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This page is for the category of Magic Monkeys in the BTD6 Generation. For the monkey that uses magic to attack, see Wizard Monkey.

MagicBtn 1203

Magic Monkeys Button

Magic Monkeys are the third category of towers in Bloons TD 6 and Bloons TD Battles 2. In Bloons TD 6, they are unlocked at Level 13, after all Military Monkeys except Dartling Gunner are unlocked. They all share the common trait of some sort of a supernatural power in some way, shape, or form, whether it be through creating sorcery spells or by performing magic in the form of utilizing supernatural abilities. Magic Monkeys are identified by a moderate purple background, resembling the spiritual theme of Magic Monkeys.

There are 6 Magic Monkeys in the game:

Magic Monkeys affect the sacrifice categories for Sun Temple and True Sun God (and by extent, Vengeful True Sun God too). Magic Monkeys have several class-exclusive benefits via other towers, including: all Magic Monkeys in Level 11+ Obyn's range gain increased range and pierce, Level 12+ BTD6 Obyn reduced ability cooldowns of all Magic Monkeys, and The Final Harmonic gives bonus pierce to nearby Magic Monkeys. Magic Monkeys can also be placed on the purple emblem on the map Encrypted. On Magic Monkeys Only, a sub-mode of Hard Difficulty, the only available towers to place are the Magic Monkeys and the selected Hero. Magic Monkeys are also affected by Dreadbloon's third class-specific immunity phase.

Quick Answers

What level do you have to reach to unlock Magic Monkeys in Bloons TD 6? toggle section
Magic Monkeys, a category of towers in Bloons TD 6, become accessible at Level 13. These monkeys are known for their supernatural abilities, which they use to create sorcery spells or perform magic.
Provided by: Fandom
What is the common trait shared by all Magic Monkeys in BTD6 Generation? toggle section
In the BTD6 Generation, every Magic Monkey possesses a supernatural power. This power can be in the form of sorcery spells or other supernatural abilities. They become available at Level 13, following the unlocking of all Military Monkeys, barring the Dartling Gunner.
Provided by: Fandom
What is the difference between a Wizard Monkey and a Magic Monkey in Bloons TD 6? toggle section
In Bloons TD 6, the Wizard Monkey is a Magic-class tower that releases magical energy bolts and can be upgraded with powerful spells. It was formerly known as the Monkey Apprentice. Conversely, Magic Monkeys are a tower category, available from Level 13, characterized by their shared supernatural abilities, which can manifest as sorcery spells or other magical powers.
Provided by: Fandom
Who is the most powerful Magic Monkey in Bloons TD 6? toggle section
In Bloons TD 6, the Super Monkey holds the title of the most powerful Magic Monkey. As a Magic-class tower, it hurls hundreds of darts at hypersonic speeds over a vast attack range. This tower, present since the game's initial release, continues its legacy from Bloons TD 4, 5, and Classic.
Provided by: Fandom
How do Magic Monkeys use their supernatural power in Bloons TD 6? toggle section
In Bloons TD 6, Magic Monkeys utilize their supernatural abilities by creating sorcery spells and performing magic. They are a category of towers, accessible from Level 13, known for their powerful temporary effects. These effects, beneficial for gameplay, are consumable and must be deployed wisely. A specific example is the Monkey Apprentice, which casts magic bolts at Bloons, demonstrating an above-average range but slower attack speed.
Provided by: Fandom

Introduction to the Magic Monkeys[]

  • Wizard Monkey: The purest form of magical prowess comes from the Wizard Monkey, initially shooting magical bolts that pop up to 3 bloons each and can affect Frozen Bloons. It can be upgraded to gain access to a variety of extra attacks, or it can be upgraded to simply improve its current selection of attacks. The Wizard Monkey can be upgraded to learn more powerful magical spells, learn about fire magic, or delve deep into dark magic. It is capable of detecting camo bloons with the Monkey Sense upgrade, with Shimmer providing it potential to decamo across a large area.
  • Super Monkey: The most supernatural of the Magic Monkeys, the Super Monkey attacks at incredible speeds but is very expensive and possesses the largest footprint out of all true monkeys. It has a lot of range and attack speed, and it can be upgraded to further improve its maximum DPS potential. Its most powerful upgrade, and by far the most powerful non-Paragon upgrade in the game, is the True Sun God with its secret variant, absorbing the power of many other monkeys within range via sacrifice to form an extremely powerful otherworldly being. Super Monkeys can access Ultravision to detect and affect Camo Bloons.
  • Ninja Monkey: It is one of two non-hero tower types to detect Camo Bloons by default. Its main attack is throwing shurikens at a moderately fast rate. Many of its upgrades have a moderate price range and improve its offensive and support capabilities, including an upgrade that allows its shurikens to home at bloons. It can be upgraded to improve its shuriken attacks, improve its supporting role, or gain access to extra attacks.
  • Druid: The magic of the Druid comes from its connection with nature. It initially throws a spray of 5 thorns at bloons per shot. Its upgrades allow it to improve its versatility through its three distinct aspects of nature: Storm for powerful grouped blowback, Jungle for money-generation and swarms of organic attacks, and Wrath for attack speed and damage. It has an extremely limited potential for combating Camo Bloons, limited to Spirit of the Forest's on-track vines or Superstorm without support.
  • Alchemist: Brewing up various different chemicals, the Alchemist uses potions to assist with the defense. It throws bottles of acid at bloons, popping bloons and slowly corroding layers of bloons every few seconds. Alchemists in their lower tiers have high pierce but attack slowly. In contrast, Alchemists in their higher tiers tend to generally have low damage and are mostly oriented as a supporting role. It can be upgraded to support the defense in many different ways, including boosting nearby towers with special types of brews. Alchemists lack any means of camo detection, however, and thus must be supported with other towers to affect them.
  • Mermonkey: The aquatic monkey that can also be placed on land (albeit with reduced range). It shoots tridents that create small explosions for every bloon that it connects with. It's upgrades can be used to directly affect the bloons with status conditions and/or impeding bloon progress. Lord of the Abyss is notable for allowing water towers to be placed on land without the use of the portable lake power. Echosense Precision allows the Mermonkey to detect camo and allow its tridents to slightly home onto bloons.

Strategy[]

Summary[]

Magic Monkeys are powerful in their supernatural power by offering particular expertises that most other towers tend to lack. This includes the superior DPS from Super Monkey, camo specialization from Ninja Monkey, buffing potential by Alchemist, magical accuracy by Wizard Monkey, cost-effective supporting DPS with Druids, and the placement flexibility of the Mermonkey. Many of these can be combined with other tower classes to form powerful synergies.

Tips[]

  • Many Magic Monkeys have a way to pop Frozen Bloons with their main attacks. However, Ninja Monkey must have Flash Bomb in order to affect Frozen Bloons.
    • Hot Magic allows all Magic Monkeys to pop frozen no matter the type of attack.
  • Most Magic Monkeys, with the exception of Alchemist, focus on utilizing their high attack speed and/or high total projectile count to deal large amounts of damage with relatively weak projectiles, which, interestingly enough, makes most of them extremely viable candidates for buffing by Alchemist. The best examples of this are the relatively inexpensive Bloonjitsu for Ninja Monkey and the somewhat expensive, but very powerful Sun Avatar for Super Monkey.
  • Since the most powerful non-Paragon upgrades belong to the Super Monkey, higher-tier Dreadbloon's Magic Monkeys immunity phase can be problematic without having a Paragon that isn't Magic. Hence all of the Magic Paragons (e.g. Ascended Shadow) are redundant if there is already a highly buffed True Sun God or its secret variant.
  • Although Purple Bloons are immune to magic, they can be countered by Ninja Monkeys and Alchemists, among all other Magic Monkeys. Even the Wizard Monkey has a reliable counter to Purple Bloons in the form of Necromancer: Unpopped Army's Undead Bloons.

Achievements[]

10
Abracadabmonkey
FIRST RELEASED: Initial Release
Description: Win 10 games using only Magic monkeys
Rewards:
x1
0-0-3
20K
Rainbow is Magic
FIRST RELEASED: Version 12.0
Description: Pop 20,000 Rainbow Bloons with Magic Monkeys
Rewards:

Gallery[]

Bloons TD Battles 2 assets[]

Trivia[]

  • Ninja Monkeys are actually considered Magic Monkeys, even though none of its attacks use the energy or plasma damage type. This is because ninjas in general are considered to have supernatural powers.
    • This is backed up by the fact that Seeking Shuriken allows shurikens to home at bloons, Bloon Sabotage instantly slows down bloons on screen and for incoming bloons by applying a magical wind force, and Grand Saboteur can automatically damage incoming blimps upon spawning using a similar magical wind force.
  • Magic Monkeys are the only tower class to have every single tower in its class to give a buff or provide some beneficial effect of some kind. Support class has Spike Factory, the only tower in that class to not give a buff.
  • Magic Monkeys is home to the most expensive tier 1-5 upgrades in the game (all taken by, unsurprisingly, the Super Monkey) and the third most expensive Paragon (which is taken by Ascended Shadow).
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