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{{quote|Every second shot the cluster bombs send out more cluster bombs for even more destruction.|BTD6 Description}} [[file:Recursive Cluster.png|thumb]]
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{{quote|Every second shot the cluster bombs send out more cluster bombs for even more destruction.|BTD6 Description}} [[file:004-BombShooter.png|thumb]]
 
'''Recursive Cluster''' is the fourth upgrade of Path 3 for the [[Bomb Shooter]] in [[BTD6]]. It allows the Bomb Shooter to shoot tertiary bombs every second shot. Visually on every second shot, all 8 clusters will explode into 8 more clusters, totalling to 64 bombs. But in reality the tertiary explosions are just the secondary ones exploding the second time with larger explosions about half a second later, which means there are only 8 additional large explosions dealing 1 layer of damage with 60 pierce each. It costs $2,040 on Easy, $2,400 on Medium, $2,590 on Hard, and $2,880 on Impoppable.
 
'''Recursive Cluster''' is the fourth upgrade of Path 3 for the [[Bomb Shooter]] in [[BTD6]]. It allows the Bomb Shooter to shoot tertiary bombs every second shot. Visually on every second shot, all 8 clusters will explode into 8 more clusters, totalling to 64 bombs. But in reality the tertiary explosions are just the secondary ones exploding the second time with larger explosions about half a second later, which means there are only 8 additional large explosions dealing 1 layer of damage with 60 pierce each. It costs $2,040 on Easy, $2,400 on Medium, $2,590 on Hard, and $2,880 on Impoppable.
<gallery>
 
IMG_0543.PNG|Crosspathing in BTD6 (top path 1, bottom path 2)
 
Screen Shot 2019-05-22 at 7.58.36 pm.png|Recursive Cluster Bomb explosions
 
</gallery>
 
   
 
==Update History==
 
==Update History==
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If planning to spam in Recursive Clusters, adding Striker Jones as the chosen hero is one of the best options for optimizing the Recursive Cluster Bomb spam. Increased attack speed and pierce are one of many vital assets for Recursive Clusters.
 
If planning to spam in Recursive Clusters, adding Striker Jones as the chosen hero is one of the best options for optimizing the Recursive Cluster Bomb spam. Increased attack speed and pierce are one of many vital assets for Recursive Clusters.
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  +
==Gallery==
  +
<gallery>
  +
IMG_0543.PNG|Crosspathing in BTD6 (top path 1, bottom path 2)
  +
Screen Shot 2019-05-22 at 7.58.36 pm.png|Recursive Cluster Bomb explosions
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</gallery>
   
 
==Trivia==
 
==Trivia==
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*Interestingly, the image of its Insta Monkey appeared to have 6 muzzles, though it only has 1 in game, implying the upgrade has gone through a visual change in development.
 
*Interestingly, the image of its Insta Monkey appeared to have 6 muzzles, though it only has 1 in game, implying the upgrade has gone through a visual change in development.
 
**This is no longer true in later versions, particularly Version 7.0+.
 
**This is no longer true in later versions, particularly Version 7.0+.
 
 
   
 
{{upgrades BTD6}}
 
{{upgrades BTD6}}

Revision as of 07:22, May 23, 2019

Every second shot the cluster bombs send out more cluster bombs for even more destruction.
~ BTD6 Description
004-BombShooter

Recursive Cluster is the fourth upgrade of Path 3 for the Bomb Shooter in BTD6. It allows the Bomb Shooter to shoot tertiary bombs every second shot. Visually on every second shot, all 8 clusters will explode into 8 more clusters, totalling to 64 bombs. But in reality the tertiary explosions are just the secondary ones exploding the second time with larger explosions about half a second later, which means there are only 8 additional large explosions dealing 1 layer of damage with 60 pierce each. It costs $2,040 on Easy, $2,400 on Medium, $2,590 on Hard, and $2,880 on Impoppable.

Update History

4.0

Buff Tertiary clusters appear every second shot instead of every third shot.

Tips

  • Use this with the Path 1 crosspath, as all the explosions will pop 2 layers and have increased pierce, allowing for greatly increased damage and bloons clean up.

Strategy

With the new Recursive Cluster buffs, particularly the fact that they create tertiary clusters every second shot instead of every third shot, they become very handy at destroying not only normal bloons but also become good choices at destroying MOAB-class bloons too, possibly even better at destroying MOAB-class bloons than a similar number of MOAB Maulers. Good numbers of them can decimate bloons with ease.

When picking the best Recursive Cluster crosspaths, it is not Path 2 (Faster Reload and Missile Launcher) that will improve its power the most, but Path 1 (specifically Heavy Bombs upgrade) that will improve its power the most. Despite that its tertiary clusters won't get the extra layer damage benefit, its primary bomb and secondary clusters will deal immense damage anything within the explosion radiuses, despite the lack of opportunity of adding 20% extra attack speed.

If planning to spam in Recursive Clusters, adding Striker Jones as the chosen hero is one of the best options for optimizing the Recursive Cluster Bomb spam. Increased attack speed and pierce are one of many vital assets for Recursive Clusters.

Gallery

Trivia

  • The description used to be "Every 3 shots the cluster bombs send out more cluster bombs for even more destruction." but it has changed in Version 4.0 to fit the new buff of more frequent tertiary bombs.
  • Interestingly, the image of its Insta Monkey appeared to have 6 muzzles, though it only has 1 in game, implying the upgrade has gone through a visual change in development.
    • This is no longer true in later versions, particularly Version 7.0+.
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