- For the tower in Bloons TD 3 and Bloons TD 4, see Monkey Beacon (Tower).
- For the Unit Building in Bloons Monkey City, see Monkey Village (BMC).
“ | Hub of Monkey industry, has a number of different benefits to aid all of your Monkeys. Increases range of all Monkeys in its radius by 10%. | ” |
~ Bloons TD 6 description |
Monkey Village (BTD5) is a tower that helps nearby towers, replacing the Monkey Beacon from previous games.
In BTD5, it lowers the price of all towers and their upgrade prices by 10% as long as the tower is within range of the Monkey Village. This tower was only a support tower and did not attack until it was updated on 22 March 2012 with a new upgrade - High Energy Beacon. The Monkey Village can give the player a good advantage if it's combined with expensive towers such as the Super Monkey. The effects of Villages do not stack if a tower is within the radius of multiple villages of the same path.
Game appearances[]
Monkey Village makes up to 7 appearances:
Tower Costs[]
Game | Easy | Medium | Hard | Impoppable |
---|---|---|---|---|
Bloons TD 5 | $1,360 | $1,600 | $1,730 | - |
Bloons TD 5 Mobile | $1,360 | $1,600 | $1,730 | $1,920 |
Bloons TD Battles | $1,250 | |||
Bloons TD Battles Mobile | $1,250 | |||
Bloons Monkey City | $1,600 | |||
Bloons Monkey City Mobile | $1,600 |
Upgrades[]
Bloons TD 5[]
These are the upgrades for the Monkey Village in Bloons TD 5.
Path 1[]
Monkey Beacon COST: $425 / $500 / $540 / $600 UNLOCK: TBA XP | ||
Description: Increases attack range of all towers within Monkey Village radius by 15%.
Effect: Self-explanatory |
Jungle Drums COST: $1,275 / $1,500 / $1,620 / $1,800 UNLOCK: TBA XP | ||
Description: Inspire nearby towers to attack faster, increasing attack rate by 15%.
Effect: Self-explanatory |
Monkey Town COST: $8,500 / $10,000 / $10,800 / $12,000 UNLOCK: TBA XP | ||
Description: All bloons popped by towers within the radius of the Monkey Town get 50% more cash per pop.
Effect: Also increases town range by 12% (273px vs. 244). Stacks with Radar Scanner for 25% (304px) |
High Energy Beacon COST: $10,200 / $12,000 / $12,960 / $14,400 UNLOCK: TBA XP | ||
Description: All nearby towers with Abilities have their cooldowns reduced by 20% (50% on iOS) and adds a powerful energy beam attack.
Effect: Also increases town range by 25% (304px vs. 244). Stacks with Radar Scanner for a 37% increased range (334px vs. 244). |
Path 2[]
Monkey Fort COST: $765 / $900 / $970 / $1,080 UNLOCK: TBA XP | ||
Description: Increases the popping power of all nearby towers by 1.
Effect: Increases pierce of all nearby towers by 1. |
Radar Scanner COST: $1,700 / $2,000 / $2,160 / $2,400 UNLOCK: TBA XP | ||
Description: Allows all towers within its radius to be able to detect and target camo bloons.
Effect: Also effects towers in a 12% wider radius (274px vs. 244px). Stacks with the Path 1 upgrades |
Monkey Intelligence Bureau COST: $3,655 / $4,300 / $4,645 / $5,160 UNLOCK: TBA XP | ||
Description: Grants special bloon popping knowledge to all nearby towers, allowing them to pop all bloon types.
Effect: Also effects towers in a 25% wider radius (305px vs. 244px) |
M.I.B. Call to Arms COST: $20,400 / $24,000 / $25,920 / $28,800 UNLOCK: TBA XP | ||
Description: Ability: Doubles the attack speed and popping power of all nearby towers for 10 seconds.
Effect: Also effects towers in a 28% wider radius (313px vs. 244px) |
Total Costs[]
Differences Between BTD5 Flash and BTD5 Mobile[]
The Monkey Village has more differences between its Flash and Mobile counterparts compared to other towers. Compared to BTD 5 Flash, the BTD 5 Mobile version has the following:
If 2 Monkey Villages are under the influence of each others' radii and one of them is sold, the remaining village will retain the 10% price reductions to its upgrades.
Monkey Fort now duplicates explosive projectiles and several other types of projectiles. Examples of following projectiles affected are: Glue Splatter, Cannon Ship bombs, Flash Bombs, Glaive Ricochet, Hydra Rocket Pods, Apprentice Fireball, Spectre bombs, Apache Dartship rockets, MOAB Assassin missiles
Radar Scanner allows Blade Maelstrom and Arctic Wind to pop and slow down Camo Bloons respectively.
High Energy Beacon reduces ability cooldowns by 50% instead of 20%.
Monkey Beacon can influence other Villages' radii. This cannot stack, however.
Radar Scanner no longer adds extra range to the Village itself. However, Monkey Intelligence Bureau, MIB Call to Arms, Monkey Town, and High Energy Beacon still retain the extra range bonus.
The Monkey Intelligence Bureau unintentionally does not grant Ice Towers the ability to freeze White Bloons and Zebra Bloons, though they can still pop them with Snap Freeze, effectively ruining the tower's late-game viability without said upgrade.
Version History (Bloons TD Battles Mobile)[]
The Monkey Village is one of the least used towers throughout Bloons TD Battles Mobile, with only 2 notable strategies that used it (Boomerang-COBRA-Village and Dartling-Farm-Village), and both popular strategies are falling out of use, probably due to the nerf to the Monkey Fort. This is because it's too expensive for what benefits it gives.
For starters, giving towers a range bonus is not as useful compared to BTD5 or BMC due to how the tracks in Battles are laid out. 15% faster attack speed can be somewhat useful but due to how expensive it is (2/0 village costs $3050) it's generally not worth it. Monkey Town is only useful if you rely on Bloon Income and as stated before, is simply just not worth the amount of money you're investing (one would only be able to realistically afford it in the late game). High Energy Beacon is the only upgrade that allows the Monkey Village to attack Bloons, but it costs a whopping $22050 ($24400 with path 2 upgrades) and by the time a player can afford to buy it, they'll generally be able to afford more viable options to defend bloons compared to the 4/x village.
As for the right side upgrades Monkey Fort used to be good for helping out with defending rushes due to how the mechanics of it worked (duplicating projectiles such as Hydra Rocket Pods or Glaive Riccochet drastically increased their effectiveness), but since Version 4.3.1, more and more towers began to stop duplicating projectiles. While Radar Scanner is arguably the most reliable way to grant towers camo detection, it's outclassed by the x/3 Mortar Tower as the latter is cheaper (0/3 Mortar costs $2250 while a 0/2 village costs $3600) and can attack bloons. Additionally, most of the towers in Battles can already detect camo bloons by themselves without the need for the x/2 village, with a few exceptions such as the Tack Shooter, Ice Tower, Bomb Tower, and Glue Gunner (it should be noted that said towers are generally not the most popular ones). For the Monkey Intelligence Bureau, again most towers in the game can already handle most types of bloons by themselves without the need for the x/3 village, so once again it's not worth it (the Super Monkey may be an exception to this but it's way too expensive to be put to good use in the early game, unless in Bananza Mode). Lastly, the MIB Call to Arms ability is useful, but like most of the upgrades for the village it's very expensive ($27600, $29400 with path 1 upgrades) so like the Monkey Town and High Energy Beacon players would only be able to afford this in very late game (beyond round 32).
Overall, because of its weaknesses, many of the game updates have buffed the Monkey Village, albeit not enough to increase its popularity by much.
- 3.7
MIB Call to Arms price decreased ($24000 → $20000).
- 3.9
Tower price decreased ($1600 → $1500).
Radar Scanner price decreased ($2000 → $1750).
- 4.3.1
“ | The Monkey Village rarely gets an outing in the higher arenas and we tend to only see it in certain Club rulesets. We've lowered a whole bunch of prices across the board to make it a little less of a commitment for players to place and upgrade. As well as that, the MIB ability has been changed so that it no longer stacks. We found that it was easy to exploit and simply too powerful! | ” |
~ "BTD Battles Update 4.3.1 Balance Changes" |
Tower price decreased ($1500 → $1250).
MIB Call to Arms no longer stacks.
Jungle Drums price decreased ($1500 → $1300).
Monkey Fort price decreased ($900 → $600).
Monkey Fort no longer causes Glaive Ricochet to spawn multiple glaives; only one Glaive is thrown at a time per tower.
Monkey Intelligence Bureau price decreased ($4300 → $4000).
- 4.9
“ | Again, the Monkey Town upgrade felt overpriced for what you get, so we've dropped the cost to help make that choice between the two upgrade paths that bit more difficult! | ” |
~ "BTD Battles Update 4.9 Balance Changes" |
Monkey Town price decreased ($10000 → $7000).
Monkey Fort no longer duplicates Flash Bombs, Cannon Ship bombs, or Glue Gunner projectiles.
- 6.0
Monkey Fort no longer duplicates BADS ability rockets.
- 6.0.1
Monkey Villages that are range-boosted now will actually affect towers within its new range.
Monkey Fort no longer duplicates Hydra Rocket Pods or BADS main rockets.
- 6.11
Monkey Intelligence Bureau price decreased ($4000 → $3500)
MIB Call to Arms price increased ($20000 → $20500)
Energy Beacon cooldown reduced (50% → 30%)
Energy Beacon deals 2x damage.
Monkey Fort and MIB Call To Arms no longer duplicates the following projectiles: Apache Dartship missiles, Apprentice fireballs, MOAB Assassin ability, Spectre bombs.
- 6.13
Radar Scanner price decreased ($1750 -> $1600)
- 6.14
MIB price decreased ($3500 -> $3000)
MIB Call To Arms price increased ($20,500 -> $21,000)
- 6.18
Monkey Fort and MIB Call To Arms no longer give more pierce to Ice Shards projectiles
Quotes[]
“ | Monkey Villages provide valuable improvements to nearby towers. Helpful later in the game and to fend off MvM attacks. Powerful upgrades include: Monkey Fort, Jungle Drums, Radar Scanner. | ” |
~ BMC Flash description |
Gallery[]
Trivia[]
- The upgrade discount is applied before the difficulty modifier and then rounded to the nearest $5. For instance, the Dart Monkey's Long Range Darts upgrade on Easy is NOT 75 times .9 = 63.75, rounded to 65 as you'd expect, but calculated thus: 90 times .9 is 81, times .85 is 68.85, which is then rounded to 70. However, it would seem the costs in older versions of Bloons TD 5 and the Flash version of Bloons Monkey City are rounded to the nearest whole number. Hence, the discount stacks multiplicatively.
- As long as the entire cost of all of the towers and/or upgrades that are in the range of the village is higher in monetary value than $16000, then the players save more money buying the village first, then the upgrades compared to buying the upgrades without a Village.
- If this tower is placed near a Bloonberry Bush it will unintentionally reset the number of spikes it has.
- The image for the Monkey Village (BTD5) on the Tower Select screen shows the Monkey Village with the Jungle Drums upgrade, although it is not immediately given with the tower.
- You can save money on a purchase use by placing 0/0 village next to a tower you are going to upgrade and then sell the village after you got the upgrade. In BTD battles mobile, you lose $250 when placing and selling a village. This means spending $2500 and then selling it will make you not lose any money. So when making a purchase greater than $2500, you should place a 0/0 village next to it and sell it afterward.
- Upgrading Radar Scanner, High Energy Beacon, Monkey Intelligence Bureau (M.I.B), Monkey Town, and M.I.B Call to Arms will increase the Monkey Village's Effect Radius.
- In the iOS version, Radar Scanner had a visual bug where buying the upgrade did not change the Village's range. This was eventually fixed.
- In the Special Mission Protect Monkey Town, the Monkey Town cannot be sacrificed by the Temple of the Monkey God, just like the Wizard Lord.
- This tower was updated, with Monkey Town becoming the 3rd upgrade of the first path (replacing Energy Beacon) and High Energy Beacon replacing where Monkey Town used to be (4th upgrade of the first path).
- The High Energy Beacon upgrade is the only upgrade that lets the Monkey Village attack.
- In BTD3 and BTD4, it was simply called a "Monkey Beacon". In BTD5, the Monkey Beacon is an upgrade for this tower instead.
- In BTD5, the Radar Scanner allows camo detection for all towers, and this upgrade looks like the Sonar Beacon in BTD4. However, Radar Scanner also increases range, while the Sonar Beacon doesn't.
- The High-Energy beacon "eye" is a homage to the Eye of Sauron In The Lord of the Rings.
- If Monkey Village is upgraded to 2-3 or 2-4, the jungle drums' music is represented with musical notes, specifically quavers (eighth-notes).
- If Monkey Village is upgraded to 3-2 or 4-2 , the radar is represented by green pulsating waves.
- The 3rd and 4th upgrades on Path 2 change the Monkey Village to a modern building.
- Placing two Monkey Villages within each other's range will decrease the upgrade costs of both towers. Oddly, in at least the iOS version, the lowered prices will be retained even when one is sold unless the player saves and quit. This is not true for any other tower. A good strategy would be to place a first Monkey Village close to the desired position of the second Monkey Village. After the second Monkey Village is placed, the first can be sold.
- A High Energy Beacon does 2 or 3 damage, also to MOAB-Class Bloons. It can destroy a MOAB and a B.F.B. with Bigger Beacons*.
- (*Bigger Beacons is a premium item and must be bought in the store in-game)
- After extensive testing, it has been shown that the High Energy Beacon reduces tower ability cooldowns by 50% on Bloons TD5 iOS, despite what the description says.
- In Bloons Monkey City, this can also stack with the favored tower, but it will make the price of the tower topsy-turvy.
- The Monkey Intelligence Bureau and the M.I.B Call to Arms upgrades look alike, but the upgrade screen for M.I.B Call To Arms has a yellow glow around it.
- Using a premium upgrade like Monkey Tycoon or the Monkey Lab upgrade Sell Price means that it might be beneficial to sell towers placed earlier in the game and replace them to receive the Monkey Village's price reduction.
- Even though the Monkey Village is one of the towers that are available upon starting a new city in Bloons Monkey City, none of its upgrades can be researched until reaching City Level 3, despite the fact that the Monkey Town Hall is always built when the city is first created. This was likely used to prevent some players from leveling up quickly early on.
- It is possible to lower the cost of tower upgrades by placing a Monkey Village beside the tower then selling the village immediately. Selling the village will cost $320. As long as the upgrade costs more than $3200, doing this will still net a lower upgrade cost.
- However, the influence of each other and to other towers does not stack, except Monkey Fort's extra pierce granting.[Verify]
- However, they do not grant camo detection to each other.
- Super Monkeys and Monkey Villages have the same footprint size.
- An overclocked Village will provide a much larger range. However, the effect radius will not actually increase, so the only beneficial way this could be used is if you overclock a 4/x Village to allow it to attack bloons on a part of the track it could not previously reach.
- Monkey Village's High Energy Beacon upgrade in BTD5 takes a similar role as a shift to an offensive tower in BTD6 with its Primary Expertise upgrade.
- In German, the Monkey Village is called "Affendorf".
- In BTD lore it is confirmed that the monkey village has a government when upgraded MIB path.
- According to Ninja Kiwi's 28th April 2023 blog, Monkey Villages are more like pop-up villages that are temporary constructed, when compared to the villages in the city which are "sturdier and are built to last".
Specific to BTD5[]
TBA
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