Bloons Wiki
Bloons Wiki
No edit summary
Line 3: Line 3:
   
 
==Mission Info==
 
==Mission Info==
In this mission, players play on a track that is similar in appearance to [[Monkey Lane]], but with a different design. In the middle of the track[[File:Protect Monkey Town.jpg|thumb|260px|Protect Monkey Town Map]] there is a [[Monkey Village]] upgraded to [[Monkey Town]]. The player's goal is to stop the [[Bloons]] from hitting the Monkey Village in the middle of the track. Every time the Monkey Village gets hit by a bloon, a life is lost. All bloons are +1 rank, so Reds are Blues, Blues are Greens, Greens are Yellows, Yellows are Pinks, Pinks are Blacks, Blacks are Whites, Whites are Leads, Leads are Zebras, Zebras are Rainbows, Rainbows are Ceramics, and players must beat it on Medium. This does not affect Ceramics and above (Ceramics are still Ceramic, M.O.A.B.s are still M.O.A.B.s, B.F.B.s are still B.F.B.s, Z.O.M.G.s are still Z.O.M.G.s.)
+
In this mission, players play on a track that is similar in appearance to [[Monkey Lane]], but with a different design. In the middle of the track[[File:Protect Monkey Town.jpg|thumb|260px|Protect Monkey Town Map]] there is a [[Monkey Village]] upgraded to [[Monkey Town]]. The player's goal is to stop the [[Bloons]] from hitting the Monkey Village in the middle of the track. Every time the Monkey Village gets hit by a bloon, a life is lost. All bloons are +1 rank, so Reds are Blues, Blues are Greens, Greens are Yellows, Yellows are Pinks, Pinks are Blacks, Blacks are Whites, Whites are Leads, Leads are Zebras, Zebras are Rainbows, Rainbows are Ceramics, and players must beat it on Medium. This does not affect Ceramics and above (Ceramics are still Ceramics, M.O.A.B.s are still M.O.A.B.s, B.F.B.s are still B.F.B.s, Z.O.M.G.s are still Z.O.M.G.s.)
  +
 
==Rounds==
 
==Rounds==
 
'''Note:''' In the Mobile versions, Rounds 66+ are not available to play.
 
'''Note:''' In the Mobile versions, Rounds 66+ are not available to play.

Revision as of 11:07, 14 January 2020

Bloons have located the Monkey Town and are attacking it on two fronts. Any bloon that touches the Town costs lives, so its your job to defend the homeland for 65 rounds.
~ Special Mission Description
New Special Mission

Picture for Protect Monkey Town mission.

Protect Monkey Town is a special mission for Bloons TD 5 that was released on April 12, 2012. There is a reward of Monkey Dollar250 (Monkey Dollar600 on Bloons TD 5 Deluxe).

Mission Info

In this mission, players play on a track that is similar in appearance to Monkey Lane, but with a different design. In the middle of the track

Protect Monkey Town

Protect Monkey Town Map

there is a Monkey Village upgraded to Monkey Town. The player's goal is to stop the Bloons from hitting the Monkey Village in the middle of the track. Every time the Monkey Village gets hit by a bloon, a life is lost. All bloons are +1 rank, so Reds are Blues, Blues are Greens, Greens are Yellows, Yellows are Pinks, Pinks are Blacks, Blacks are Whites, Whites are Leads, Leads are Zebras, Zebras are Rainbows, Rainbows are Ceramics, and players must beat it on Medium. This does not affect Ceramics and above (Ceramics are still Ceramics, M.O.A.B.s are still M.O.A.B.s, B.F.B.s are still B.F.B.s, Z.O.M.G.s are still Z.O.M.G.s.)

Rounds

Note: In the Mobile versions, Rounds 66+ are not available to play.

Round RBE Description
1 40 20 Blue
2 60 30 Blue
3 55 20 Blue, 5 Green
4 105 30 Blue, 15 Green
5 85 5 Blue, 25 Green
6 91 15 Blue, 15 Green, 4 Yellow
7 135 20 Blue, 25 Green, 5 Yellow
8 136 10 Blue, 20 Green, 14 Yellow
9 120 30 Yellow
10 306 102 Green
11 108 10 Blue, 10 Green, 12 Yellow, 2 Pink
12 110

15 Green, 10 Yellow, 5 Pink

13 312 100 Blue, 23 Yellow, 4 Pink
14 228 50 Blue, 15 Green, 10 Yellow, 9 Pink
15 146 20 Blue, 12 Yellow, 5 Pink, 3 Black
16 164 20 Yellow, 8 Pink, 4 Black
17 40 8 Pink Regrowth
18 320 80 Yellow
19 162 10 Yellow, 4 Pink, 5 Pink Regrowth, 7 Black
20 66 6 White
21 154 14 Black
22 184 8 Lead
23 147 5 White, 4 Lead
24 4 1 Yellow Camo
25 155 31 Pink Regrowth
26 75 23 Black, 4 Rainbow
27 810 120 Blue, 55 Green, 45 Yellow, 45 Pink
28 92 4 Zebra
29 257 25 Pink, 12 Black Regrowth
30 207 9 Zebra
31 470 8 Rainbow, 2 Rainbow Regrowth
32 1103 25 White, 28 Lead, 8 Zebra
33 100 20 Pink Camo
34 935 140 Pink, 5 Rainbow
35 1480 35 Black, 25 Lead, 5 Ceramic
36 891 81 Black
37 1656 20 White, 20 Lead, 7 Lead Camo, 15 Zebra, 10 Rainbow
38 2061 42 Black Regrowth, 17 Lead, 14 Zebra, 10 Rainbow, 4 Ceramic
39 3612 10 White, 10 Lead, 20 Zebra, 20 Rainbow, 18 Ceramic
40 1456 14 Ceramic
41 3480 60 White, 60 Rainbow
42 1248 6 Ceramic Camo, 6 Ceramic Regrowth
43 1768 17 Ceramic
44 1880 50 Rainbow
45 4984 200 Black, 8 Zebra, 25 Ceramic
46 616 1 M.O.A.B
47 2018 70 Black Camo, 12 Ceramic
48 6520 120 Black Regrowth, 50 Ceramic
49 7304 343 Yellow, 20 Rainbow, 38 Ceramic, 10 Ceramic Regrowth
50 3536 20 Blue, 8 Zebra, 20 Ceramic, 2 M.O.A.B
51 3952 28 Ceramic, 10 Ceramic Regrowth
52 4872 35 Ceramic, 2 M.O.A.B
53 2728 80 Black Camo, 3 M.O.A.B
54 4872 35 Ceramic, 2 M.O.A.B
55 5296 45 Ceramic, 1 M.O.A.B
56 4776 40 Ceramic Regrowth, 1 M.O.A.B
57 6624 40 Ceramic, 4 M.O.A.B
58 6096 29 Ceramic, 5 M.O.A.B
59 5844 28 Zebra Camo, 50 Ceramic
60 3164 1 B.F.B
61 10130 150 Rainbow Regrowth, 5 M.O.A.B
62 8556 300 Black Camo, 15 Ceramic Camo Regrowth, 6 M.O.A.B
63 14413 75 Zebra, 122 Ceramic
64 5544 9 M.O.A.B
65 25536 100 Rainbow, 120 Ceramic, 3 M.O.A.B, 2 B.F.B
66 (Freeplay) 7392 12 M.O.A.B (2 groups of 2, 2 groups of 4)
67 7720 15 Ceramic, 10 M.O.A.B (2 groups of 5)
68 5628 4 M.O.A.B, 1 B.F.B
69 8660 60 Zebra, 70 Ceramic Regrowth
70 23264 200 Ceramic Camo, 4 M.O.A.B
71 9280 30 Ceramic, 10 M.O.A.B
72 10280 38 Ceramic Regrowth, 2 B.F.B
73 11872 9 M.O.A.B, 2 B.F.B
74 23964 200 Ceramic, 1 B.F.B
75 12600 28 Zebra, 4 M.O.A.B, 3 B.F.B
76 6240 60 Ceramic Regrowth
77 24444 14 M.O.A.B, 5 B.F.B
78 34052 225 Ceramic, 72 Ceramic Camo, 1 B.F.B
79 74148 500 Ceramic Regrowth, 7 B.F.B
80 19096 31 M.O.A.B
81 28476 9 B.F.B
82 73240 400 Ceramic Camo Regrowth, 10 B.F.B
83 34080 150 Ceramic, 30 M.O.A.B
84 62440 50 M.O.A.B, 10 B.F.B
85 16656 1 Z.O.M.G

Strategy

Main article: Protect Monkey Town/Strategies

Trivia

  • This is one of the three Special Missions of the BTD series that has a tower on the track. The others are the Wizard Lord and Direct Assault (BTD5 Deluxe). However Direct Assault has more than 1 tower.
  • When a bloon "hits" the Monkey Village, a broken heart will appear above the Monkey Village, just like in Direct Assault.
  • The player cannot sell the Monkey Village in the middle of the track.
  • If the player upgrades a Sun God to a Temple of the Monkey God, then the Monkey Town will not be sacrificed.
  • This mission can be played in Freeplay Mode, unless it's in the Mobile version.
  • Beware round 37; Camo Lead Bloons appear. For round 59, Camo Leads are turned into Camo Zebras.
    • Also beware rounds 61, 62 and 82 (special mission rules still applies to freeplay mode), as there is now a Regen Rainbow Rush on Round 61, and Camo Regen Ceramics on Round 62 and 82.
  • There was a bug that the player could sell the Village after beating one round, exiting and starting the mission again. This was fixed in an update.

Glitches

  • If players click on the Monkey Village in the middle and the round ends, the "Sell" button will appear. It will say "Sell for $0" and increase with every upgrade. Players can't click the button.
    • This will also happen if it has been upgraded to High Energy Beacon and pop bloons.
    • The same goes for Wizard Lord in the Special Mission Wizard Lord.
  • Under the influence of the Bigger Beacons premium upgrade, leaving the Monkey Town as it is will let the entire track receive the towers effects. Upgrading it at all will set the range right back down.
  • Sometimes, players can actually sell the Monkey Town for $0 in BTD5 Mobile, leaving a hole in the middle. Players will still lose lives if bloons get away though.