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For other uses of "Lab", see Lab (disambiguation).
Lab upgrades provide a boost in the battlefield every time you play! To fund your research, you need Tokens which you gain by beating tracks and Special Missions. The lab displays how many Tokens are required for the next upgrade. Tap each upgrade to learn its benefits.
~ In-game description
Monkey Lab

The Monkey Lab

The Monkey Lab is a game mechanic in Bloons TD 5 Mobile, Bloons TD 5 Steam, and Bloons TD 5 Console. It is an enhancement system that allows the player to unlock permanent upgrades by spending TokenTokens.

The Monkey Lab does not exist in the Flash version.

Overview[]

Categories[]

The Monkey Lab has seven different categories, each of which can be upgraded to enhance certain aspects of the player's towers or the game itself. Some of these are replacements for Premium Upgrades from the Flash version, while others are unique to this version.

Category Description Notes
BTD5M-PoppingPower-Icon
Popping Power
Grants a <x>% increase to the popping power of every offensive tower and agent you deploy. Despite what the description implies, this does not directly increase pierce. Instead, the given percentage is the chance for each projectile to have double pierce.
BTD5M-AttackSpeed-Icon
Attack Speed
Grants a <x>% increase to the attack speed of every offensive tower and agent you deploy. Actually reduces the cooldown of all towers' attacks by its given percentage. Has no effect on the "fire delay" of towers' attacks, meaning the buff has less of an effect on towers whose attacks have a long wind-up period.
BTD5M-StartingCash-Icon
Starting Cash
Grants a bonus $<x> starting cash in every regular game you play. Does not apply on Deflation.
BTD5M-StartingLives-Icon
Starting Lives
Grants a bonus <x> starting lives in every regular game you play. Does not apply on Impoppable or Covert Pops.
Replaces Triple Lives from the Flash version.
BTD5M-SellPrice-Icon
Sell Price
Increases the amount of cash redeemed by selling towers to <x>% of amount spent. Replaces Monkey Tycoon from the Flash version, though unlike Monkey Tycoon, this does not give a full return on investment even at the maximum level.
BTD5M-BBS-Icon
Big Bloon Sabotage
Reduces by <x>% the number of hit points of every MOAB, BFB, and ZOMG. Due to a bug, enabling this also disables the extra health granted to MOAB-Class Bloons on Impoppable.
Replaces Big Bloon Sabotage from the Flash version.
BTD5M-AbilityCooldown-Icon
Ability Cooldown
Reduces by <x>% the cool down time of your Activated Abilities. Replaces Hotter Cooldown from the Flash version.

Upgrades[]

Each category has 13 levels of upgrades, with the effects of each category scaling with its current level. Each upgrade costs a certain number of Tokens, which increases significantly with each level. It costs a total of Token2,236 to unlock all upgrades for all categories.

By default, each Monkey Lab category can only be upgraded up to level 8. Levels 9 to 13 each require the player to unlock a corresponding Mastery Mode category before they can be upgraded to.

Level Mastery required
9 Beginner Mastery
10 Intermediate Mastery
11 Advanced Mastery
  • Unlock Intermediate Mastery
  • Earn all medals on 14 Advanced tracks (Ten medal is not required)
12 Expert Mastery
  • Unlock Advanced Mastery
  • Earn all medals on 9 Expert tracks (Ten medal is not required)
13 Extreme Mastery
  • Unlock Expert Mastery
  • Earn all medals on 3 Extreme tracks (Ten medal is not required)

List of Monkey Lab upgrades[]

Popping Power
Level Amount TokenCost Total cost
1 2% 2 2
2 4% 3 5
3 6% 4 9
4 8% 7 16
5 10% 8 24
6 12% 10 34
7 15% 16 50
8 20% 28 78
9 24% 35 113
10 28% 40 153
11 32% 45 198
12 36% 50 248
13 40% 60 308
Attack Speed
Level Amount TokenCost Total cost
1 2% 2 2
2 3% 3 5
3 4% 4 9
4 5% 5 14
5 7% 10 24
6 9% 12 36
7 12% 18 54
8 15% 25 79
9 18% 32 111
10 20% 40 151
11 22% 45 196
12 24% 50 246
13 26% 60 306
Starting Cash
Level Amount TokenCost Total cost
1 $10 1 1
2 $20 2 3
3 $40 4 7
4 $60 5 12
5 $90 10 22
6 $120 12 34
7 $160 20 54
8 $200 25 79
9 $240 32 111
10 $280 40 151
11 $320 45 196
12 $360 50 246
13 $400 60 306
Starting Lives
Level Amount TokenCost Total cost
1 10 1 1
2 20 2 3
3 40 4 7
4 60 5 12
5 90 10 22
6 120 12 34
7 160 20 54
8 200 25 79
9 240 32 111
10 280 40 151
11 320 45 196
12 360 50 246
13 400 60 306
Sell Price
Level Amount TokenCost Total cost
1 82% 2 2
2 83% 2 4
3 85% 5 9
4 87% 6 15
5 89% 8 23
6 91% 12 35
7 93% 20 55
8 95% 25 80
9 96% 32 112
10 97% 40 152
11 98% 45 197
12 98.5% 50 247
13 99% 60 307
Big Bloon Sabotage
Level Amount TokenCost Total cost
1 2% 2 2
2 4% 3 5
3 6% 4 9
4 8% 5 14
5 10% 7 21
6 12% 10 31
7 15% 27 58
8 20% 35 93
9 22% 40 133
10 24% 45 178
11 26% 50 228
12 28% 60 288
13 30% 70 358
Ability Cooldown
Level Amount TokenCost Total cost
1 2% 1 1
2 4% 2 3
3 6% 3 6
4 8% 5 11
5 10% 7 18
6 12% 10 28
7 15% 17 45
8 20% 35 80
9 22% 40 120
10 24% 45 165
11 26% 50 215
12 28% 60 275
13 30% 70 345


Strategy[]

Gallery[]

Trivia[]

  • Attack Speed costs the fewest Tokens to fully upgrade, at 306, while Big Bloon Sabotage costs the most Tokens to fully upgrade, at 358.
  • There is an unused building in the Flash version of Bloons Monkey City called the Monkey Lab. As it has no functionality, graphics, or description, it is unknown if it was related to this Monkey Lab or not.

See also[]

References[]

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