 Purple | 27.96 seconds |
17 | 160 Yellow;18 Rainbow | 27 seconds |
18 | 140 Pink;20 Camo Regrow Green | 20.99 seconds |
19 | 42 Pink;17 White;20 Zebra;25 Lead;12 Ceramic | 25 seconds |
20 | MOAB | 1 second |
21 | 30 Rainbow;20 Camo Rainbow | 11.6 seconds |
22 | 50 Rainbow | 23.67 seconds |
23 | 10 Fortified Ceramic | 7 seconds |
24 | 10 Regrow Pink;60 Camo Regrow Purple;40 Rainbow;6 Fortified Ceramic | 43.72 seconds |
25 | 20 Red;20 Fortified Lead;20 Ceramic;2 MOAB | 28.98 seconds |
26 | 25 Rainbow;10 Ceramic;2 MOAB | 20.56 seconds |
27 | 35 Ceramic;2 MOAB | 19.41 seconds |
28 | 40 Camo Rainbow;MOAB | 16.18 seconds |
29 | 15 Ceramic;10 Fortified Ceramic;5 MOAB | 43.98 seconds |
30 | BFB | 1 second |
31 | 250 Purple;15 Camo Rainbow;5 MOAB;2 Fortified MOAB | 48.29 seconds |
32 | 6 MOAB;3 Fortified MOAB | 9.53 seconds |
33 | 8 MOAB;3 Fortified MOAB | 22.75 seconds |
34 | 4 MOAB;BFB | 8.44 seconds |
35 | 120 Camo Regrow White;200 Rainbow;4 MOAB | 41.14 seconds |
36 | 38 Regrow Ceramic;2 BFB | 21.7 seconds |
37 | 50 Ceramic;60 Fortified Ceramic;25 Camo Regrow Fortified Ceramic;BFB | 82.39 seconds |
38 | 11 MOAB;5 BFB | 58.92 seconds |
39 | 80 Purple;150 Rainbow;75 Ceramic;72 Camo Ceramic;BFB | 90 seconds |
40 | ZOMG | 2 seconds |
41 | 10 BFB;5 Fortified BFB | 35.68 seconds |
42 | 50 MOAB;10 BFB | 25 seconds |
43 | 5 Fortified BFB | 20.85 seconds |
44 | 18 MOAB;8 BFB;2 ZOMG | 14.55 seconds |
45 | 50 Camo Regrow Fortified Lead;3 DDT | 11.9 seconds |
46 | 50 Fortified MOAB;4 ZOMG | 35 seconds |
47 | 25 BFB;6 ZOMG | 15 seconds |
48 | 40 Fortified MOAB;30 BFB;6 ZOMG | 32.12 seconds |
49 | 30 Fortified BFB;8 ZOMG | 30 seconds |
50 | BAD | 1 second |
51 | 450 Purples, 50 Fortified Ceramics, 10 Fortified MOABs | 9.5 seconds |
52 | 3 BFBs, 3 Fortified BFBs, ZOMG, 3 Fortified ZOMGs, 50 DDTs, 12 Fortified DDTs | 46.5 seconds |
53 | 198 Purples, 100 MOABs, 50 Fortified MOABs, 10 Fortified ZOMGs | 19 seconds |
54 | 200 Purples, 200 Fortified Leads, 200 Ceramics, 25 MOABs, 150 Fortified MOABs, 25 BFBs, 14 Fortified BFBs | 22 seconds |
55 | 25 Fortified Leads, 100 Ceramics, 300 Fortified Ceramics, 30 BFBs | 9 seconds |
56 | 66 DDTs, 27 Fortified DDTs | 33.5 seconds |
57 | 444 Camo Purples, 100 Fortified Ceramics, 10 Fortified ZOMGs | 10 seconds |
58 | 9 ZOMGs, 10 Fortified ZOMGs | 24 seconds |
59 | 15 Purples, 30 Fortified MOABs, 15 BFBs, 15 Fortified BFBs, 15 ZOMGs | 18 seconds |
60 | 25 BFBs, 18 DDTs, 12 Fortified DDTs | 36 seconds |
61 | 22 ZOMGs, 9 Fortified ZOMGs | 18.5 seconds |
62 | 27 Fortified BFBs, 21 Fortified DDTs | 20 seconds |
63 | 42 Camo Ceramics, 42 Fortified Ceramics, 75 Fortified MOABs, 15 Fortified BFBs | 21.5 seconds |
64 | 24 MOABs, 36 Fortified MOABs, 12 BFBs, 8 Fortified BFBs, 5 ZOMGs, 3 Fortified ZOMGs, 9 DDTs, 6 Fortified DDTs | 30 seconds |
65 | 24 MOABs, 36 Fortified MOABs, 12 BFBs, 8 Fortified BFBs, 5 ZOMGs, 3 Fortified ZOMGs, 9 DDTs, 6 Fortified DDTs | 30 seconds |
66 | 400 Purples, 18 Fortified BFBs, 8 Fortified ZOMGs | 15 seconds |
67 | 250 Leads, 27 DDTs, 18 Fortified DDTs | 14 seconds |
68 | 12 ZOMGs, 30 Fortified DDTs | 16 seconds |
69 | 3 BADs | 26 seconds |
70 | 24 Fortified MOABs, 12 BFBs, 12 ZOMGs | 51 seconds |
71 | 14 Fortified BFBs, 28 Fortified MOABs, 6 Fortified ZOMGs | 15 seconds |
72 | 20 Fortified BFBs, 40 BFBs, 225 Fortified Leads | 20 seconds |
73 | 200 MOABs, 8 Fortified ZOMGs | 40 seconds |
74 | 75 Fortified BFBs | 30 seconds |
75 | 21 ZOMGs, 42 BFBs, 63 MOABs | 40 seconds |
76 | Camo Regrow Fortified Lead, 99 DDTs | 27 seconds |
77 | 48 MOABs, 24 BFBs | 14 seconds |
78 | 39 Fortified DDTs, 200 Camo Fortified Ceramics, 30 BFBs | 28 seconds |
79 | 7 Fortified ZOMGs, 77 Camo Fortified Leads, 77 Camo Purples, 77 Camo Ceramics, 7 ZOMGs, 18 DDTs | 28 seconds |
80 | 84 MOABs, 66 Fortified MOABs, 48 DDTs, 6 Fortified DDTs | 40.1 seconds |
81 | 18 Fortified ZOMGs | 39 seconds |
82 | 18 ZOMGs, 6 Fortified ZOMGs, 200 Camo Purples | 41 seconds |
83 | 12 Fortified MOABs, 12 Fortified BFBs, 4 Fortified ZOMGs, 27 MOABs, 27 BFBs, 9 ZOMGs | 43 seconds |
84 | 12 Fortified BFBs, 28 BFBs | 24 seconds |
85 | 21 Fortified DDTs, 14 Fortified ZOMGs | 26.27 seconds |
86 | 96 Fortified MOABs, 24 BFBs | 45 seconds |
87 | 18 ZOMGs, 24 BFBs, 48 MOABs | 8.1 seconds |
88 | 81 Fortified DDTs, 45 DDTs | 40 seconds |
89 | 181 MOABs, 72 Fortified MOABs | 45 seconds |
90 | BAD, Fortified BAD | 46 seconds |
91 | 198 Ceramics, 100 Fortified MOABs, 50 BFBs, 10 Fortified ZOMGs | 19 seconds |
92 | 5 Fortified BFBs, 17 ZOMGs, 9 DDTs | 18.5 seconds |
93 | 24 Fortified BFBs, 12 ZOMGs, 12 Fortified ZOMGs | 51 seconds |
94 | 100 Purples, 100 Camo Regrow Rainbows, 9 Fortified BFBs, 9 ZOMGs, 7 Fortified ZOMGs | 28 seconds |
95 | 100 Purples, 100 Camo Regrow Rainbows, 9 Fortified BFBs, 9 ZOMGs, 7 Fortified ZOMGs | 41 seconds |
96 | 24 MOABs, 16 BFBs, 12 Fortified BFBs | 24 seconds |
97 | 50 Fortified MOABs, 4 Fortified DDTs | 35 seconds |
98 | 42 ZOMGs, 63 BFBs | 40 seconds |
99 | 100 MOABs, 4 ZOMGs | 20 seconds |
100 | 2 Fortified BADs | 20 seconds |
101 | 10 Fortified BADs | 20 seconds |
The following table gives the approximate length of time from the start of one round to another, with the minimum time assuming a player defeats all natural bloons as soon as they spawn and the maximum time assuming that the natural bloons go unpopped long enough that the round moves on.
The following table gives the approximate length of time from the start of one round to another, with the minimum time assuming a player defeats all natural bloons as soon as they spawn and the maximum time assuming that the natural bloons go unpopped long enough that the round moves on. This table can help for players who are bloon send ecoing and expect the game to end by a certain round (rounds 11 and 26 are popular), and they want to know when to stop sending to ensure that they are profitable by that time.
Round | Minimum time
to next round |
Maximum time
to next round |
Cumulative minimum | Cumulative maximum |
---|---|---|---|---|
1 | 21 | 31 | 21 | 31 |
2 | 19 | 31 | 40 | 62 |
3 | 20 | 34 | 60 | 96 |
4 | 30 | 46 | 90 | 142 |
5 | 23 | 41 | 113 | 183 |
6 | 19 | 39 | 132 | 222 |
7 | 19 | 41 | 151 | 263 |
8 | 18 | 42 | 169 | 305 |
9 | 16 | 42 | 185 | 347 |
10 | 7 | 35 | 192 | 382 |
11 | 10 | 40 | 202 | 422 |
12 | 11 | 43 | 213 | 465 |
13 | 14 | 48 | 227 | 513 |
14 | 7 | 43 | 234 | 556 |
15 | 17 | 55 | 251 | 611 |
16 | 29 | 69 | 280 | 680 |
17 | 38 | 80 | 318 | 760 |
18 | 22 | 66 | 340 | 826 |
19 | 27 | 73 | 367 | 899 |
20 | 3 | 51 | 370 | 950 |
21 | 13 | 63 | 383 | 1013 |
22 | 25 | 77 | 408 | 1090 |
23 | 9 | 63 | 417 | 1153 |
24 | 45 | 101 | 462 | 1254 |
25 | 30 | 88 | 492 | 1342 |
26 | 22 | 82 | 514 | 1424 |
27 | 21 | 83 | 535 | 1507 |
28 | 18 | 82 | 553 | 1589 |
29 | 45 | 111 | 598 | 1700 |
30 | 3 | 71 | 601 | 1771 |
31 | 50 | 120 | 651 | 1891 |
32 | 11 | 83 | 662 | 1974 |
33 | 24 | 98 | 686 | 2072 |
34 | 10 | 86 | 696 | 2158 |
35 | 43 | 121 | 739 | 2279 |
36 | 23 | 103 | 762 | 2382 |
37 | 84 | 166 | 846 | 2548 |
38 | 60 | 144 | 906 | 2692 |
39 | 92 | 178 | 998 | 2870 |
40 | 4 | 92 | 1002 | 2962 |
41 | 37 | 127 | 1039 | 3089 |
42 | 27 | 119 | 1066 | 3208 |
43 | 22 | 116 | 1088 | 3324 |
44 | 16 | 112 | 1104 | 3436 |
45 | 13 | 111 | 1117 | 3547 |
46 | 37 | 137 | 1154 | 3684 |
47 | 17 | 119 | 1171 | 3803 |
48 | 34 | 138 | 1205 | 3941 |
49 | 32 | 138 | 1237 | 4079 |
50 | 2 | ∞ | 1239 | ∞ |
51 | TBA | TBA | TBA | TBA |
52 | TBA | TBA | TBA | TBA |
53 | TBA | TBA | TBA | TBA |
54 | TBA | TBA | TBA | TBA |
55 | TBA | TBA | TBA | TBA |
56 | TBA | TBA | TBA | TBA |
57 | TBA | TBA | TBA | TBA |
58 | TBA | TBA | TBA | TBA |
59 | TBA | TBA | TBA | TBA |
60 | TBA | TBA | TBA | TBA |
61 | TBA | TBA | TBA | TBA |
62 | TBA | TBA | TBA | TBA |
63 | TBA | TBA | TBA | TBA |
64 | TBA | TBA | TBA | TBA |
65 | TBA | TBA | TBA | TBA |
66 | TBA | TBA | TBA | TBA |
67 | TBA | TBA | TBA | TBA |
68 | TBA | TBA | TBA | TBA |
69 | TBA | TBA | TBA | TBA |
70 | TBA | TBA | TBA | TBA |
71 | TBA | TBA | TBA | TBA |
72 | TBA | TBA | TBA | TBA |
73 | TBA | TBA | TBA | TBA |
74 | TBA | TBA | TBA | TBA |
75 | TBA | TBA | TBA | TBA |
76 | TBA | TBA | TBA | TBA |
77 | TBA | TBA | TBA | TBA |
78 | TBA | TBA | TBA | TBA |
79 | TBA | TBA | TBA | TBA |
80 | TBA | TBA | TBA | TBA |
81 | TBA | TBA | TBA | TBA |
82 | TBA | TBA | TBA | TBA |
83 | TBA | TBA | TBA | TBA |
84 | TBA | TBA | TBA | TBA |
85 | TBA | TBA | TBA | TBA |
86 | TBA | TBA | TBA | TBA |
87 | TBA | TBA | TBA | TBA |
88 | TBA | TBA | TBA | TBA |
89 | TBA | TBA | TBA | TBA |
90 | TBA | TBA | TBA | TBA |
91 | TBA | TBA | TBA | TBA |
92 | TBA | TBA | TBA | TBA |
93 | TBA | TBA | TBA | TBA |
94 | TBA | TBA | TBA | TBA |
95 | TBA | TBA | TBA | TBA |
96 | TBA | TBA | TBA | TBA |
97 | TBA | TBA | TBA | TBA |
98 | TBA | TBA | TBA | TBA |
99 | TBA | TBA | TBA | TBA |
100 | 22 | TBA | TBA | TBA |
101 | 22 | ∞ | TBA | ∞ |
Freeplay Scaling[]
- Starting at Round 25 to Round 30
- +20% base Blimp HP per round
- +10% base speed per round
- Starting at Round 31+
- +40% base Blimp HP per round
- +10% base speed per round
Balance Changes[]
???
- Ramping added to Bananza rounds
2.0
- Next round starts as late as: 10 + 2*round seconds -> 8.5 + 1.5*round since last bloon spawned
- Additionally has a minimum time of 5.5 seconds since last bloon spawned
1.9
- Round 14: Leads x6 -> x14, duration unchanged
- Round 17: Yellow bloon wave duration 36s -> 27s
- Round 19: Leads x14 -> x25, duration unchanged
- Round 19: Zebras x10 -> x20, duration unchanged
- Round 19: Ceramics x6 -> x12, duration unchanged
- Round 21: Rainbows x20 -> x30, duration unchanged
- Round 21: Camo Rainbows x10 -> x20, duration unchanged
1.0.6
- Round 11 - Increased number of white bloons from 16 to 25
- Round 12 - Increased number of blue bloons from 20 to 60
- Round 13 - Increased number of zebra bloons from 4 to 12 and spawn 2 seconds earlier
- Round 15 - Replaced with round 31 from Bloons TD 6.
- Round 16 - Increased number of purple bloons from 10 to 20
- Round 17 - Increased number of rainbow bloons from 6 to 18
- Round 19 - Increased number of ceramic bloons from 2 to 6, increased the duration of the wave by 2 seconds and spawn 6 seconds earlier
- Round 21 - Removed regrow property from all bloons, increased number of rainbow bloons from 6 to 20 and number of camo rainbow bloons from 5 to 10
- Round 22 - Replaced all zebra bloons with rainbow bloons
- Round 23 - Increased number of fortified ceramic bloons from 6 to 10
- Round 24 - Increased number of camo regrow purple bloons from 30 to 60 and the number of fortified ceramic bloons from 3 to 6. All bloons (except the pinks) spawn 12 seconds earlier.
- Round 25 - Increased number of fortified lead bloons from 8 to 20 and the duration of the wave from 4 to 6
- Round 31 - Removed regrow property from all bloons
1.0.4
- Round 24 - Decreased number of regrow pink bloons from 40 to 10, wave duration reduced from 15 seconds to 3 seconds
Initial Release (changes relative to even numbered rounds)
- Round 4: Blue wave bloon count and duration halved, all other bloons moved forward 5 seconds
- Round 5: 30 blues in first wave, lasts 11.6s, followed by 15 blues in second wave, lasts 7s, third wave unchanged
- Round 7: Only bloons contained in second red bloon wave are included - with yellows replaced by pinks and 4 yellows added between the green and pink bloons
- Round 9: 30 greens in first wave, lasts 12.5s, second wave unchanged
- Round 17: Rainbows instead of zebras
- Round 38: Round 77 from BTD6
Sounds[]
When a new round begins:
- [???]
When the final round begins:
- [???]
When Sudden Death begins:
- [???]
Last chance: (Sudden Death)
- [???]