- For the round's Bloons TD 5 counterpart, see Round 84 (BTD5).
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Round 84 is a round in Bloons TD 6. It is characterised by a long stream of MOABs that are joined by a smaller stream of BFBs soon after.
Description[]
50 MOABs stream in, close enough that you cannot see gaps between them. About 5 seconds later, 10 BFBs start moving in as well, slower than the MOABs.
Strategy[]
Summary[]
This round is slightly more challenging than the three before it, due to the sheer volume of Super Ceramic Bloons being higher than those three. Generally, it should not be too challenging, though abilities may need to be conserved for Round 85's two ZOMGs.
In CHIMPS, rounds 81 to 84 are also key saveup rounds, especially for very expensive towers costing over $30,000. Altogether, rounds 81-84 grant a total of approximately $20,000 cash. Defenses against this round and the rounds around it should be planned out long in advance to maximize saveups. A good defense going onwards will be split into three main components: a main blimp damage setup, Super Ceramic cleanup, and the supports for those two.
Tips[]
- Like most early 80's rounds, the BFBs can be stalled with a Giant Condor.
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