Bloons Adventure Time TD has a set of rounds that is different from previous BTD games, as documented below.
All Guaranteed Bloons of the 75 Standard Rounds[]
c = Camo, r = Regrow, f = Fortified, cr = Camo and Regrow on one Bloon, rf = Regrow and Fortified on one Bloon.
Rounds | Income | Reds | Blues | Greens | Yellows | Pinks | Blacks | Whites | Purples | Zebras | Leads | Rainbows | Ceramics | MOABs | BFBs | ZOMGs | DDTs | BADs |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | $25 | 25 | ||||||||||||||||
2 | $36 | 30 | 3 | |||||||||||||||
3 | $88 | 76 | 6 | |||||||||||||||
4 | $80 | 32 | 24 | |||||||||||||||
5 | $96 | 40 | 25 | 3 | ||||||||||||||
6 | $68 | 20 | 15 | 6 | ||||||||||||||
7 | $58 | 40 | 6 | |||||||||||||||
8 | $94 | 34 | 6 | 2 | ||||||||||||||
9 | $110 | 35 | 20 | 5 | 5 | |||||||||||||
10 | $134 | 10 | 10 | 16 | 4 | |||||||||||||
11 | $85 | 20 | 15 | |||||||||||||||
12 | $116 | 20 | 14 | |||||||||||||||
13 | $165 | 55 | 20 | 10 | ||||||||||||||
14 | $161 | 19 | 17 | |||||||||||||||
15 | $156 | 60 | 9 | |||||||||||||||
16 | $77 | 7 | ||||||||||||||||
17 | $214 | 60 | 50 | 16 | ||||||||||||||
18 | $77 | 7 | ||||||||||||||||
19 | $110 | 15 | 10r | 5r | ||||||||||||||
20 | $143 | 6r | 6r | 1 | ||||||||||||||
21 | $205 | 25 | 25 | 10 | 8 | |||||||||||||
22 | $172 | 18 | 12 | 8 | ||||||||||||||
23 | $187 | 24 | 5r | |||||||||||||||
24 | $245 | 16 | 10 | 5 | ||||||||||||||
25 | $12 | 6c | ||||||||||||||||
26 | $200 | 12r | 12 | 4 | ||||||||||||||
27 | $238 | 30 | 30 | 8 | ||||||||||||||
28 | $288 | 20 | 10 | 6 | ||||||||||||||
29 | $259 | 20 | 20 | 9r | ||||||||||||||
30 | $433 | 40 | 25 | 25,10c | 6r | |||||||||||||
31 | $355.3 | 14 | 14 | 10 | ||||||||||||||
32 | $443.7 | 50 | 8 | 8 | ||||||||||||||
33 | $341.7 | 30 | 6 | |||||||||||||||
34 | $550.8 | 60 | 12 | 12 | ||||||||||||||
35 | $921.4 | 20 | 40 | 60 | 12 | |||||||||||||
36 | $561.4 | 10cr | 8cr | 60 | 40 | |||||||||||||
37 | $784 | 6c | 6c | 25 | 6c | 25 | ||||||||||||
38 | $872.9 | 40 | 40 | 12c | 13 | |||||||||||||
39 | $920.5 | 15 | 15 | 15 | 8 | |||||||||||||
40 | $428.4 | 12r | 12r | |||||||||||||||
41 | $808.5 | 150 | 130 | 100 | ||||||||||||||
42 | $209.55 | 1 | ||||||||||||||||
43 | $493.9 | 6c | 8 | |||||||||||||||
44 | $598.4 | 32 | 32 | |||||||||||||||
45 | $1408.55 | 4f | 12 | 5 | ||||||||||||||
46 | $262.4 | 12 | 4f | |||||||||||||||
47 | $650 | 40 | 5,5c,5r | |||||||||||||||
48 | $1048 | 40r | 40r | 30cr | 30 | |||||||||||||
49 | $1776 | 600 | 40r | 8f | ||||||||||||||
50 | $1898.4 | 15f | 20c | 2 | ||||||||||||||
51 | $936.6 | 30cr | 10 | 2 | ||||||||||||||
52 | $939.3 | 25 | 25 | 15,5f | 1 | |||||||||||||
53 | $1147.5 | 60r | 40r | 1 | ||||||||||||||
54 | $1054.8 | 60c | 1 | 1 | ||||||||||||||
55 | $1539.3 | 300 | 250 | 30 | 1 | |||||||||||||
56 | $392 | 30c | 30c | 20 | ||||||||||||||
57 | $474.4 | 8 | 8 | 4 | ||||||||||||||
58 | $524.8 | 50r | 50r | 4 | 2 | |||||||||||||
59 | $1118 | 30crf | 10,10r | |||||||||||||||
60 | $1220.2 | 1 | ||||||||||||||||
61 | $802.5 | 150r | 20rf | |||||||||||||||
62 | $962.55 | 200 | 200 | 15cr | 2f | |||||||||||||
63 | $1862.25 | 75c | 30c, 30cr, 30cf | |||||||||||||||
64 | $1086.45 | 3f | 4 | |||||||||||||||
65 | $1941 | 400 | 200 | 100 | 70 | 50 | ||||||||||||
66 | $1830.1 | 3f | 2 | 2 | ||||||||||||||
67 | $651.9 | 80cr | 13rf | 4 | ||||||||||||||
68 | $381.1 | 6f | 1f | |||||||||||||||
69 | $308.1 | 120c | 60cf | 1 | ||||||||||||||
70 | $1035 | 150 | 150 | 150 | ||||||||||||||
71 | $724.3 | 8f | 3f | 1 | 2 | |||||||||||||
72 | $800.05 | 40crf | 4 | 2 | ||||||||||||||
73 | $1010.3 | 7f | 3 | 2 | 2f | |||||||||||||
74 | $1115 | 400 | 200 | 100,80f | ||||||||||||||
75 | $667.3 | 1 |
Total Blimp Count + Other info[]
- MOABs: 54 spawns, 314 total
- BFBs: 21 spawns, 65 total
- ZOMGs: 9 spawns, 11 total
- DDTs: 5 spawns, 8 total
- BADs: 1 spawn, 1 total
- Spawns: Times that bloon spawns naturally in a round, total also includes the amount spawned as children.
- MOAB-class bloons also spawn with extra health on harder difficulties, more of which can be found on Difficulty.
Martian Games[]
- This mode has its own randomized rounds for each event.
- MOAB-class bloons have speed and health modifiers that take effect at higher rounds:
- Starting round 23, MOAB-class bloons gain 20% of their original health every round
- Starting round 21, MOAB-class bloons move at 1.1x speed. This amount changes every few rounds until round 45 when it stops increasing at 3x.
Rounds | Speed Modifier |
---|---|
1-20 | 1.0x |
21-24 | 1.1x |
25-27 | 1.2x |
28-30 | 1.3x |
31-33 | 1.4x |
34-36 | 1.6x |
37-38 | 1.8x |
39-40 | 2.0x |
41-42 | 2.4x |
43-44 | 2.7x |
45+ | 3.0x |
General Behaviors for specific round range[]
- Rounds 6-15 (6-10 in Martian Games): Each bloon has a 10% chance of spawning with additional bloon properties (where eligible), except 5% for ghosts instead
- Rounds 16-30 (11-14 in Martian Games): Each bloon has a 30% chance of spawning with additional bloon properties (where eligible), except 20% for zombie and 10% for ghosts instead
- Rounds 31-45 (15-19 in Martian Games): Each bloon has a 40% chance of spawning with additional bloon properties (where eligible), except 25% for zombie and 15% for ghosts instead
- Rounds 46-60 (20-24 in Martian Games): Each bloon has a 50% chance of spawning with additional bloon properties (where eligible), except 30% for zombie and 25% for ghosts instead
- Rounds 61-75 (25+ in Martian Games): Each bloon has a 70% chance of spawning with additional bloon properties (where eligible), except 30% for zombie and 45% for ghosts instead.
Trivia[]
- Despite the fact that DDTs have 1.1x health on Extreme difficulty, they never spawn since that difficulty only goes to round 60, and freeplay mode isn't provided in BATTD yet.
- Most of mid-late game rounds are based on their Bloons TD 6 Rounds or Alternate Bloons Rounds counterpart, but some bloons are ranked up, added extra properties, or increased their quantity to make it harder. For example, Round 59 in BTD6 spawns Camo Leads and Ceramics, but in BATTD Round 59, it added Regrowth and Fortified properties to Leads to increase its difficulty.