The base upgrade gives the Boomerang Monkey an orange jumpsuit with a yellow stripe on its chest and a yellow arrow on its head, and red accents.
Red Hot Rangs is an average upgrade on its own, which enables the Boomerang to deal 1 extra damage and pop Frozen and Lead bloons.
Its main use arises from crosspathing.
Top Path crosspath are generally better for Middle Path Boomerang upgrades, as middle path already is a damage powerhouse in the higher tiers.
For Top Path Boomerangs, however, Red Hot Rangs essentially doubles their popping power due to them only having 1 damage. Using a Berserker Brew or higher makes crossing the top path with the middle path better for DPS, however
With the introduction of limited path crosspaths in BTD6, Red Hot Rangs was considered one of the weaker crosspaths for Upper Path 1 and Upper Path 2, so a damage buff has been added to the Red Hot Rangs upgrade to encourage crosspath variety.
Red Hot Rangs deals +1 damage to all bloons
Red Hot Rangs costs more ($150 → $300)
Affected by base Boomerang Monkey attack speed buff
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Crosspathing in BTD6 (Top: Path 1, Bottom: Path 3)
Red Hot Boomerang
Red Hot Glaive
Red Hot Glaive Lord Glaive
Red Hot Perma Charge Boomerang
Unlike its BTD5 counterpart, Red Hot 'Rangs, the BTD6 version lacks an apostrophe before the word "Rangs".