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BTD6

Darts automatically seek out and pop Bloons by themselves.
~ In-game description

Neva-Miss Targeting (also known as Neva-Miss) is the Tier 3 upgrade of Path 3 for the Monkey Ace in Bloons TD 6. Just like the BTD5 counterpart, this upgrade will allow the darts to actively home in on bloons. The difference from the older version, however, is that all darts will always seek at bloons regardless of position. In this way, this optimizes the potential of each dart to hit as many bloons as possible, and therefore practically "never miss". It also increases projectile speed by +50% and lifespan of each dart by +100% (specifically, projectile distance from 300 to 600).

This upgrade costs $2,165 on Easy, $2,550 on Medium, $2,755 on Hard, and $3,060 on Impoppable.

Description[]

Overview[]

Placeholder other

Neva-Miss Targeting targeting some bloons

Neva-Miss Targeting adds a pair of jet engines with flames protruding out the end to the Monkey Ace's plane. The wings change from red to black, while the body of the plane remains red. The aircraft for Neva-Miss Targeting still keeps its propeller. In the artwork, the monkey's left pupil appears concave down, implying that he is winking at the player.

Ace's darts now will aggressively and rapidly seek out targets, in addition to +50% increased projectile speed and +100% lifespan for each dart. Darts always seek out targets no matter where they are, unless there are no available targets on screen.

Targeting Priorities[]

Like all Monkey Aces, Neva-Miss Targeting uses flight patterns as its targeting priority settings. Like its previous upgrade, Centered Path, Neva-Miss Targeting can access the Centered Path targeting option.

  • Circle: Flight pattern becomes a circular path around the runway.
  • Figure Infinite: Flight pattern becomes the shape of the infinite symbol (∞). As the Monkey Ace flies, it will pass its runway during its flight, specifically at each half of the whole flight path.
  • Figure Eight: Flight pattern becomes the shape of the number 8. As the Monkey Ace flies, it will pass its runway during its flight, specifically at each half of the whole flight path.
  • Centered Path: Flight path becomes a large circular path, centered around the center of the map by default. The center of the flight path can be changed manually. Can be accessed by purchasing the Centered Path upgrade, and once upgraded the Ace defaults to this target priority.
  • Wingmonkey: Instead of a fixed flight path, the Monkey Ace will attempt to fly as close to the path as possible, similarly to an Aircraft Carrier Plane. Available only via the Wingmonkey MK.
  • Reverse Flight: Shown by an icon of a reverse aircraft, the Ace will reverse direction of flight. Unlike other target priorities such as Change Hands, there is a cooldown of 5 seconds before being able to reverse flight direction again. It can be coupled with all flight options except Wingmonkey.

Like most Monkey Aces, Centered Path shoots darts in a zone-like fashion while having Path-Based Mobility. Neva-Miss Targeting's darts weakly home at bloons, and generally target First.

Costs[]

Updated as of Version 41.0. Listed prices exclude external buffs, any sacrifices, and Monkey Knowledge.
[Module | Data] Purchase Sell
Costs Easy Medium Hard Impoppable Easy Medium Hard Impoppable
Upgrade (X-X-3) $2,165 $2,550 $2,755 $3,060 -
Total (0-0-3) $3,735 $4,400 $4,755 $5,280 $2,615 $3,080 $3,329 $3,696
Crosspath (1-0-3) $4,285 $5,050 $5,455 $6,060 $3,000 $3,535 $3,819 $4,242
Crosspath (2-0-3) $4,835 $5,700 $6,155 $6,840 $3,385 $3,990 $4,309 $4,788
Crosspath (0-1-3) $3,905 $4,600 $4,970 $5,520 $2,734 $3,220 $3,479 $3,864
Crosspath (0-2-3) $4,200 $4,950 $5,350 $5,940 $2,940 $3,465 $3,745 $4,158

This upgrade's prices (or included crosspath's prices) are affected by the following MK: MilitaryConscriptionIcon Military Conscription, AdvancedLogisticsIcon Advanced Logistics, BetterSellDealsIcon Better Sell Deals

Strategy[]

Summary[]

The homing power of Neva-Miss Targeting greatly increases the efficiency of each dart, almost guaranteeing that each dart does not waste any damage potential. The sheer amount of projectiles and moderate attack speed makes it a good option for Berserker Brew and Stronger Stimulant, increasing potential popping power even further. Overall, it is a good upgrade all-round on maps where conventional meta early mid-game towers such as 2-0-4 Armor Piercing Darts + Alch or 4-0-2 Bloonjitsu + Alch are less viable, specifically on maps with either lack of water, or overcoming limitations in range or Line of Sight.

Tips[]

  • Berserker Brew or Stronger Stimulant improves its overall popping power by a large amount. Neva-Miss benefits greatly from the extra damage, attack speed, and pierce. Even though its darts have plenty of pierce already, this can help increase its overall reliability against mid-game bloons.
  • Due to its global range, pairing this with Berserker Brew or Stronger Stimulant makes a good replacement to other common early mid-game combos (such as 4-0-2 Bloonjitsu + Alch or 2-0-4 Armor Piercing Darts + Alch).
  • 2-0-3 Neva-Miss crosspath is usually better than 0-2-3. This is because the extra attack speed and darts from both Path 1 upgrades (Rapid Fire and Lots More Darts) greatly improves its overall popping power. 0-2-3, however, is still viable if external camo detection is unavailable.
  • The homing algorithm of Neva-Miss Targeting darts are not as aggressive compared to Monkey Sub darts or Ninja Monkey's Seeking Shuriken, but this upgrade is still very advantageous due to its global range.
  • Neva-Miss is overall more accurate than Spectre, and benefits much more from Alchemist buffs than Overclock, which would be much more beneficial for Spectre. It is recommended to only upgrade to Spectre once sufficient support towers are bought as backup.

Version History[]

Balance Changes[]

Neva-Miss Targeting has been buffed slightly to make its homing functionality more smart. As a result, it had become a dominant long-range option on Advanced and Expert Maps while having the buffability of a 4-0-1 Bloonjitsu, and only received a price nerf in Version 32.0 as a result.

8.0
  • BUFF Projectile lifespan increased by 50%
  • BUFF Projectile speed increased by 50%
  • BUFF Increased homing tightness
9.0
  • BUFF No longer performs considerably worse with the Accelerated Aerodarts knowledge active.
14.0
  • Change Global Range tracking no longer stutters unreasonably (darts now only seek after it hits a bloon and hits the closest bloon instead of the first bloon).
23.0
  • BUFF Monkey Ace dart projectile size increased (2 → 3)
  • BUFF Monkey Ace attack cooldown reduced (2.1s → 1.68s). No attack speed changes for 1-0-3 Neva-Miss Targeting.
27.0
Now allows you to find your center. Very zen.
~ Ninja Kiwi, referring to Centered Path
  • BUFF Affected by Centered Path special targeting buff
30.0
More of a straight quality of life, Ace has gained a new special toggle button to allow it to turn back and fly in reverse on any selected flight pattern. [...]
~ Ninja Kiwi, referring to Reverse Flight
  • BUFF Monkey Ace can now toggle flight direction for any pattern.
32.0
Neva-Miss has been generally over performing for quite a cheap T3, increasing price here slightly but not carrying that increase up through higher tiers.
~ Ninja Kiwi
  • NERF Neva-Miss Targeting price increased from $2200 → $2800
40.0
The homing for Neva-miss darts can cause darts to expire just before they are able to loop around and hit their target, which is unsatisfying to see – we like the pattern this attacks with though so allowing a little extra distance before expiration should mostly solve this.
~ Ninja Kiwi
  • BUFF Neva-Miss Targeting projectile distance increased (450 → 600)
41.0
[...] Centered Path these days adds a lot more potential power to Ace than before and we are moving price down into it from Neva-Miss. [...]
~ Ninja Kiwi
  • BUFF Neva-Miss Targeting price reduced from $2800 to $2550
    • Overall price decrease is $0 due to Centered Path increasing by $250.

Gallery[]

Official artwork[]

Trivia[]

  • Before Version 8.0 buffs, Neva-Miss Targeting was highly inaccurate, due to the darts having an ineffective homing algorithm.
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