Allows boomerangs to pop Frozen and Lead Bloons and do more damage to all.
~ BTD6 description

Red Hot Rangs is the second upgrade of Path 3 for the Boomerang Monkey. It allows the Boomerang Monkey to pop Frozen and Lead. In addition, it now deals +1 damage to all bloons.

It costs $255 on Easy, $300 on Medium, $325 on Hard, and $360 on Impoppable.


  • TBA (insert upgrade/crosspath visuals)


  • Red Hot Rangs is an average upgrade on its own, which enables the Boomerang to deal 1 extra damage and pop Frozen and Lead bloons.
  • Its main use arises from crosspathing.
    • Top Path crosspath are generally better for Middle Path Boomerang upgrades, as middle path already is a damage powerhouse in the higher tiers.
    • For Top Path Boomerangs, however, Red Hot Rangs essentially doubles their popping power due to them only having 1 damage.
      • There is a special case for when Alchemist-buffing your Top Path boomerangs, whereas the Alchemist already provides the extra damage, the Middle Path upgrades give extra attack speed.

Version History (BTD6)Edit


Buff Red Hot Rangs deals +1 damage to all bloons

Nerf Red Hot Rangs costs more ($150 --> $300)




  • TBA
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