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Bloons Wiki

Revival is an attack style characterized as preventing a game over (applies to continuing from game over too?) by restoring a specific amount of lives when the player's lives reach zero. It is part of the damage types family.

The Bloons Wiki represents Revival with Revival (restores lives to the starting amount after losing last life), the upgrade icon for Finn's Big Hearted Hero in Bloons Adventure Time TD, as it depicts a heart (representing lives) being saved with a pair of wings. Revival uses a combination of Heals Lives Heal Lives and Retaliation (reacts to leaks) Retaliation in that it reacts when lives reach a specific value for the latter.

Attacks with this attack style usually can only be used a limited amount of times per game.

Examples of Revival[]

Currently, Finn's Big Hearted Hero, the Time Travel Machine and the Ancient Sleeping Magi of Lifegiving have Revival built into them as their primary effect, with the ability to restart the current round to give the player a second chance. The Dimension Disruptor and Abraham Lincoln's Penny also use Revival with the additonal ability of destroying all bloons onscreen.

Bloons TD 6 used to have a tower capable of reviving on game over. Before its rework to Prince of Darkness on version 2.0, Soulbind could select towers to be later sacrificed for extra lives if the player's life count was to reach zero.

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