Monkey Meadow is a Beginner Map in Bloons TD 6. It was one of 9 Beginner Maps, and one of the 21 original maps introduced on initial release.
Ever since the game's release until Version 39.0, Monkey Meadow, Tree Stump, and Town Center were the first three maps to be always shown in the maps menu in chronological order. Since Version 39.0, the order of the pinned maps was changed to the following order: Monkey Meadow, In the Loop, latest Beginner Map, Tree Stump, Town Center, second-latest Beginner Map.
Monkey Meadow returns in Bloons Card Storm as one of four maps in the First Look beta test. It is the only map to have no special gimmicks.
Overview[]
Monkey Meadow is a calm and vibrant meadow surrounded by trees and other foliage at all four corners of the screen. This is Bloons TD 6's first track, thus being fairly simple (even though Town Center is the first map the player plays in the tutorial).
There's a rising slope in the top-right corner, made up of green grass that surrounds the bloon's path and most of the map's free space, dotted and decorated by 135 small white, 18 small yellow flowers, 2 stones and a pebble scattered around the field. Surrounding the map on all but the bottom left corner of the screen are several trees and other foliage, which serve as Line of Sight Blockers but may only impact gameplay by poorly placed Snipers and Dartling Gunners as well as Spike-o-pults, Juggernauts, Ultra-Juggernauts, the Apex Plasma Master, and Crushing Sentries from Sentry Experts shooting at corners.
Bloons enter from the left and follow their path, which is a nicely paved gray stone pathway using 62 big rocks and smaller pebbles under them as pavement consisting of exclusively straight lines and eleven 90° turns creating two intersections and two loops, until they exit at the bottom.
Leakage[]
The following table will list the approximate time it takes for each bloon type to leak on Medium Difficulty without fast-forwarding.
|
Time |
---|---|
Red Bloon | 33 seconds |
Lead Bloon | |
MOAB | |
Blue Bloon | 24 seconds |
Green Bloon | 18.5 seconds |
Black Bloon | |
Zebra Bloon | |
Yellow Bloon | 10.5 seconds |
Pink Bloon | 9.5 seconds |
Purple Bloon | 11 seconds |
White Bloon | 17 seconds |
Rainbow Bloon | 15 seconds |
Ceramic Bloon | 13.5 seconds |
BFB | 153.5 seconds |
ZOMG | 205 seconds |
BAD | |
DDT | 13.5 seconds |
Strategy[]
- Main article: Monkey Meadow/Strategies
Feel free to replace the "TBA" with some basic strategies that optimize the given map |
Summary[]
Monkey Meadow is an long map with ample space for close-ranged towers like Sauda, larger towers like Banana Farms or the Monkey Ace, but no space for water towers. Most towers are viable on this map.
Tips[]
- Take advantage of the large loops and central coverage near each of the central corners and intersections. Use monkeys like the Ice Monkey, the Tack Shooter, or Mortars to accomplish this.
- There is a comfortable exit to place a Perma-Spike set on Smart near the end of the map without consuming its spikes on passing larger blimps.
- Prince of Darkness has a variety of excellent central locations that cover areas where the majority of defense will attack and additionally provide exit protection.
- Most spaces for Farms are available outside of areas with lanes.
Rewards[]
Gallery[]
Trivia[]
- Its green grass and gray stone pathway may be a slight callback to the original Bloons TD and Bloons TD 2 Medium Track.
- Green Leaves are constantly floating over the screen and an occasional butterfly might fly by.
- It is one of 12 tracks without any removable obstacles, of which nine are Beginner Tracks.
- This track was the only track to play "Sunshine Serenade" as the background music prior to the release of Bazaar on Version 18.0. Cubism also plays Sunshine Serenade as of Version 18.0, although it may have also played since Version 17.1, but this isn't confirmed as of yet.
- According to Ninja Kiwi's May 7th 2021 blog, almost approximately ~575,000 players have beaten Monkey Meadows CHIMPS. Logs CHIMPS sits on second, at almost 400,000 players.