For the BTD5 ability of the same name, see Artillery Battery (BTD5).
Pop and Awe ability: rains explosions over the whole screen, damaging and immobilizing all bloons for a few seconds. Main attack gains additional bonus damage to stunned Bloons.
~ BTD6 description

Pop and Awe is the final upgrade of Path 2 for the Mortar Monkey in BTD6. It grants the Mortar Monkey an ability to stun bloons and blimps, excluding BADs, at 1-second intervals 8 times during approximately 8 seconds, with bloons only moving for very short time in between. During the ability, all bloons are damaged at a rate of 20 damage per second. Cooldown for the ability is 60 seconds.

In addition to a new ability, all special damage bonuses for its main attack are improved from Heavy Shells: +3 to +12 damage versus Ceramics, +1 to +4 versus Leads, +1 to +4 versus Fortified, +1 to +4 for MOAB-class, and +2 to +10 for stunned bloons.

It costs $25,500 on Easy, $30,000 on Medium, $32,400 on Hard, and $36,000 on Impoppable.

Appearance[edit | edit source]

Pop and Awe has a commander look to it, with a monkey saluting as the mortar shells get shot. The three mortars are now displayed in a line instead of a triangle position. The two lines on the mortars also look a lot bigger and sightly brighter compared to the Artillery Battery. The monkey does not have many changes, however, as only his hat is now white and the super thin yellow rim on the Artillery Battery's sleeves is gone.

Strategy[edit | edit source]

Summary[edit | edit source]

Pop and Awe is a moderately strong tower overall, with both greatly increased Heavy Shells damage bonuses and the ability to stun all bloons on screen. With various buffs from Version 17.0 and 22.0, it has become a viable option for Two Megapop Challenge (where one tower pops almost all bloons) in CHIMPS mode even on shorter maps. Despite having a solid main attack damage, Striker Jones helps with Pop and Awe's major weaknesses, most particularly the long ability cooldown and the small blast size of its main attack. Striker Jones' stun ability also activates the increased damage on the main attack for stunned bloons (from +2 damage to +10 damage), making this an incredible combo.

Due to its price and cooldown, there may be better options for slowing bloons if you're not intentionally building around this tower. While not able to completely stun bloons, MOAB Glue and Bloon Sabotage are cheaper than Pop and Awe while providing similar slowing powers. Furthermore, multiple MOAB Glues and Bloon Sabotages can be placed for greater effectiveness than an 8 second stun. Icicle Impale also offers more consistent damage at the expense of a shorter range for the slowdown, although still at a high pierce value of 30.

In spite of its low stun ability uptime, Pop and Awe is significantly more reliable at tackling Super Ceramics in the presence of good Super Ceramic stuns such as Shell Shock, Bloon Impact, or Flash Bomb, as just one stun triggers massively increased damage to stunned bloons, wiping out any stunned Super Ceramics in just a few seconds.

Tips[edit | edit source]

  • When paired with Striker Jones, Pop and Awe makes an excellent global stun tower. This will cause MOAB-class bloons to be stunned for much longer than 10 seconds, which is very useful in dire emergencies.
  • In gamemodes where selling is possible, selling the Pop and Awe and buying a new one shortens the ability cooldown, providing an interesting usage of the Pop and Awe tower.
    • It takes 20 seconds initial cooldown before it can be used once upgraded, however.
  • The better crosspath for Pop and Awe is usually 2-5-0, as it increases blast radius and increases damage by +1. The increased accuracy is not very useful outside of while utilizing the additional stun damage at very specific locations, while Burny Stuff is very weak in comparison to its main attack and wastes opportunity to utilize better crosspaths.

Version History[edit | edit source]

Pop and Awe's damage output has been buffed in various updates. Firstly, the ability now deals a lot more damage compared to the original ability. Alongside more synergy with stun effects in Version 17.0, its main explosions has also gained substantially more Heavy Shells bonus damage on Version 22.0 to distinguish itself as a powerful Tier 5 upgrade.
  • Buff.png Pop and Awe now deals +1 damage to MOAB-class
  • Buff.png Pop and Awe ability damage increased (2 -> 10)
  • Buff.png Pop and Awe damage per second during ability increased from 10 to 20
  • Buff.png Pop and Awe cost reduced ($33k --> $30k)
  • Buff.png Now deals +10 damage to stunned bloons with its base attack
  • Nerf.png Explosion random deviation radius increased (18 --> 30)
  • Nerf.png Attack speed decreased (0.2695s --> 0.27s), due to Mortar Monkey attack speed reworks
  • Buff.png Explosion random deviation radius decreased (30 --> 18), reverted from Version 21.0
  • Buff.png Pop and Awe ceramic damage bonus increased from 3 to 12
  • Buff.png Pop and Awe Lead damage bonus increased from 1 to 4
  • Buff.png Pop and Awe Fortified damage bonus increased from 1 to 4
  • Buff.png Pop and Awe MOAB damage bonus increased from 1 to 4
  • Buff.png Pop and Awe active ability now lasts between rounds
  • Buff.png Pop and Awe now (correctly) benefits from Increased Accuracy

Gallery[edit | edit source]

Trivia[edit | edit source]

  • This upgrade is currently the second Tier 5 upgrade that grants an ability, after Special Poperations.
    • The Mortar Monkey is the second tower that has ever had an upgrade path with only tier 5 having an ability, the first one being Soulbind for the Wizard Monkey.
  • The global explosions animation of Pop and Awe ability is the same animation as the Bomb Blitz ability.
  • The ability activation sound effect is a high-pitched bleep sound (alongside explosive shell sounds), possibly to denote the pressing of a handheld radio button.
  • Before Version 17.0, the old description was "Pop and Awe Ability: Rains explosions over the whole screen, popping and immobilizing all bloons for a few seconds." but has been changed to accommodate the new changes. Strangely enough, the new description features a typo where "[...] Main attack gains additional bonus damage to [...]" where "additional" is spelled as "additonal". This page uses the correct spelling of "additional".
  • The greatest amount of damage Pop and Awe can inflict at a certain bloon type is a stunned Fortified Ceramic. By default, it will deal 27 damage. But adding Bloon Buster (+1 damage), Permanent Brew (+2 damage overall), True Sun God with maxed Support sacrifices on both sacrifice stages (+4 damage), and then doubling the damage from Striker Jones Level 20, the maximum damage per shot to a single bloon is 68 damage to a stunned Fortified Ceramic.
  • The towers name Pop and Awe is a reference to a war tactic known as shock and awe, where one uses overwhelming power and spectacular displays of force to paralyze the enemy's perception of the battlefield and destroy their will to fight.
  • On 27th/28th March 2021, large amounts of Pop and Awe underrated appreciation posts were posted on r/btd6.

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