Bloons Wiki
Advertisement
Bloons Wiki
"Rainbow" redirects here. For the Bloons 2 Spring Fling level, see Rainbow (Bloons 2 Spring Fling).

Rainbow bloons are fast and mean, and have 2 blacks and 2 whites in them.
~ Round 12 in Bloons TD 3
At the end of the next round are 3 rainbow bloons. They contain 2 Zebra bloons, enjoy.
~ Round 35 in Bloons TD 4

The Rainbow Bloon is a bloon that originally appeared in Bloons Tower Defense 2 and has appeared in every other BTD game since. It is the parent of two Black and White Bloons in BTD2, BTD3, and BTD4 Mobile, and the parent of two Zebra Bloons in BTD4 Flash, BTD5, and BTD6. Rainbow Bloons are quite fast, having a relative speed of 2.2 compared to a Red Bloon. They are faster than White Bloons but still slower than Ceramic Bloons. In the original Bloons, there is a Helium Bloon, which is also rainbow colored and is often confused with this type of bloon. It first appears on round 12 in BTD2 and BTD3 and on round 35 in later games.

Details[]

The Rainbow Bloon is one rank above Zebra Bloon (or Black Bloon and White Bloon prior to BTD4 and in BTD4's Mobile and DSi ports) in Bloons TD games. It is slightly faster than a Green Bloon and leaks 47 lives (37 lives pre-BTD4) if it reaches the exit. As per the multi-layer health system, a popped Rainbow Bloon splits into two Zebra Bloons when affected by an attack that deals 1 damage. More damage pops the Rainbows Bloon into its descendants, following the multi-layer health system of many bloons in the game. The Rainbow Bloon's parent is the Ceramic Bloon.

In Bloons TD games and Bloons Pop!, the Rainbow Bloon lacks any immunity but possesses offspring with relentless immunity against explosive and freezing. In most games, except Bloons TD 4, BTD5 Mobile and other mobile counterparts, a Rainbow Bloon dealt with more than one damage can bypass explosion-immune and freeze-immune layers regardless of damage type of that attack. An example of this is Really Big Bombs popping a Rainbow into 8 Pink Bloons with an explosion dealing 3 damage, despite the explosion being unable to deal damage to Blacks or Zebras directly.

Bloons TD Battles 2[]

Rainbow Bloons can be sent starting from Round 12. Spaced Rainbows cost $70 and give 3 eco per slot, each slot sending one Rainbow with small spacing. Grouped Rainbows replace the Spaced Rainbows option on Round 13, and cost $250 for 4 moderately grouped Rainbows, and increases the reward to 6 eco.

Natural Rainbows start appearing on Round 17.

Rainbow Bloons move at a base speed of 55, equal to 2.2 RBS.

Bloons Pop![]

High hit point Bloon
~ Short description

Rainbow Bloons have no particular bloon weaknesses, as stated on the Bloonspedia entry for Rainbow Bloon. However, it has many descendants of bloon. Its direct child is the Zebra Bloon, followed by a 50-50 chance of either a White Bloon or Black Bloon.


Bloons Card Storm[]

Rainbow Bloons appear as Uncommon Bloon cards in Bloons Card Storm. They cost 8 Gold to play, have 2 charges, 400 health, and a turn delay of 3. Rainbow Bloons have a Double Rainbow Bloon variant, which double-attacks a hero, but has only 350 health and cost 10 coins, and is Ultra Rare instead of Uncommon.

Combat[]

Rainbow Bloons are relatively strong bloons because, although its own layer is easy to pop, it can spawn a large total of bloons, summing up to 47 bloons per Rainbow Bloon. It is also relatively fast too, having a relative speed of 2.2 compared to a Red Bloon. Many towers or towers with high upgrades are well recommended to dealing with these bloons.

Super Ceramic behavior[]

In Rounds 86+ in BTD5, Rounds 30+ in both Bloons Monkey City Flash and Mobile, Rounds 35+ in BTDB Flash, Rounds 43+ in BTDB Mobile, Rounds 61+ in BATTD, and Rounds 81+ in BTD6, with the introduction of Super Ceramics, Rainbow Bloons will only spawn one Zebra Bloon when popped. Additionally, that Zebra will only pop into one White Bloon, and that White will only pop into one Pink Bloon, greatly reducing the total amount of child bloons in late-game.

Appearances[]

Pre-BTD4 generation games
BTD4 generation games
BTD5 generation games
BTD6 generation games

Round Appearances[]

The following are all appearances on each round where Rainbow Bloons will spawn naturally from the entrance. These will not include the rounds where the Rainbow's parents or subsequent parents will feature.

BTD2[]

  • Round 12: 1 Rainbow
  • Round X: TBA
  • Round X: TBA

BTD3[]

  • Round 12: 1 Rainbow
  • Round X: TBA
  • Round X: TBA

BTD4[]

  • Round X: TBA
  • Round X: TBA
  • Round X: TBA

BTD5[]

  • Round 56: TBA
  • Round X: TBA
  • Round X: TBA

BTD6[]

Normal Gameplay[]

  • Round 35: 35 Pink, 30 Black, 25 White, 5 Rainbow
  • Round 39: 10 Black, 10 White, 20 Zebra, 18 Rainbow, 2 Rainbow Regrowth
  • Round 42: 6 Rainbow Regrowth, 5 Rainbow Camo
  • Round 43: 10 Rainbow, 7 Ceramic
  • Round 45: 180 Pink, 10 Purple Camo, 4 Fortified Lead, 25 Rainbow
  • Round 48: 40 Pink Regrowth, 30 Purple Camo Regrowth, 40 Rainbow, 3 Fortified Ceramic
  • Round 49: 343 Green, 20 Zebra, 20 Rainbow, 10 Rainbow Regrowth, 18 Ceramic
  • Round 51: 10 Rainbow Regrowth, 15 Ceramic Camo
  • Round 52: 25 Rainbow, 10 Ceramic, 2 M.O.A.B.
  • Round 56: 40 Rainbow Camo, 1 M.O.A.B.
  • Round 57: 40 Rainbow, 4 M.O.A.B.
  • Round 62: 250 Purple, 15 Rainbow Camo Regrowth, 5 M.O.A.B., 2 Fortified M.O.A.B.
  • Round 65: 100 Zebra, 70 Rainbow, 50 Ceramic, 3 M.O.A.B., 2 B.F.B.
  • Round 70: 120 White Camo Regrowth, 200 Rainbow, 4 M.O.A.B.
  • Round 78: 80 Purple, 150 Rainbow, 75 Ceramic, 72 Ceramic Camo, 1 B.F.B.
  • Round 79: 500 Rainbow Regrowth, 4 B.F.B., 2 Fortified B.F.B.

Alternate Bloons Rounds[]

  • Round 26: 15 Black, 3 Zebra, 2 Rainbow
  • Round 32: 10 Purple, 5 Rainbow, 3 Ceramic
  • Round 34: 200 Green, 6 Rainbow
  • Round 38: 42 Purple, 17 Black, 14 Lead, 7 Rainbow, 1 Ceramic Regrowth
  • Round 39: 10 White Camo, 20 Zebra, 15 Rainbow, 2 Camo Rainbows
  • Round 42: 11 Rainbow Camo Regrowth
  • Round 43: 10 Rainbow, 2 M.O.A.B.
  • Round 49: 300 Yellow Regrowth, 10 Zebra Camo, 10 Rainbow Camo, 10 Rainbow Regrowth, 14 Ceramic Regrowth
  • Round 52: 35 Rainbow, 5 Ceramic Regrowth, 5 Fortified Ceramic, 1 M.O.A.B, 1 Fortified M.O.A.B.
  • Round 59: 50 Lead Camo Regrowth, 20 Fortified Ceramic Camo, 25 Rainbow
  • Round 65: 70 Rainbow, 50 Fortified Ceramic, 3 Fortified M.O.A.B, 3 B.F.B.
  • Round 70: 200 Rainbow, 6 Fortified M.O.A.B.
  • Round 79: 500 Rainbow Camo, 4 Fortified B.F.B., 1 Z.O.M.G.
  • Round 128: 200 Rainbow Camo, 30 B.F.B., 9 Z.O.M.G.

In Apopalypse Mode, stack of 50 Camo Regrow Rainbows can occur during Rounds 81-99 with 0 spacing.

Bloons Pop![]

  • Level X
  • Level X

Variants[]

Bloons TD 6[]

Rounds marked in italics are marked as technically starting to appear on that round but only ever appear from getting released from parent bloons.

Properties
Image Camo Regrow Fortified Name Appearances
BTD6Rainbow BadMaimMoabParticle BadMaimMoabParticle BadMaimMoabParticle Rainbow Bloon Round 35
Round 26 (ABR)
BTD6CamoRainbow TickGreenIcon BadMaimMoabParticle BadMaimMoabParticle Camo Rainbow Bloon Round 42
Round 38 (ABR)
BTD6RegrowRainbow BadMaimMoabParticle TickGreenIcon BadMaimMoabParticle Regrow Rainbow Bloon Round 39
Round 49 (ABR)
BTD6CamoRegrowRainbow TickGreenIcon TickGreenIcon BadMaimMoabParticle Camo Regrow Rainbow Bloon Round 62
Round 42 (ABR)
FortifiedRainbow BadMaimMoabParticle BadMaimMoabParticle TickGreenIcon Fortified Rainbow Bloon Only in-game code
FortifiedCamoRainbow TickGreenIcon BadMaimMoabParticle TickGreenIcon Fortified Camo Rainbow Bloon Only in-game code
FortifiedRegrowRainbow BadMaimMoabParticle TickGreenIcon TickGreenIcon Fortified Regrow Rainbow Bloon Only in-game code
FortifiedCamoRegrowRainbow TickGreenIcon TickGreenIcon TickGreenIcon Fortified Camo Regrow Rainbow Bloon Only in-game code
Skins/Costumes
File:BTD6RainbowGooglyEyed.png Googly Eyed Bloons
File:BTD6RainbowTopHat.png Top Hat Bloons
File:BTD6RainbowHatchet.png Hatchet Bloons
File:BTD6RainbowSantaHat.png Santa Hats Bloons
File:BTD6RainbowTruckerHat.png Trucker Hats Bloons
File:BTD6RainbowBunnyEar.png Bunny Ear Bloons
File:BTD6RainbowBeard.png Beard Bloons

Hierarchy[]

Bloon Layers
BTD63DBAD
Big Airship of Doom
BTD63DDDT
Dark Dirigible Titan
BTD63DZOMG
Zeppelin Of Mighty Gargantuaness
BTD63DBFB
Brutal Flying Behemoth
BTD63DMOAB
Massive Ornary Air Blimp
BTD6Ceramic
BTD6Rainbow
Rainbow Bloon
BTD6Zebra
BTD6Lead
BTD6Black
Purplebloon
BTD4CamoBloon
BTD6White
BTD6Pink
BTD6Yellow
BTD6Green
BTD6Blue
BTD6Red

Bloon Layers
BTD63DBAD
Big Airship of Doom
BTD63DDDT
Dark Dirigible Titan
BTD63DZOMG
Zeppelin Of Mighty Gargantuaness
BTD63DBFB
Brutal Floating Behemoth
BTD63DMOAB
Massive Ornary Air Blimp
BTD6Ceramic
BTD6Rainbow
Rainbow Bloon
BTD6Zebra
BTD6Lead
BTD6Black
BTD6White
BTD6Pink
Purplebloon
BTD6Yellow
BTD6Green
BTD6Blue
BTD6Red

Bloon Layers
DDT OMG
Dark Dirigible Titan
ZOMG rightways
Zeppelin Of Mighty Gargantuaness
BFB 2
Brutal Floating Behemoth
MOAB 2
Massive Ornary Air Blimp
Ceramic Bloon
Rainbow Bloon
Rainbow Bloon
Zebra Bloon
Lead Bloon
Black Bloon
White Bloon
Pink Bloon
Yellow Bloon
Green Bloon
Blue Bloon
Red Bloon

Bloon Layers
BTD4BFB
Brutal Floating Behemoth
BTD4MOAB
Massive Ornary Air Blimp
BTD4CeramicBloon
BTD4RainbowBloon
Rainbow Bloon
BTD4ZebraBloon
BTD4LeadBloon
BTD4BlackBloon
BTD4WhiteBloon
BTD4PinkBloon
BTD4CamoBloon
BTD4YellowBloon
BTD4GreenBloon
BTD4BlueBloon
BTD4RedBloon

Strategies[]

Main article: Rainbow Bloon/Strategies

Monkey vs Monkey (BMC)[]

Rainbow Bloons are unlocked by the Multilayer Tech upgrade. It costs City Cash3500 and BloonstoneIcon5 to research at the Bloon Research Lab. In BMC Mobile, Multilayer Tech requires the Bloon Compression Tank.

Update History (Bloons TD Battles Mobile)[]

The Rainbow Bloon (specifically the grouped version) has become notorious among players for being hard to defend, especially when paired with the regrowth property, having earned the nickname Regrow Rainbows Of Doom (RROD). However, it's since been nerfed overall via game updates to make it more costlier and less effective to send.

?

  • NERF Grouped Rainbow Bloons price increased ($450 → $675).

4.1

  • BUFF Grouped Rainbow Bloons price decreased ($675 → $550).
  • NERF Grouped Rainbow Bloons spacing increased by 20%.

Quotes[]

Check out this pretty bloon coming up...
~ Round 12 in Bloons TD 2
At the end of the next round are 3 rainbow bloons. They contain 2 Zebra bloons, enjoy.
~ Round 35 in Bloons TD 4
Rainbow bloons, pretty fast, pretty mean, and pretty pretty. They're rainbows after all, right?
~ Round 35 in Bloons TD 5
Ring a round the rosie, a pocketful of - Rainbow Bloons.
~ BTD5 round 56

Achievements[]

BTD6 achievements[]

GoldContainer
RainbowBloonsIcon
20K
Rainbow is Magic
FIRST RELEASED: Version 12.0
Description: Pop 20,000 Rainbow Bloons with Magic Monkeys
Rewards:
MonkeyBoostIcon
EnergisingTotemIcon

Gallery[]

Trivia[]

  • It changed its appearance twice throughout the series. In Bloons TD 2 and Bloons TD 3, it has a red spiral, and looked like the Helium Bloon in Even More Bloons, while in Bloons TD 4, it has a vertical rainbow pattern. In BTD5 it was just different color lines that don't fade/collide together
  • In BTD3 and BTD5 Mastery Mode, it makes its first appearance before any of its children, and in BTD6 Alternate Bloons Rounds, it first appears on the same round as its child.
  • When an Ice Tower upgraded with Snap Freeze freezes a Rainbow Bloon, the Rainbow Bloon will pop leaving behind two Zebra Bloons in its place. Though they are immune to bombs and ice, the Zebra Bloons will be frozen. This one of the few known ways to freeze a Zebra Bloon, the other way is to use the Viral Frost.
  • In BTD2 and BTD3, it is the only bloon to contain two different types of bloon, while in BTD4 and BTD5, it is the Zebra Bloon. In BTD6, the B.A.D. does too.
  • Although the Rainbow Bloon is a rainbow-colored bloon, it is not the parent of any bloon that is any color of the rainbow.
  • The Rainbow Bloon in Bloons Super Monkey only has 6 layers.
  • Before Round 35 in Bloons TD 4, the game tricks the player by saying there are 3 Rainbow Bloons at the end of the level. There are 3 Rainbow Bloons at the end of the level, but only after 5 are seen earlier in the level.
  • In BTD2, round 43's pre-round comment is misspelled and it says "Letting a raindbow bloon escape will cost you the princely sum of 37 lives!". "Princely sum" means a humorously large amount.
  • The official last appearance for Rainbow Bloons in BTD5 is Round 82, where Camo Regen Rainbows among with B.F.Bs incoming, though it wouldn't be a problem because camo detectors used in Round 78 can usually handle it, it also gives Ice Shards and Bloon Area Denial System ability come through it's spotlight since they can hit the B.F.Bs from behind.


Advertisement