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The Robo Bloon (vaguely referred in-game as Underground Boss in the pre-level comment for Stage 4-5) is the final boss of Bloons Super Monkey 2 that appears in Mount Magma. It is a giant rocket-propelled metal blimp shaped like a Lead Bloon with an electrically charged shielded bloon in the center, and posesses 80,000 hp. Not only is this boss extremely difficult to pop/destroy, but it also defends itself by creating weapons and barriers out of Shielded Bloons, primarily comprised of Lead Bloons and Black Bloons, alongside Shielded Phasing Bloons of weaker bloon types.

Despite its lead appearance, it does not actually have lead properties itself.

Strategies[]

The Robo Boss deploys a large quantity of Lead bloons that can be a nuisance for sharp weapons. Thus, it is advised to use weapons that can either create enough projectiles to take advantage of lead-popping research, or use weapons that have lead-popping by default. Lead popping is not the only necessity for this boss.

Other names[]

  • In Bloons Super Monkey 2, it is vaguely referred to as "Underground Boss" in a pre-level comment for Stage 4-5.
  • The Robo Bloon is internally referred to as "ROBO_BOSS" or "Robo" in Bloons Super Monkey 2.
  • Assets for the Robo Bloon in Flash refer to it as the "ClawBoss".
  • In earlier versions of BSM2 Mobile, there is unused code for the Robo Bloon calling it "bossrobo".

Gallery[]

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