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Popseidon's Ice Jet ability draws such power that a rogue wave floods the map with supercooled water, freezing all Bloons and reclaiming the weak for the sea.
~ In-game descripion

Popseidon is the fifth and final upgrade of Path 2 for the Mermonkey in Bloons TD 6. It improves the Ice Jet ability to produce much stronger ice balls and at the same time immediately summoning a gigantic cold flood. This wave freezes all regular bloons and all slowable MOAB-Class Bloons on screen (i.e. not BADs or Boss Bloons), dealing 9 damage to each bloon on the map and can slow them for six seconds. Bloons and MOAB-class bloons affected by the flood don't fully freeze abut all slow down by 50% (Although the visual effect is frozen, it only has a slowing effect and isn’t given by Extra damage to Frozen). Each ice ball's damage increases from 20 to 30 and their lifespan from 10s to 15s, with the maximum lifespan increased from 15s to 20s. The ice balls now ignore all obstacle except map borders, which they now bounce off, removing the need for a map with lots of line-of-sight blockers.

Its main attack now throws out 3 tridents at a time at double speed with arc 45 spilt (increase to 60 with Echosense Network upgrade), with each trident dealing double the damage. More specifically, the unbuffed trident deals 12 damage, and +6 Frozen damage and +12 MOAB-class damage, with 18 pierce per trident. Tide splits deal 12 damage with 18 pierce. The 3 tridents are actually two separate attacks, one for the central trident, and two fixed-spread lateral tridents at 90 degrees apart.

This upgrade costs $44,200 on Easy, $52,000 on Medium, $56,160 on Hard, and $62,400 on Impoppable.

Description[]

Overview[]

Placeholder other

Placeholder description

Popseidon is a reference to Poseidon, the Greek god of the sea, except the name of the Popseidon is a portmanteau of "pop" and "Poseidon". Popseidon wears a more elaborate helmet, with three octohedron-shaped cyan-colored crystals, with two of the crystals pointing diagonally upwards away from the centre, and on his chest is a diamond-shaped emblem encased in a golden border. On his right wrist is a golden "wrist" with a crystal at the top. Popseidon has a more elaborate tailfin, including visible layers of scales, and a full tailfin, and his finned ears are even bigger. Popseidon loses his pupils. On his head are two big ice crystals. The landing pad that Popseidon sits on has a golden outline around the bottom section.

Popseidon unleashes the true power of the sea with his rapid-firing triple tridents that deal significantly more damage and pierce, including the diminishing waves that are bursted once the tridents expire. He also improves his own Ice Jet Ability into the Popseidon Ice Jet Ability, allowing him to send a gigantic freezing wave that freezes all bloons on screen and unleashes even more powerful ice balls that last longer and deal yet more damage. Despite his power, his ice balls and trident waves fail to damage Purples.

Activated Abilities[]

RogueWaveUpgradedAAIcon

Popseidon Ice Jet Ability

See also: Activated Abilities (BTD6)#Popseidon

Popseidon improves its own Ice Jet ability into the Popseidon Ability. When activated, the Mermonkey summons a gigantic freezing wave that freezes all bloons on screen, in addition to even stronger bouncing ice balls that can bounce off map borders and last even longer.

Like most magic-based activated abilities, Popseidon's ability cooldowns can be reduced by adding a global Energizer buff or Obyn Level 12+. It can have its ability cooldowns reset with Geraldo's Rejuv Potion.

Targeting Priorities[]

Popseidon targets bloons using the standard targeting priorities. Its trident attack shoots straight movement projectiles.

  • First: Targets the first bloon visible within its range.
  • Last: Targets the last bloon visible within its range.
  • Close: Targets the closest bloon visible within its range.
  • Strong: Targets the strongest bloon visible within its range.

Adding Echosense Precision grants camo detection to the Mermonkey, but does not add the Camo Prioritization targeting option.

Full Popology[]

Statistics[]

Updated as of Version 48.1
Base stats
Trident:
  • Central Tridents, Arctic type, projectile cannot target White properties, 50 range (62.5 range if placed on water), 0.6s attack cooldown, 18 pierce, 12 damage, +6 Frozen damage, +12 MOAB-class damage. Damage grows by +75% every second, maxed at 2.5x. Freezes bloons for 0.5s or 5 layers on damage. Creates 2 tide splits on expiry.
  • Side Tridents, 2 projectiles, at 90° total spread, Arctic type, 50 range (62.5 range if placed on water), 0.6s attack cooldown, 18 pierce, 12 damage, +6 Frozen damage, +12 MOAB-class damage. Damage grows by +75% every second, maxed at 2.5x. Freezes bloons for 0.8s or 5 layers on damage. Creates 2 tide splits on expiry.
Tide Split:
  • Projectile, Arctic type, 12 damage, 18 pierce, freezes bloons for 0.8s on damage.
Ability stats
  • Popseidon Ice Jet Ability:
    • 45s cooldown, 15s initial cooldown. When activated, activate Ice Ball for 3s duration and instantly activate Cold Flood.
  • Ice Ball:
    • Projectile, Arctic type, projectile cannot target White properties, range dependent whether manual targeting is enabled or not (if "manual targeting" is disabled, set range to base range, otherwise infinite range), 10° projectile deviation, 0.1s attack cooldown, 240 pierce, 30 single-layer damage, 2 projectile radius, 200 projectile speed, 15s projectile lifespan (max: 20s), can rehit bloons after bouncing off obstacles. On damage, freeze up to 3 layers for 3s. Can bounce off walls and edges of screen. Manual targeting of the Ice Jet has a cooldown of 5s to set and un-set.
  • Cold Flood:
    • Whole screen, Shatter type, 9 damage, 50% slowdown, slowdown duration of 6s.
Crosspathing interactions
  • 1-5-0: Trident attack cooldown reduced to 0.51s.
  • 2-5-0: Trident attack cooldown reduced to 0.402s, damage grows from 75% to 112.5% every second, maxed at 2.5x, projectile speed increased by 50%. Ice Ball projectile speed increased by 50% but projectile lifespan reduced from 15s to 10s.
  • 0-5-1: Gains camo detection, tridents now home.
  • 0-5-2: Gains camo detection, tridents now home, can receive Echosense Network range buffs. but Side Tridents arc increased from 90 to 120. (have an 60° arc with central trident).
Monkey Knowledge interactions

Attack Interactions[]

See also: Attack Interactions/Bloons TD 6/Magic
Updated as of Version 45.3
Base attack(s)
  • Central Trident:
    • Arctic Type (pops Black, Lead, Frozen) Arctic
    • Single Projectile Single Projectile
    • Straight Attack Straight Attack
    • Extra damage to all bloon types (12) Extra Damage (12)
    • Extra damage versus MOAB-class Bloons (+12) Extra Damage to Blimps
    • Extra damage to Frozen Bloons (+6) Extra Damage to Frozen (+6)
    • Extra Damage Over Time (+75%/s)
    • Freeze (standard bloons, 0.5s duration) Freeze (0.5s)
  • Side Trident:
    • Arctic Type (pops Black, Lead, Frozen) Arctic
    • Angular Spray (spray of 2) Angular Spray 2x
    • Straight Attack Straight Attack
    • Extra damage to all bloon types (12) Extra Damage (12)
    • Extra damage versus MOAB-class Bloons (+12) Extra Damage to Blimps
    • Extra damage to Frozen Bloons (+6) Extra Damage to Frozen (+6)
    • Extra Damage Over Time (+75%/s)
    • Freeze (standard bloons, 0.5s duration) Freeze (0.5s)
  • Splits:
    • Arctic Type (pops Black, Lead, Frozen) Arctic
    • Angular Spray (spray of 2) Angular Spray 2x
    • Straight Attack Straight Attack
    • Burst (unspecified variant) burst
    • Extra damage to all bloon types (12) Extra Damage (12)
    • Freeze (standard bloons, 0.3s duration) Freeze (0.3s)
  • Flood:
    • Shatter Type (pops Black, White, Purple, Frozen) Shatter
    • Also affects Camo Bloons Camo affected
    • Also affects White Bloons White affected
    • Also affects Frozen Bloons Frozen affected
    • Extra damage to all bloon types (9) Extra Damage (9)
    • Whole Screen Whole Screen
    • Slowdown (6.0s duration) Slowdown (6s)
    • Slowdown (blimps, 6.0s duration, soaks 1 layer) Blimps Slowdown (6s)
    • True Infinite Pierce Infinite Pierce
  • Ice Balls:
    • Arctic Type (pops Black, Lead, Frozen) Arctic
    • Single Projectile Single Projectile
    • Straight Attack Straight Attack
    • Erratic Movement (small angular deviation from center of barrel) Erratic Movement
    • Extra damage to all bloon types (30) Extra Damage (30)
    • Cannot Penetrate Multiple Layers (cannot penetrate through multiple layers) Cannot Penetrate Multiple Layers
    • Freeze (standard bloons, 3s duration, soaks 3 layers) Freeze (3s)

Costs[]

Updated as of Version 46.0. Listed prices exclude external buffs, any sacrifices, and Monkey Knowledge.
[Module | Data] Purchase Sell
Costs Easy Medium Hard Impoppable Easy Medium Hard Impoppable
Upgrade (X-5-X) $44,200 $52,000 $56,160 $62,400 -
Total (0-5-0) $53,955 $63,475 $68,555 $76,170 $37,769 $44,433 $47,989 $53,319
Crosspath (1-5-0) $54,165 $63,725 $68,825 $76,470 $37,916 $44,608 $48,178 $53,529
Crosspath (2-5-0) $54,420 $64,025 $69,150 $76,830 $38,094 $44,818 $48,405 $53,781
Crosspath (0-5-1) $54,125 $63,675 $68,770 $76,410 $37,888 $44,573 $48,139 $53,487
Crosspath (0-5-2) $54,450 $64,055 $69,180 $76,865 $38,115 $44,839 $48,426 $53,806

This upgrade's prices (or included crosspath's prices) are affected by the following MK: Better Sell Deals

Strategy[]

Summary[]

Popseidon is a powerful but expensive T5 whose main strength comes from interactions with freezing effects. In combination with its incredible attack rate, quantities of projectiles, and damage bonuses from various sources (especially bonus damage to MOAB-class and Frozen, and the damage scaling from growing riptides), Popseidon is very receptive of external synergies with other towers. Popseidon works incredibly well with blimp-freezing Ice Monkeys, such as Snowstorm and Absolute Zero, to maximize its damage potential outside of the Popseidon's Ice Jet ability.

Tips[]

  • 0-5-2 is the preferred crosspath, as 2-5-0 often is unable to hit all 3 tridents at targets easily, and most of the damage is locked at max power at the end of the projectile's lifespan, which without homing is not likely to hit targets.
    • 2-5-0 Popseidon is stronger than 0-5-2 if tridents quickly hit bloons, where the lack of space to grow the tridents may out-DPS the 0-5-2.
  • Popseidon’s extra damage increased by the trident with flight is not an independent additional damage. It is a damage multiplier that is effective for all its injuries, and it is also effective for external damage from Alch buffs and Sun Temple and so on.
  • Although the Central Tridents and the Side Tridents are usually launched at the same time, they are two different attacks. If the attack temporarily cools down when upgrading x-4-x, Popseidon's Side Tridents will be staggered with the Central Tridents until they synchronously attack cooldown because they are not attacked.


Version History[]

Balance Changes[]

44.0
  • Released
44.1
Lifespan increase to Ice Jet Projectiles has been capped in order to allow this synergy with Obyn to remain somewhat more balanced
~ Ninja Kiwi
  • NERF Popseidon's Ice Jet projectile lifespan is now capped at 20s
While we’re not jumping into any full on balance changes, there’s a few corrections that we wanted to make for type-fixes and other intended play.
~ Ninja Kiwi
  • BUFF Popseidon split projectiles can now also freeze bloons
Damage type fixes - 320 required external Lead-popping which isn’t fun, and x4x was not benefiting from the upgrade’s Lead-popping
~ Ninja Kiwi
  • Change Popseidon ability ice balls damage type changed from Shatter to Plasma.
45.0
  • NERF Popseidon trident damage type changed from Plasma (weakness: Purple) to Arctic (weakness: Purple, White)
  • NERF Popseidon ability iceball damage type changed from Plasma (weakness: Purple) to Arctic (weakness: Purple, White).
    • Note: Ability's gigantic cold flood damage type remains Normal.
  • BUFF Popseidon central trident pierce increased from 16 to 18
  • BUFF Popseidon side tridents pierce increased from 16 to 18
  • NERF Popseidon central trident split pierce reduced from 24 to 18
  • BUFF Popseidon side tridents split pierce increased from 16 to 18
  • BUFF Popseidon projectile arc reduced from 60 to 45. Does not affect 0-5-2 (60).
46.0
While we were happy with Arctic Knight’s Ice Jet being a high pierce MOAB layer removal that could with other tower combinations be upgraded to a more effective full-clear, there is not currently enough varied ways of quickly dealing with White Bloon layers, so for a long cooldown based ability this heavy a weakness is too much for now. [...]
~ Ninja Kiwi
  • BUFF Popseidon's ability ice balls will now ignore White Bloons unless they can damage them. Does not affect trident.

Bug Fixes and General Changes[]

Extra Notes (Version History)[]

Sounds[]

When activating Popseidon's Ice Jet Ability:

Gallery[]

Official artwork[]

Videos[]

Other languages[]

Language Name Meaning
English Popseidon
German TBA
Polish TBA
Russian Пробсейдон Combination of "пробить" (pierce) and "Посейдон" (Poseidon)

Trivia[]

  • Popseidon's name is based off of Poseidon, the ancient Greek god of the sea.
  • In the in-game code, the Mermonkey's sound folder contains a ActivatedRogueWaveLarge.prefab file dedicated to the Popseidon's Ice Jet ability. It contains the sound ActivatedSnowStorm.wav, which also is weirdly moved from the Ice Monkey's sound folder into the Mermonkey's sound folder.
    • Therefore, Popseidon's Ice Jet ability actually uses the same sound as Snowstorm's ability.
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