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BTD5
Super-Hard-Rending-Engine-Driven-Razors are specially engineered to really hurt MOAB-Class Bloons.
~ BTD5 description
MOAB Shredr

A 0/3 Spike Factory next to a 2/3 Spike Factory.

MOAB-SHREDR Spikes

Upgrade icon in BMC Flash

MOAB-SHREDR Spikes is the third upgrade for the Path 2 Spike Factory in BTD5. It costs $2550 on Easy, $3000 on Medium, $3240 on Hard and $3600 on Impoppable. It makes the spikes produced by th Spike Factory sharper and more dangerous to MOAB-Class bloons, specifically 4x damage against them. This also doubles the attack speed of the Spike Factory.

It deals 20 damage per pile (40 with Bigger Stacks). With Spike Storm, this weapon can be extremely strong against MOAB Class Bloons but its significantly less effective on regular Bloons.

Compared to Spiked Ball Factory and Spiked Mines that are more useful against regular bloons but very weak against MOABs, the MOAB-SHREDR Spikes is exact opposite. The bigger spike pile has strength comparable to 4 MOAB Maulers. Unlike its counterpart its advised to place it near the entrance to deal heavy damage very fast, there's not much point of stockpiling due to resulting children so its not recommended to be placed near the exit due to low pierce.

In BTD6, this upgrade returns as MOAB SHREDR.

Gallery[]

Trivia[]

  • SHREDR is a acronym for Super-Hard-Rending-Engine-Driven-Razor.
  • The word SHREDR is played on the word 'shredder'. The 'de' between D and R is missing.
  • In Bloons Monkey City, an Anti-MOAB Research Lab is required before researching this upgrade.
  • In BTD5 Mobile, there is bug that pile of spikes produced by MOAB-SHREDR Spikes can pop only one layer before disappearing.
  • Despite its upgrade icon, which shows red hot spikes, the spikes don't actually change color until crosspathing with White Hot Spikes.
  • MOAB-SHREDR Spikes increases attack speed in BTD5 Generation games, but it will not increase attack speed in BTD6 from its BTD6 counterpart, MOAB SHREDR. In BTD6, however, the lack of increased attack speed is instead compensated with 5x damage to MOAB-class instead of 4x.
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