Bloons Wiki

Welcome to Bloons Wiki!

Please read the policies of Bloons Wiki before making any new edits. If you have any issues, suggestions, or questions, please contact an admin.

Community Events



  • Share your favorite Bloons Wiki page on your favorite social network. (How?)
  • Bloons Wiki would like all images to be categorised accordingly as Category:<<Category Name>> images. Please help by doing so after uploading an image.
  • Bloons Wiki is in the top 5000 list of wikis rated by Wikia Activity Monitor. Thanks to all our contributors and visitors.

READ MORE

Bloons Wiki
Bloons Wiki
Bloons Pop!

Party Crashers is an event in Bloons Pop! introduced in version 6.0. It was first announced in Ninja Kiwi's official Version 6.0 Update Notes.

In each Party Crashers event, six player-organized teams (called Parties) of up to 10 players compete for spaces that appear on a map. A player captures a space if they set a new high score for that space while also beating another Party's on the same space, or setting a score while the space is neutral. Setting a high score always uses a ticket. A space can be held for a maximum of 24 hours after the last recorded high score from a party.

Capturing spaces allows scoring points on individual and Party leaderboards, both local and global.

There are three types of spaces: Regular, Bonus, and Golden. Regular Spaces consist of Hard levels and count the most points toward the leaderboards. Bonus Spaces consist of Extreme and Boss levels and grant free usable Powerups and other passively applying bonuses for the event when held.

General Overview[]

Bonuses[]

  • Extra Boom: All attacks can now pop Black Bloons
  • Molten Lead: All attacks can now pop Lead Bloons
  • Powerful Magic: All attacks can now pop Purple Bloons
  • Icebreaker: All attacks can now pop White Bloons
  • Zebras for All: All attacks can now pop Zebra Bloons
  • Infinite Reach: Play any Space on the entire screen. One use per player per day
  • Attack of Opportunity: Play any unowned Space on the entire screen
  • Double Shot x1: For your next game, gain 2 bonus shots. Refreshes each day
  • Double Shot x2: For your next two games, gain 2 bonus shots. Refreshes each day
  • Long Life Shots: All attacks last for 10% longer than usual
  • Party On: Earn 10% more Party XP on all games
  • Powerful Shots: All attacks can hit 10% more targets before expiring
  • Party Even More: Earn 20% more Party XP on all games.
  • Longer Life Shots: All attacks last for 25% longer than usual
  • Extra Powerful Shots: All attacks can hit 25% more targets before expiring
  • Bonus Score: Add 25 points to all Party Crasher scores
  • Double Bonus Score: Add 50 points to all Party Crasher scores
  • Mega Bonus Score: Add 100 points to all Party Crasher scores
  • Bonus Anti-Bloon: For your next game, get a bonus use of the powerful Anti-Bloon Powerup. Refreshes each day
  • Double Bonus Ballistic: For your next 2 games, get a bonus use of the explosive Ballistic Missile Powerup. Refreshes each day
  • Triple Bonus Ballistic: For your next 3 games, get a rocketing bonus use of the Ballistic Missile Powerup. Refreshes each day
  • Like a Boss: All attacks will do +2 damage to the Behemoth and ZOMG Boss Bloons
  • Soft Shells: All attacks will do +3 damage to Ceramic Bloons
  • More Damage: For your next game, all attacks will do +1 damage to all Bloons. Refreshes each day
  • Even More Damage: For your next 2 games, all attacks will do +1 damage to all Bloons. Refreshes each day
  • Defortification: All attacks will do +2 damage to Fortified Bloons
  • Bonus Insta Mega: One bonus use of the amazing Insta Mega Powerup per day
  • Double Lightning Storm: For your next 2 games, get a bonus use of the shockingly good Lightning Storm Powerup. Refreshes each day
  • Triple Lightning Storm: For your next 3 games, get an electrifying bonus use of the Lightning Storm Powerup. Refreshes each day
  • Double Maelstrom: For your next 2 games, get a bonus use of the swirling Maelstrom Powerup. Refreshes each day
  • Triple Maelstrom: For your next 3 games, get a Bloon-slicing bonus use of the Maelstrom Powerup. Refreshes each day
  • MOAB Specialist: All attacks will do +2 damage to the big white and blue MOAB Bloons
  • Double Monkey Ace: For your next 2 games, get a bonus use of the high-flying Monkey Ace Powerup. Refreshes each day
  • Triple Monkey Ace: For your next 3 games, get a bombastic bonus use of the Monkey Ace Powerup. Refreshes each day
  • Bonus Phoenix: For your next game, get a bonus use of the fire-breathing Phoenix Powerup. Refreshes each day
  • Double Phoenix: For your next 2 games, get a scorching bonus use of the Phoenix Powerup. Refreshes each day
  • Bonus Pop and Awe: For your next game, get a bonus use of the blastastic Pop and Awe Powerup. Refreshes each day
  • Double Pop and Awe: For your next 2 games, get a bonus use of the Bloon-bashing Pop and Awe Powerup. Refreshes each day
  • Double Radar: For your next 2 games, get a bonus use of the camo-revealing Radar Powerup. Refreshes each day
  • Quad Radar: For your next 4 games, get a bonus use of the camo-revealing Radar Powerup. Refreshes each day
  • Extra Shot x2: Gain 1 bonus shot on your next 2 games played. Refreshes each day
  • Extra Shot x3: Gain 1 bonus shot on your next 3 games played. Refreshes each day
  • Extra Shot x4: Gain 1 bonus shot on your next 4 games played. Refreshes each day
  • Bonus Spiked Ball Storm: For your next game, get a bonus use of the crushing Spiked Ball Storm Powerup. Refreshes each day
  • Double Spiked Ball Storm: For your next 2 games, get a bonus use of the screen-smashing Spiked Ball Storm Powerup. Refreshes each day
  • Bonus Super Monkey Storm: For your next game, get a bonus use of the heroic Super Monkey Storm Powerup. Refreshes each day
  • Double Super Monkey Storm: For your next 2 games, get a spectacular bonus use of the Super Monkey Storm Powerup. Refreshes each day
  • Ignore All Hazards: All attacks are immune to the effects of Hazards
  • Ignore All Obstacles: All attacks ignore Obstacles and will pass right through them
  • On Fire - Level 1: Join each game with level 1 mini-Powerups inside the puzzle
  • All On Fire x3: For your first three games, use all On Fire bonuses - mini Powerups, Supermonkey shot, and one Mega shot. Refreshes each day
  • All On Fire x2: For your first two games, use all On Fire bonuses - mini Powerups, Supermonkey shot, and one Mega shot. Refreshes each day
  • On Fire - Level 2: Join each game with mini-Powerups inside the puzzle and a guaranteed Super Monkey shot
  • Dr. Monkey's Shield Remover: All Shields are removed from all Bloons
  • Bounceback Shots x2: For your first two games, all shots will bounce back from the bottom of the puzzle. Refreshes each day
  • Bounceback Shots x3: For your first three games, all shots will bounce back from the bottom of the puzzle. Refreshes each day
  • Bounceback Shots x4: For your first four games, all shots will bounce back from the bottom of the puzzle. Refreshes each day
  • All Seeing Eye: Inspect any Space on the map for Bloon and Bonus details

Strategy[]

Quotes[]

Gallery[]

Party Crashers Introductions[]

Ace and Zed Introduction[]


Mayor Monkey and Patch Introduction[]


Trivia[]