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{{Infobox Track |
{{Infobox Track |
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|name = Moon Landing |
|name = Moon Landing |
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− | |image = |
+ | |image = MoonLanding No UI.png |
|Debut = [[Bloons Tower Defense 6|Bloons TD 6]] |
|Debut = [[Bloons Tower Defense 6|Bloons TD 6]] |
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|Appearances = [[Bloons Tower Defense 6|Bloons TD 6]] |
|Appearances = [[Bloons Tower Defense 6|Bloons TD 6]] |
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|Exits = 1 |
|Exits = 1 |
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|Water? = No |
|Water? = No |
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+ | |Removable Object? = No |
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− | |caption = A view of the track. |
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+ | |Highground? = No |
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− | |imagewidth = 255px |
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+ | |Sight Line Blocker? = Yes |
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⚫ | |||
+ | |Music = Tribes and Tribulations |
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⚫ | |||
__TOC__ |
__TOC__ |
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==Overview== |
==Overview== |
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− | This track takes place on the moon. |
+ | This track takes place on the moon. However, moon-based gravity does not apply on this map, so the map will still act like normal maps. |
− | Bloons enter from the bottom, travel around the center and inner perimeters of each of the 3 giant craters. All of the craters block the view for many towers, especially Sniper Monkeys, making towers such as Mortar Monkeys and Heli Pilots ideal towers for countering this problem. Inside the big craters is a |
+ | Bloons enter from the bottom, travel around the center and inner perimeters of each of the 3 giant craters. All of the craters block the view for many towers, especially Sniper Monkeys, making towers such as Mortar Monkeys and Heli Pilots ideal towers for countering this problem. Inside the big craters is a spiral representing the path for Bloons to move on. The craters are connected by quakelines and lead to the exit. The 3rd one also has a blue flag with a logo (which resembles NASA's logo but with a banana instead). Beside the large craters, there's also 8 small ones (top left have 2, bottom right and bottom left have 3 each), and meteors will fly across the screen. |
==Rewards== |
==Rewards== |
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B0195B8C-1DE3-4F78-8093-9C4D9631FE9C.png|Elite Sniper at the back, with Maim MOABs at front |
B0195B8C-1DE3-4F78-8093-9C4D9631FE9C.png|Elite Sniper at the back, with Maim MOABs at front |
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BDE8609D-7881-4793-833D-CDDF2273BE3F.png|Ultra Juggernaut on the map |
BDE8609D-7881-4793-833D-CDDF2273BE3F.png|Ultra Juggernaut on the map |
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+ | 73B26AEC-7277-4F42-84C0-91C2708EE355.png|Some Ceramics surrounding the inside of a crater |
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</gallery> |
</gallery> |
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==Trivia== |
==Trivia== |
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− | *This map is the fourth new Intermediate map to be released. |
+ | *This map is the fourth new Intermediate map to be released to BTD6. |
+ | *Due to the shape of the map, this map is likely designed to optimize the Mortar Monkey. |
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{{Tracks}} |
{{Tracks}} |
Revision as of 23:49, 21 May 2020
Moon Landing is a Intermediate Map in Bloons TD 6. It was first released on the Version 6.0 update, along with the Expert Map Quad and the Mortar Monkey.
Overview
This track takes place on the moon. However, moon-based gravity does not apply on this map, so the map will still act like normal maps.
Bloons enter from the bottom, travel around the center and inner perimeters of each of the 3 giant craters. All of the craters block the view for many towers, especially Sniper Monkeys, making towers such as Mortar Monkeys and Heli Pilots ideal towers for countering this problem. Inside the big craters is a spiral representing the path for Bloons to move on. The craters are connected by quakelines and lead to the exit. The 3rd one also has a blue flag with a logo (which resembles NASA's logo but with a banana instead). Beside the large craters, there's also 8 small ones (top left have 2, bottom right and bottom left have 3 each), and meteors will fly across the screen.
Rewards
Strategies
- Main article: Moon Landing/Strategies
Gallery
Trivia
- This map is the fourth new Intermediate map to be released to BTD6.
- Due to the shape of the map, this map is likely designed to optimize the Mortar Monkey.