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{{Quote|Call of Arms Ability: Doubles the attack speed and popping power of all nearby towers for 10 seconds.|Official [[BTD5]] description}}
[[File:M.I.B-Call-to-Arms.png|thumb|M.I.B Call to Arms Icon]]'''M.I.B Call To Arms''' is the final upgrade of the path 2 for the [[Monkey Village]]. It costs $20400 (Easy), $24000 (Med), $25920 (Hard). It is a special ability and doubles the attack speed and attack power for all towers in the radius for 10 seconds. It's great for round 76 and round 78 ceramic bloons.
 
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{{Infobox_Upgrade|name = M.I.B Call to Arms|image = M.I.B-Call-to-Arms.png|game = BTD5, BTDB, BMC|tower = Monkey Village|path = 2|upgrade = 4|cost = Easy: $20400<br />Medium: $24000<br />Hard: $25920<br />Impoppable: $28800<br />BTD Battles: $20000|ability = Call To Arms}}
 
'''{{PAGENAME}}''', or '''MIBCTA''' or '''Call to Arms''' for short, is the final upgrade of Path 2 for the [[Monkey Village]]. It is a special ability that when activated doubles the attack speed and popping power for all towers in the tower's radius for 10 seconds, with a 60 second cooldown.
   
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In BTD6, this upgrade makes a return under the name [[Call To Arms]] (see [[Call to Arms|this page]] for more info). It does very similar to the original Call to Arms upgrade. However, the attack speed and pierce bonuses have dropped to a 50% attack speed bonus.
==Trivia==
 
   
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==Tips==
*If you use this while a [[Boomerang Thrower]] used the [[Turbo Charge]], the [[Boomerang Thrower]] throws ultra hypersonic.
 
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*The MIB Call to Arms is most valued when there are plenty of towers around its own radius. Most recommended with towers that shoot large numbers of projectiles and attack fast, such as maxed TOTMGs, Aircraft Carriers, or large numbers of Spiked Mine Factories (or the other side, Spike Storms, since MIB CTA affects those abilities, too).
   
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==Bloons TD Battles Mobile History==
*This is one of the only abilities to increase attack speed, another one being [[Turbo Charge]] for the [[Boomerang Thrower]].
 
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'''Version 3.7'''
*However, MIBCTA affects everything in its range and can be used with anything, even other Villages with [[High Energy Beacon]].
 
*This ability doesn't take effect in Super Monkey's Plasma Vision or Disciple or Master of Fire's Dragon's Breath, because these attacks are the fastest of all.
 
*If you use this with a Temple Of The Monkey God, it will look like it's shooting a sunray beam.
 
*It can be very useful for the later rounds just in case of an emergency. In fact, when you activate the ability, the tower sounds off an emergency alarm.
 
   
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{{Buff}} M.I.B Call to Arms is cheaper ($24000 → $20000).
*This increases the range of the tower.
 
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*It's fairly useful in the levels after you encounter the first ZOMG because the levels last longer and you can use it twice per level.
 
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'''Version 4.3.1'''
*If the Special Ability is used with a Sun God, he´ll shoot a constant sunray beam.
 
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*Nothing happens if you use this with the Ray of Doom.
 
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{{Nerf}}
*This is the 4th most expensive upgrade, the 3rd being [[Technological Terror|Tech. Terror]], the 2nd being the [[Ray of Doom|ROD]] and the 1st being [[Temple of The Monkey God|TOTMG]].
 
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M.I.B Call to Arms no longer stacks.
*The upgrade icon and ability button both show a glowing [[Dart Monkey]].
 
   
 
==Gallery==
 
==Gallery==
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<gallery>
[[File:MIBCallToArms.png|thumb|Sun God that has the effect of M.I.B Call to Arms.]] [[File:M.I.B_Special_Ability.jpg|thumb|left|M.I.B Call to Arms Ability Icon]]
 
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Super 1/3 Monkey Ace.jpg|Super fast firing 1/3 Monkey Ace
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Call to arms bmc.png|BMC icon
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steam call.png|BTDB Mobile artwork
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</gallery>
   
 
==Trivia==
{{Template:Special Abilities}}
 
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*M.I.B is thought to stand for Monkeys In Black instead of the acronym of its previous upgrade, [[Monkey Intelligence Bureau]].
[[Category:Path 2 Upgrades]]
 
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*M.I.B Call to Arms can stack with [[Overclock]]. Using both abilities on a maxed [[Temple of the Vengeful Monkey]] with additional boosts is the best tower in terms of raw popping power.
 
*If the player uses this while a [[Boomerang Thrower]] used the [[Turbo Charge]], the [[Boomerang Thrower]] throws ultra hypersonic boomerangs.
 
*This increases the range of the tower, as well as adding the ability.
 
*This is one of the few abilities to increase attack speed dramatically, another one being [[Turbo Charge]] for the [[Boomerang Thrower]], and [[Overclock]] for the [[Monkey Engineer]].
 
*Unlike [[Overclock]], M.I.B Call to Arms affects everything in its range and can be used with anything, even other [[Monkey Village]]s with [[High Energy Beacon]].
 
*It can be very useful for the later rounds just in case of an emergency. In fact, when you activate the ability, the tower sounds off an emergency alarm.
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*This is the 2nd most expensive [[Special Ability]], the first being [[Technological Terror]].
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*The MIBCTA add a music symbol on the building.
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*In [[Bloons Tower Defense 5 Mobile|BTD5 Mobile]], the double attack speed stacks with each ability used, making several of these around any tower and using all of the abilities at the same time cause the tower to attack as fast as one shot per frame. The double popping power also stacks. However, this has now been patched.
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**If the player uses M.I.B. many times (8 or more. 13 is the cap) on an [[Operation: Dart Storm]] or [[Ground Zero]], it will look like the darts are ropes and leaving a trail of pineapples that keep on exploding (iOS only).
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***The ability used to still stack in BTDB Mobile, but this has also been patched in a balance update (4.3.1).
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****ISAB made a video about this. [https://www.youtube.com/watch?v=BkEt1_mOij8 (Hypersonic towers)]
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{{Special Abilities}}
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{{Upgrades BTD1-BTD5}}
 
[[Category:Radius Boost Upgrades]]
 
[[Category:Radius Boost Upgrades]]
 
[[Category:Bloons TD 5]]
 
[[Category:Bloons TD 5]]
 
[[Category:Upgrades]]
 
[[Category:Upgrades]]
[[Category:Final Upgrades]]
 
[[Category:Article stubs]]
 
 
[[Category:Final Upgrades]]
 
[[Category:Final Upgrades]]
 
[[Category:Path 2 Upgrades]]
 
[[Category:Path 2 Upgrades]]
 
[[Category:Monkey Village]]
 
[[Category:Monkey Village]]
[[Category:Bloons Tower Defense 5 Deluxe]]
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[[Category:Bloons TD 5 Deluxe]]
 
[[Category:Bloons TD 5 Mobile]]
 
[[Category:Bloons TD Battles]]
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[[Category:Bloons Monkey City]]
 
[[Category:BTD5 Tier 4 Upgrades]]

Revision as of 09:18, 22 May 2020

Call of Arms Ability: Doubles the attack speed and popping power of all nearby towers for 10 seconds.
~ Official BTD5 description

M.I.B. Call to Arms, or MIBCTA or Call to Arms for short, is the final upgrade of Path 2 for the Monkey Village. It is a special ability that when activated doubles the attack speed and popping power for all towers in the tower's radius for 10 seconds, with a 60 second cooldown.

In BTD6, this upgrade makes a return under the name Call To Arms (see this page for more info). It does very similar to the original Call to Arms upgrade. However, the attack speed and pierce bonuses have dropped to a 50% attack speed bonus.

Tips

  • The MIB Call to Arms is most valued when there are plenty of towers around its own radius. Most recommended with towers that shoot large numbers of projectiles and attack fast, such as maxed TOTMGs, Aircraft Carriers, or large numbers of Spiked Mine Factories (or the other side, Spike Storms, since MIB CTA affects those abilities, too).

Bloons TD Battles Mobile History

Version 3.7

BUFF M.I.B Call to Arms is cheaper ($24000 → $20000).

Version 4.3.1

NERF M.I.B Call to Arms no longer stacks.

Gallery

Trivia

  • M.I.B is thought to stand for Monkeys In Black instead of the acronym of its previous upgrade, Monkey Intelligence Bureau.
  • M.I.B Call to Arms can stack with Overclock. Using both abilities on a maxed Temple of the Vengeful Monkey with additional boosts is the best tower in terms of raw popping power.
  • If the player uses this while a Boomerang Thrower used the Turbo Charge, the Boomerang Thrower throws ultra hypersonic boomerangs.
  • This increases the range of the tower, as well as adding the ability.
  • This is one of the few abilities to increase attack speed dramatically, another one being Turbo Charge for the Boomerang Thrower, and Overclock for the Monkey Engineer.
  • Unlike Overclock, M.I.B Call to Arms affects everything in its range and can be used with anything, even other Monkey Villages with High Energy Beacon.
  • It can be very useful for the later rounds just in case of an emergency. In fact, when you activate the ability, the tower sounds off an emergency alarm.
  • This is the 2nd most expensive Special Ability, the first being Technological Terror.
  • The MIBCTA add a music symbol on the building.
  • In BTD5 Mobile, the double attack speed stacks with each ability used, making several of these around any tower and using all of the abilities at the same time cause the tower to attack as fast as one shot per frame. The double popping power also stacks. However, this has now been patched.
    • If the player uses M.I.B. many times (8 or more. 13 is the cap) on an Operation: Dart Storm or Ground Zero, it will look like the darts are ropes and leaving a trail of pineapples that keep on exploding (iOS only).
      • The ability used to still stack in BTDB Mobile, but this has also been patched in a balance update (4.3.1).