| “ | Allows all Monkeys in the radius to attack Camo Bloons. | ” |
| ~ In-game description |
Radar Scanner is the second upgrade on the second path for the Monkey Village in Bloons TD 6. It grants camo detection to all non-Paragon towers inside its radius, allowing them to detect and attack Camo Bloons. The Radar Scanner itself also counts as camo range for the purposes of Advanced Intel.
This upgrade costs $1,700 on Easy, $2,000 on Medium, $2,160 on Hard, and $2,400 on Impoppable.
Description[]
Overview[]
Radar Scanner allowing Bomb Shooter to detect Camo Bloons
The Village exchanges its single parabolic satellite dish with a twin parabolic satellite dish, 180° apart per dish, which are positioned on a much thicker steel radio mast. The two dishes do not directly spin themselves around, instead uniformly revolving clockwise in a fixed pattern. Together, the Village's apparatus produce radar signals that grow-block any Regrow Bloons as well as grant camo detection to nearby towers.
Targeting Priorities[]
Radar Scanner supports nearby towers with influential tower buffs. Because it also has Grow Blocker, it can attack any Regrow Bloon within its range, defaulting on Close for calculation purposes. However, for simplicity reasons, Radar Scanner has no targeting priorities.
Costs[]
- Updated as of Version 50.0. Listed prices exclude external buffs, any sacrifices, and Monkey Knowledge.
| [Module | Data] | Purchase | Sell | ||||||
|---|---|---|---|---|---|---|---|---|
| Costs | Easy | Medium | Hard | Impoppable | Easy | Medium | Hard | Impoppable |
| Upgrade (X-2-X) | $1,700 | $2,000 | $2,160 | $2,400 | - | |||
| Total (0-2-0) | $2,930 | $3,450 | $3,725 | $4,140 | $2,051 | $2,415 | $2,608 | $2,898 |
| Crosspath (1-2-0) | $3,270 | $3,850 | $4,155 | $4,620 | $2,289 | $2,695 | $2,909 | $3,234 |
| Crosspath (2-2-0) | $4,545 | $5,350 | $5,775 | $6,420 | $3,182 | $3,745 | $4,043 | $4,494 |
| Crosspath (0-2-1) | $3,355 | $3,950 | $4,265 | $4,740 | $2,349 | $2,765 | $2,986 | $3,318 |
| Crosspath (0-2-2) | $3,780 | $4,450 | $4,805 | $5,340 | $2,646 | $3,115 | $3,364 | $3,738 |
This upgrade's prices (or included crosspath's prices) are affected by the following MK:
Flat Pack Buildings,
Better Sell Deals
Strategy[]
Summary[]
Even if Radar Scanner is expensive, on top of the already expensive base Village, it is the most reliable form of allowing towers that normally do not detect camo to detect camos. Unlike decamo, such as from Submerge and Support or Shimmer, Radar Scanner has 100% reliability against Camo Bloons, as this upgrade grants nearby towers with full-time camo detection and this form of camo detection does not necessarily have to rely on attacks to strip off camo properties.
Generally it is difficult to afford a camo village to deal with early-game Camo Bloons, so other camo detection options are still recommended until the village buff is truly needed.
Tips[]
- This upgrade, like in BTD5, is the most reliable form of camo detection to nearby towers. As long as the towers are within range of this Village, they can always detect and damage Camo Bloons.
- In addition, it is able to be crosspathed with other strong upgrades.
- It is possible to afford a 0-2-0 Radar Scanner by Round 24, where the first Camo Bloon appears, but it is usually a poor option on earlier camo rounds due to cheaper alternatives, such as a Ninja Monkey or a Dart Monkey with Enhanced Eyesight.
- Unless successive upgrades (MIB/Call To Arms/Homeland Defense) are necessary, it may be favorable to forgo Radar Scanner if Etienne is in use and is at level 8, as by then his global camo detection could cover every non-Paragon tower at no additional expense.
- The better crosspath for Radar Scanner depends on the situation, but generally 2-2-0 Radar Scanner is preferred for the greater coverage and Jungle Drums for an attack speed boost, though pairing two Monkey Commerce villages nearby each other with one as 2-0-2 and the other as 0-2-2 is still a good option.
- Advanced Intel does work with Radar Scanner Monkey Villages, with the latter acting as valid camo detection range alongside any other affected towers. However, towers that cannot target camos will not allow Monkey Subs with Advanced Intel to attack camo bloons in their range, even if the Sub itself is covered by Radar Scanner.
Version History[]
Balance Changes[]
Bug Fixes and General Changes[]
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Extra Notes (Version History)[]
Gallery[]
Official artwork[]
Trivia[]
- The icon is a radar scanner used on military ships to track the enemy similar how the radar scanner works, letting other towers detect camo bloons. Unlike BTD5, this upgrade icon also features a Camo Green on top of the radar.
- This could reference Round 24, in which a camo green first appears in BTD6.
- Compared to BTD5, the cumulative cost of a base Radar Scanner is significantly cheaper to afford in BTD6.
- The XP requirement for the Radar Scanner upgrade alone is much more than that for just the Primary Training upgrade. In fact, Radar Scanner has the highest XP requirement of a Tier 2 upgrade alone, second being Plasma Blasts, third being Ultravision, and fourth being Epic Range.
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