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BTD6

Darts automatically seek out and pop Bloons by themselves.
~ In-game description

Neva-Miss Targeting (also known as Neva-Miss) is the Tier 3 upgrade of Path 3 for the Monkey Ace in Bloons TD 6. Just like the BTD5 counterpart, this upgrade will allow the darts to actively home in on bloons. The difference from the older version, however, is that all darts will always seek at bloons regardless of position. In this way, this optimizes the potential of each dart to hit as many bloons as possible, and therefore practically "never miss".

Darts have 20 base projectile speed and 180 max projectile speed (+50% projectile speed compared to the constantly moving darts from Sharper Darts), and share the same aggressive homing algorithm as Adora. Darts accelerate towards bloons at a rate of 50 units per second if within a 5° cone from targets, decelerate by 20 units per second to sharply turn if targets don't exist beyond a 30° cone, have up to 350 max projectile speed, and last for up to 1s in the air.

This upgrade costs $2,165 on Easy, $2,550 on Medium, $2,755 on Hard, and $3,060 on Impoppable. If this tower is nearby Level 6+ Rosalia's workshop, this upgrade costs $1,950 on Easy, $2,295 on Medium, $2,480 on Hard, and $2,755 on Impoppable.

Description[]

Overview[]

Neva-Miss Targeting targeting some bloons

Neva-Miss Targeting targeting some bloons

Neva-Miss Targeting adds a pair of jet engines with flames protruding out the end to the Monkey Ace's plane. The wings change from red to black, while the body of the plane remains red. The aircraft for Neva-Miss Targeting still keeps its propeller. In the artwork, the monkey's left pupil appears concave down, implying that they are winking at the player.

Ace's darts now will aggressively and rapidly seek out targets, in addition to improved projectile speed and lifespan. Darts always seek out targets no matter where they are, unless there are no available targets on screen.

Targeting Priorities[]

Like all Monkey Aces, Neva-Miss Targeting uses flight patterns as its targeting priority settings. Like its previous upgrade, Centered Path, Neva-Miss Targeting can access the Centered Path targeting option.

  • Circle: Flight pattern becomes a circular path around the runway.
  • Figure Infinite: Flight pattern becomes the shape of the infinite symbol (∞). As the Monkey Ace flies, it will pass its runway during its flight, specifically at each half of the whole flight path.
  • Figure Eight: Flight pattern becomes the shape of the number 8. As the Monkey Ace flies, it will pass its runway during its flight, specifically at each half of the whole flight path.
  • Centered Path: Flight path becomes a large circular path, centered around the center of the map by default. The center of the flight path can be changed manually. Can be accessed by purchasing the Centered Path upgrade, and once upgraded the Ace defaults to this target priority.
  • Wingmonkey: Instead of a fixed flight path, the Monkey Ace will attempt to fly as close to the path as possible, similarly to an Aircraft Carrier Plane. Available only via the Wingmonkey MK.
  • Reverse Flight: Shown by an icon of a reverse aircraft, the Ace will reverse direction of flight. Unlike other target priorities such as Change Hands, there is a cooldown of 5 seconds before being able to reverse flight direction again. It can be coupled with all flight options except Wingmonkey.

Like most Monkey Aces, Centered Path shoots darts in a zone-like fashion while having Path-Based Mobility. Neva-Miss Targeting's darts weakly home at bloons, and generally target First.

Full Popology[]

Statistics[]

Updated as of Version 48.2
Base stats
  • Landing Base has a rectangular footprint of 28x18. "Dummy range" of 22. Upon placement, spawn Monkey Ace as the main tower.
  • Monkey Ace moves in a fixed pathway around its base, flying above all obstacles. Creates Barrage projectile from center of Monkey Ace and targets the first bloon. Automatically generate Homing Dart from the center of the Ace according to its attack cooldown value.
    • Circle: circular loop of 80 radius, center is the runway
    • Figure-Eight: figure-eight loop of (40, 40) radii, center is the runway
    • Figure-Infinite: figure-infinite loop of (40, 40) radii, center is the runway
    • Centered Path: circular loop of 90, center defaults in center of map or any user-set center
  • Neva-Miss Dart:
    • Projectile, sharp type, spray of 8, 1.68s attack cooldown, aggressive homing, 1 damage, 8 pierce. 20 base projectile speed, 350 max projectile speed, acceleration of 50 units per second if detecting bloons within 5° cone, deceleration of 20 units per second if not detecting bloons beyond 30° cone. Projectile lifespan of 1s.
Crosspathing interactions
  • 1-0-3: Neva-Miss Dart attack cooldown reduced from 1.68s to 1.26s.
  • 2-0-3: Neva-Miss Dart projectile count increased from 8 to 12.
  • 0-1-3: Adds passively spawning Pineapple attack.
  • 0-2-3: Gains camo detection, Neva-Miss Dart gains +1 damage to Camo Bloons.
Monkey Knowledge interactions
  • AirforceUpgradesIcon Airforce Upgrades: All T3+ Monkey Aces get +1 pierce.
    • Base pierce increased from 8 to 9.
  • EliteMilitaryTrainingIcon Elite Military Training: All Military Monkeys get a one-off +1000 XP and earn XP in-game 5% faster permanently.
  • AcceleratedAerodartsIcon Accelerated Aerodarts: Darts from Monkey Aces fly faster.
    • Darts fly 50% faster.
  • GunCoolantIcon Gun Coolant: Monkey Aces attack 10% faster.
  • WingmonkeyIcon Wingmonkey: Grants all Monkey Aces with a new target priority that allows it to fly around the screen like the planes from the Aircraft Carrier.
  • MilitaryConscriptionIcon Military Conscription: First military tower costs only ⅔ of the original cost.
    • Monkey Ace base cost from $680, $800, $865, and $960 → $455, $535, $580, and $645 on Easy, Medium, Hard, and Impoppable, respectively.
  • AdvancedLogisticsIcon Advanced Logistics: All Military Monkeys base costs reduced by 5%.
    • Monkey Ace base cost from $680, $800, $865, and $960 → $645, $760, $820, and $910 on Easy, Medium, Hard, and Impoppable, respectively.
      • If Military Conscription is also enabled, the final cost will be $420, $495, $535, and $595.
  • MonkeyEducationIcon Monkey Education: All Monkeys XP earn rate increased by 8%.
  • BetterSellDealsIcon Better Sell Deals: All Monkeys sell for 5% more. Increases sell potency from 70% to 75%.
  • VeteranMonkeyTrainingIcon Veteran Monkey Training: All Monkeys reload time reduced by 3%.

Attack Interactions[]

See also: Attack Interactions/Bloons TD 6/Military
Updated as of Version 42.0
Base attack(s)
  • Dart:
    • Sharp Type (pops Black, White, Purple) Sharp
    • Orbital Spray (8) Orbital Spray (8)
    • Straight Attack Straight Attack
    • Path-Based Mobility (The location at where the projectiles will spawn depend on where the Monkey Ace was when the attack was made. The Monkey Ace always moves in a fixed path based on target priority) Path-Based Mobility
    • Flying Flying

Costs[]

Updated as of Version 51.0. Listed prices exclude external buffs, any sacrifices, and Monkey Knowledge.
[Module | Data] Purchase Sell
Costs Easy Medium Hard Impoppable Easy Medium Hard Impoppable
Upgrade (X-X-3) $2,165 $2,550 $2,755 $3,060 -
Total (0-0-3) $3,735 $4,400 $4,755 $5,280 $2,615 $3,080 $3,329 $3,696
Crosspath (1-0-3) $4,115 $4,850 $5,240 $5,820 $2,881 $3,395 $3,668 $4,074
Crosspath (2-0-3) $4,580 $5,400 $5,835 $6,480 $3,206 $3,780 $4,085 $4,536
Crosspath (0-1-3) $3,905 $4,600 $4,970 $5,520 $2,734 $3,220 $3,479 $3,864
Crosspath (0-2-3) $4,200 $4,950 $5,350 $5,940 $2,940 $3,465 $3,745 $4,158

This upgrade's prices (or included crosspath's prices) are affected by the following MK: MilitaryConscriptionIcon Military Conscription, AdvancedLogisticsIcon Advanced Logistics, BetterSellDealsIcon Better Sell Deals

Strategy[]

Summary[]

The homing power of Neva-Miss Targeting greatly increases the efficiency of each dart, almost guaranteeing that each dart does not waste any damage potential. The sheer amount of projectiles and moderate attack speed makes it a good option for external buffs such as Berserker Brew and Stronger Stimulant, increasing potential popping power even further. Overall, it is a good upgrade all-round on maps where conventional meta early mid-game towers such as 2-0-4 Armor Piercing Darts + Alch or 4-0-2 Bloonjitsu + Alch are less viable, specifically on maps with either lack of water, or overcoming limitations in range or Line of Sight. Note that the homing power of Neva-Miss Targeting isn't foolproof; if necessary, some micromanagement may be required to avoid the projectiles getting blocked by less desirable targets or chasing unnecessary strays.

Tips[]

  • Berserker Brew or Stronger Stimulant improves its overall popping power by a large amount. Neva-Miss benefits greatly from the extra damage, attack speed, and pierce. Even though its darts have plenty of pierce already, this can help increase its overall reliability against mid-game bloons.
  • Due to its global range, pairing this with Berserker Brew or Stronger Stimulant makes a good replacement to other common early mid-game combos (such as 4-0-2 Bloonjitsu + Alch or 2-0-4 Armor Piercing Darts + Alch).
  • 2-0-3 Neva-Miss crosspath is usually better than 0-2-3. This is because the extra attack speed and darts from both Path 1 upgrades (Rapid Fire and Lots More Darts) greatly improves its overall popping power. 0-2-3, however, is still viable if external camo detection is unavailable.
  • Neva-Miss is more receptive to external buffs (especially damage buffs) and is more effective with the Berserker Brew and Stronger Stimulant when compared to these Alchemist buffs on the Spectre. However, Spectre takes more advantage of Overclock, rather than for the Neva-Miss which doesn't have a significant advantage over Spectre for this buff. Regardless, Neva-Miss is far more buffable but still has weaker stats than Spectre as expected.
  • Neva-Miss darts have the homing accuracy and dynamics of Adora; they'll accelerate when approaching bloons and decelerate if not. So, the darts will always guarantee to hit any visible target, even if directly behind the aircraft.

Version History[]

Balance Changes[]

Neva-Miss Targeting has been buffed slightly to make its homing functionality more smart. As a result, it had become a dominant long-range option on Advanced and Expert Maps while having the buffability of a 4-0-1 Bloonjitsu, and only received a price nerf in Version 32.0 as a result. Version 46.0 considerably buffed Neva-Miss's homing algorithm significantly to boost its reliability against fast-moving targets.

8.0
  • BUFF Projectile lifespan increased by 50%
  • BUFF Projectile speed increased by 50%
  • BUFF Increased homing tightness
9.0
  • BUFF No longer performs considerably worse with the Accelerated Aerodarts knowledge active.
14.0
  • Change Global Range tracking no longer stutters unreasonably (darts now only seek after it hits a bloon and hits the closest bloon instead of the first bloon).
23.0
  • BUFF Monkey Ace dart projectile size increased (2 → 3)
  • BUFF Monkey Ace attack cooldown reduced (2.1s → 1.68s). No attack speed changes for 1-0-3 Neva-Miss Targeting.
27.0
Now allows you to find your center. Very zen.
~ Ninja Kiwi, referring to Centered Path
  • BUFF Affected by Centered Path special targeting buff
30.0
More of a straight quality of life, Ace has gained a new special toggle button to allow it to turn back and fly in reverse on any selected flight pattern. [...]
~ Ninja Kiwi, referring to Reverse Flight
  • BUFF Monkey Ace can now toggle flight direction for any pattern.
32.0
Neva-Miss has been generally over performing for quite a cheap T3, increasing price here slightly but not carrying that increase up through higher tiers.
~ Ninja Kiwi
  • NERF Neva-Miss Targeting price increased from $2200 to $2800
40.0
The homing for Neva-miss darts can cause darts to expire just before they are able to loop around and hit their target, which is unsatisfying to see – we like the pattern this attacks with though so allowing a little extra distance before expiration should mostly solve this.
~ Ninja Kiwi
  • BUFF Neva-Miss Targeting projectile distance increased (450 → 600)
41.0
[...] Centered Path these days adds a lot more potential power to Ace than before and we are moving price down into it from Neva-Miss. [...]
~ Ninja Kiwi
  • BUFF Neva-Miss Targeting price reduced from $2800 to $2550
    • Overall price decrease is $0 due to Centered Path increasing by $250.
46.0
As efforts to improve the feeling of top path Buccaneer have gone relatively well, projectile seeking has now been greatly improved for the Bottom path Ace as well.
~ Ninja Kiwi
  • BUFF Neva-Miss Targeting dart seeking improved to match Adora. Now, all shots have tighter homing that can accelerate within close angular proximity to targets, or decelerate if not.
  • NERF [undocumented] Neva-Miss Targeting dart projectile lifespan decreased from 3.33s to 1.5s
46.1
  • NERF [undocumented] Neva-Miss Targeting dart lifespan decreased from 1.5s to 1.0s
    • Note: Ninja Kiwi implemented this change in 46.1 despite documenting it for 46.2.
48.0
[...] Neva-Miss darts max speed and homing acceleration is being increased so the projectiles are less likely to expire before meeting their target unless placement is terrible.
~ Ninja Kiwi
  • BUFF Neva-Miss Targeting projectile max speed increased from 180 to 350. Also affects the Neva-Miss projectiles from Spectre and Flying Fortress
  • BUFF Neva-Miss Targeting projectile acceleration increased from 20 to 50. Also affects the Neva-Miss projectiles from Spectre and Flying Fortress

Bug Fixes and General Changes[]

Extra Notes (Version History)[]

  • Version 44.0 buffed Rosalia's Level 6+ discount from 5% to 10%, which changed the prices of Neva-Miss Targeting when buffed by her:
    • Easy: $2060 → $1950
    • Medium: $2420 → $2295
    • Hard: $2615 → $2480
    • Impoppable: $2905 → $2755

Gallery[]

Official artwork[]

Trivia[]

  • Before Version 8.0 buffs, Neva-Miss Targeting was highly inaccurate, due to the darts having an ineffective homing algorithm.
  • Before Version 46.0 buffs, Neva-Miss Targeting could still miss targets by its lack of sharp turning and early projectile expiry.
  • In the Version 46.0 code, the Neva-Miss Targeting was given the AdoraTrackTargetModel_, which matches Adora's seeking algorithm. It contains parameters for collisionPass, rotation, minimumSpeed, maximumSpeed, acceleration, accelerateInAngle, startDeceleratingIfAngleGreaterThan, and lifespan.