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For the type of terrain in which bloons travel on, see Track.

Please see the discussion page on uploading track pictures.

In the BTD series, maps (also referred as tracks) are environments containing paths in which Bloons travel on. There are many tracks to choose from, with the difficulty of each determined by factors including but not limited to the number of Bloon entrances, number of paths and the length of these paths. Most tracks did not have a specific name until Bloons TD 4.

As of July 2024, there are more than 300 maps throughout the pre-BTD6 game series, and 74 maps as of Version 43 in Bloons TD 6.

Overview[]

Maps generally consist of land for towers to be placed on and at least one path (also referred to as a "track" or "lane") for the Bloons to follow. Starting in Bloons TD 4, maps can also have water, on which only a select number of towers can be placed without freezing it. Most maps consist mainly of land and unplaceable land, though some, such as Archipelago, Challenger Deep, and Spice Islands, consist mostly of water.

In the Bloons TD Battles series, maps are split into two symmetrical halves, with each player defending one half by placing towers and attacking the other by sending Bloons. Maps can either have translational symmetry (i.e. Inflection), rotational symmetry (i.e. Bloontonium Mine), or bilateral symmetry (i.e. Hydro Dam), with the latter being the most common.

The term "map" is generally preferred over "track" starting in Bloons TD 6, both by in-game descriptive text and by the community, as it reduces ambiguity when referring to either the map itself or the path. However, later titles still refer to maps as "tracks" on occasion, such as in the descriptions for each difficulty in BTD6.

Bloons TD 1 Track[]

BTD1 Track full

The only track of BTD1.

In the original Bloons Tower Defense, there is only one track and no selection of difficulty. The Bloons come from the left and go up to the top. The Bloons are also very off-centered in BTD1.

The track is the very first track in the Bloons TD series. The terrain is grassy; the grey paths look like stones. There are no trees or water.

Bloons TD 2 Tracks[]

In Bloons TD 2, there are 3 tracks rather than 1, with each track level determining the difficulty.

Easy Track[]

The Easy Track in Bloons TD 2 is, as its name suggests, relatively easier than the others. Bloons appear from the left and exit at the bottom, on white paths.

Medium Track[]

The Medium Track has the same terrain as the BTD1 track, being grassy and having same color of paths. It is slightly shorter than the Easy track. Bloons start from the top and exit at the bottom.

Hard Track[]

The Hard Track is the most difficult of the three tracks, with two intersecting paths. It is most likely located in a desert; the paths are brown.

Bloons TD 3 Tracks[]

There are 8 tracks in BTD3. The final four tracks are only available if the game is played on the Ninja Kiwi website or the Ninja Kiwi Archive.

The following 9 tracks are only available in the iOS version of BTD3.

The following 9 tracks are only available in the DSi version of BTD3.

The following 9 tracks are only available in the PSN version of BTD3.


Bloons TD 4 Tracks[]

In BTD4, there are 9 default tracks and 7 premium tracks.

Premium tracks[]


Bloons TD 4 Expansion Tracks[]

The Expansion offers 4 new tracks alongside the 7 premium tracks from BTD4:


Bloons TD 4 Mobile Tracks[]

There are 27 tracks and 5 Extreme tracks in BTD4 Mobile: (Listed in order of difficulty, not order as seen in-game)

Beginner Tracks

Intermediate Tracks

Advanced Tracks

Expert Tracks

Extreme Tracks

Bloons TD 5 Flash Tracks[]

In BTD5, there are 63 tracks, with Alpine Lake, Haunted Swamp, Cash Money and Spider Map exclusive to Co-op Mode. The Steam (and mobile?) editions have 73 tracks, mostly the same, including six Co-op exclusive tracks.

These are the lengths of different tracks in Bloons TD 5. Track lengths are measured in RBS (red bloon seconds i.e. the approximate time taken in seconds for a red bloon to complete the track). Also, as some Intermediate, Advanced and Expert tracks have multiple paths, the time listed is the shortest path.

Beginner Tracks (BTD5 Flash)[]

Beginner maps feature longer paths and lots of placeable areas that give the player more opportunities to pop the incoming bloons. These tracks have a Monkey Money reward of 75 on Easy, 100 on Medium, and 150 on Hard.

Map RBS Platform
Monkey Lane 60 Flash, Deluxe, Mobile
Park Path 60
The Rink 62
Space Truckin' 64
Z Factor 62
Brick Wall 63
Alpine Lake ??
Fireworks 76
Pumpkin Patch 69
Roswell: 68 RBS (Mobile exclusive)
Maze (Track) ??
3 Times Around 37
Skull Peak 56
Lobby 51
Express Shipping 80
Checkers (Mobile and Ipad exclusive) 44
North Pole 34
Sprint Track 59
Hill Giant ??
Snowy Backyard 38
Rabbit Holes 48
Present Delivery 46
Bloom ??

Intermediate Tracks (BTD5 Flash)[]

Intermediate maps are trickier and often feature water and other obstacles that restrict where players can place their towers. These tracks have a reward of Monkey Dollar150 on Easy, Monkey Dollar200 on Medium, and Monkey Dollar300 on Hard.

Advanced Tracks (BTD5 Flash)[]

Advanced maps are a much tougher challenge and may contain large areas of unplaceable terrain and multiple bloon entry points. These tracks have a Monkey Money reward of Monkey Dollar225 on Easy, Monkey Dollar300 on Medium, and Monkey Dollar450 on Hard.

Expert Tracks (BTD5 Flash)[]

Expert maps are some of the hardest maps in the game and often have very short paths with multiple entry points. Not for the faint hearted! These tracks have a Monkey Money reward ofMonkey Dollar300 on Easy, 400 on Medium, andMonkey Dollar600 on Hard.

Extreme Tracks (BTD5 Flash)[]

These are the most difficult maps in the game. Only the very best strategies will hold up on these elite tracks. Unlike other tracks, you cannot save on them, and they also cost Monkey Money to play and reward XP for completing.

Bloons TD 5 Deluxe Tracks[]

In BTD5 Deluxe, there are 51 tracks:

Beginner Tracks (BTD5 Deluxe)[]

Intermediate Tracks (BTD5 Deluxe)[]

Advanced Tracks (BTD5 Deluxe)[]

Expert Tracks (BTD5 Deluxe)[]

Extreme Tracks (BTD5 Deluxe)[]

Bloons TD 5 Mobile[]

Also includes Bloons TD 5 Steam.

Beginner Maps (BTD5 Mobile)[]

Intermediate Maps (BTD5 Mobile)[]

Advanced Maps (BTD5 Mobile)[]

Expert Maps (BTD5 Mobile)[]

Extreme Maps (BTD5 Mobile)[]

All Extreme Maps requires 50 Monkey Dollar to attempt a run. The upside is massive XP rewards but you don't gain Monkey Money from beating one.

Bloons TD Battles Flash Tracks[]

In Bloons TD Battles Flash, there are 23 (?) tracks in total:

Bloons TD Battles Mobile Tracks[]

In Bloons TD Battles Mobile (including Bloons TD Battles Steam and cross-compatible desktop counterparts), there are ???) tracks in total:

Bloons Monkey City Tracks[]

Includes Flash and Mobile versions.

Main article: Tracks (BMC)

In Bloons Monkey City, tracks are handled a bit differently than the rest of the series. They cannot be chosen freely but rather each tile has a track associated with it. They'll then have to beat the track to expand their Monkey City with that tile. Tracks, except for those for special challenges (special missions), don't have official names leaving track names to be unofficially developed by fans. 'Special Challenge' tracks will have their own specific challenges while other tracks will fit in various categories of terrain such as Grass and Forest, with various forms of terrain favoring the use of certain towers and often also restricting the use of others.

Once players beat a track, it'll be added to the 'My Tracks' with current exceptions (as at 2020) being Caves on mobile and Special Missions on browser. Added tracks can be replayed earning city cash and rewards from any applicable event that may be running. Special missions will play as before but other tracks allow players to select a level of difficulty among other options.

Bloons TD 6 Maps[]

As of Version 42.X, there are currently 75 maps in the game. There are currently 22 beginner maps, 22 intermediate maps, 17 advanced maps, 12 expert maps, and 2 hidden maps.

Since Version 41.0, all non-special maps can be searched in the Play menu.

Beginner[]

Intermediate[]

Advanced[]

Expert[]

Other[]

Beginner "Special"

none

Intermediate "Special"
Advanced "Special"

none

Expert "Special"
  • Blons* (Difficulty: Expert)

* Exclusive to Challenge Editor

Bloons Adventure Time TD Maps[]

Main article: Adventures

Bloons Adventure Time TD maps are specific to different regions of the Land of Ooo. These include... (insert more info...)

Bloons TD Battles 2 Maps[]

In Bloons TD Battles 2, there are 11 maps in total. There is no official method for categorization of these maps by map difficulty. These maps are instead arranged in terms of availability in arenas, categorized by a community-written categorization system.

"Beginner" (available below BFB Colosseum)
"Novice" (available below ZOMG Superdome)
"Intermediate" (available below Hall of Masters)
"Standard" (available in all Battle Arenas)
"Advanced" (available starting from White Wasteland)
"Advanced Plus" (available starting from Lead Dungeon)
"Expert" (exclusive to ZOMG Superdome and Hall of Masters)
Special

Trivia[]

  • In BTD6, the map Lotus Island resembles Australia, while the map Spice Islands resembles Hawaii.
  • There are currently no maps with the letter "J" since initial release of Bloons TD 6, updated as of Version 34.0.
  • The player can achieve 420 hard medals, 240 medium and 120 easy, for a total of 780 that are achievable as of May 2022.
  • According to Ninja Kiwi's 8th September 2023 blog, the canonical reason for new maps is discovering new lands where the bloons have invaded.


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