“ | Can throw boomerangs further than normal. | ” |
~ In-game description |
Long Range Rangs is the first upgrade of Path 3 for the Boomerang Monkey in Bloons TD 6. It increases range by 33%, or from 43 to 57.2 units, and allows the boomerangs to travel on a wider arc (it is the only way of extending the arc). Also increases Glaive Lord's orbiting glaives range from 30 to 40.
This upgrade costs $85 on Easy, $100 on Medium, $110 on Hard, and $120 on Impoppable.
Description[]
Overview[]
Long Range Rangs sharpens the v-shape on the monkey's jumpsuit, as well as give him red fingerless gloves. All crosspaths except Tier 5 upgrades will wear red fingerless gloves to depict this crosspath.
Long Range Rangs improves its range greatly as well as increasing the size of the arc of each throw. This is the only way to actually increase the arc of a boomerang, as external range buffs don't affect this. Glaive Lord's orbiting glaives range also increases too.
Targeting Priorities[]
Long Range Rangs targets bloons using the standard targeting priorities. It shoots curved movement projectiles.
- First: Targets the first bloon visible within its range.
- Last: Targets the last bloon visible within its range.
- Close: Targets the closest bloon visible within its range.
- Strong: Targets the strongest bloon visible within its range.
Like all Boomerang Monkeys, Long Range Rangs can access Change Hands secondary targeting priority to switch hands, changing the origin and direction of the boomerangs.
Full Popology[]
Statistics[]
- Updated as of Version 38.0
- Base stats
- Boomerang:
- Projectile, sharp type, 57.2 range, 1.2s attack cooldown, 1 damage, 4 pierce.
- Crosspathing interactions
- 5-0-1: Glaive Lord orbital glaives range increased from 30 to 40.
- Monkey Knowledge interactions
- Cheap 'Rangs: Base cost of Boomerang Thrower reduced by 50.
- Recurring 'Rangs: Boomerangs that return to the Boomerang Monkey will be thrown a second time.
- Come On Everybody!: Primary towers attack 5% faster if all are below tier 3, and cost 5% less if all are tier 3 or 4.
- Monkey Education: All Monkeys XP earn rate increased by 8%.
- Better Sell Deals: All Monkeys sell for 5% more. Sells for 75% instead of 70%.
- Veteran Monkey Training: All Monkeys reload time reduced by 3%.
Attack Interactions[]
- See also: Attack Interactions/Bloons TD 6/Primary
- Updated as of Version 38.0
- Base attack(s)
Costs[]
- Updated as of Version 44.0. Listed prices exclude external buffs, any sacrifices, and Monkey Knowledge.
[Module | Data] | Purchase | Sell | ||||||
---|---|---|---|---|---|---|---|---|
Costs | Easy | Medium | Hard | Impoppable | Easy | Medium | Hard | Impoppable |
Upgrade (X-X-1) | $85 | $100 | $110 | $120 | - | |||
Total (0-0-1) | $350 | $415 | $450 | $500 | $245 | $291 | $315 | $350 |
Crosspath (1-0-1) | $520 | $615 | $665 | $740 | $364 | $431 | $466 | $518 |
Crosspath (2-0-1) | $760 | $895 | $965 | $1,075 | $532 | $627 | $676 | $753 |
Crosspath (0-1-1) | $500 | $590 | $640 | $710 | $350 | $413 | $448 | $497 |
Crosspath (0-2-1) | $710 | $840 | $910 | $1,010 | $497 | $588 | $637 | $707 |
This upgrade's prices (or included crosspath's prices) are affected by the following MK: Cheap 'Rangs, Better Sell Deals
Strategy[]
Summary[]
With extra range and an extended arc, this upgrade can be helpful in certain maps where a specific increased arc range would help, allowing the boomerangs to reach further and arc wider. Long Range Rangs is usually more of a stepping stone towards upgrades such as Red Hot Rangs, though the extra range indeed helps the Boomerang Monkey reach slightly further.
Tips[]
- This upgrade is a simple upgrade that simply acts as a boost to the Boomerang Monkey's range if needed. Certain maps may especially benefit from this, the most significant example being Infernal, as it allows a Boomerang Monkey to reach both lanes without assistance from Alch buffs.
- Otherwise, this upgrade simply serves as a stepping stone to the next upgrades on this path.
Version History[]
Balance Changes[]
Long Range Rangs had gained a buff to its range benefits in order to encourage value of the ranged crosspath, rather than just Red Hot Rangs.
- 26.0
- Affected by base Boomerang Monkey attack speed buff
- 29.0
- Long Range Rangs now increases radius of Glaive Lord's orbital glaives
- 38.0
“ | Long Range Rangs is increasing its benefit to be more meaningful of a crosspath choice for the range rather than purely the Red Hot Rangs. [...] | ” |
~ Ninja Kiwi |
- Long Range Rangs range bonus increased (15% → 33%), range increased from 49.5 to 57.2.
- Long Range Rangs range bonus to Glaive Lord's orbital glaives increased (15% → 33%), range increased from 34.5 to 40.
Bug Fixes and General Changes[]
This section is incomplete. You can help by expanding it. |
Extra Notes (Version History)[]
- Even before Version 38.0 buffed the range bonus of Long Range Rangs, a 0-0-1 Boomerang could still reach both lanes of Infernal for purposes of CHIMPS starts, but was a little more micro-heavy with targeting and swapping of arms due to only being barely good enough range to reach both lanes.
Gallery[]
Official artwork[]
Trivia[]
- Long Range Rangs is the cheapest Boomerang Monkey upgrade in Bloons TD 6. It is just as cheap as the BTD5 Sonic Boom, but not cheaper than the BTDB1 Mobile Sonic Boom.
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