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| “ | Hypnotizes and holds bloons near him for your other characters to pop. | ” |
| ~ BATTD description |
King Worm is a power in Bloons Adventure Time TD. It is a Rare power, costing 300 coins each. He can be placed on land and acts like Supa-Vac from the BTD5 generation, drawing bloons up to TBA towards him so that attacks that reach him can hit the bloons.
Strategy[]
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The King Worm is an efficient tower noteworthy of saving time to attack, as such King Worm should generally be placed near a group of characters who can reach to bloons drawn up to it.
Consider King Worm to be grouped with characters of a variety of attacks, rather than a collection of towers with the same attack type because doing so will render this power to be useless with less to draw bloons in, amd even if the process happens, it would be a high chance that it would be a Purple Bloon, since magic attacks cannot pop them. This can also be deemed with normal attackers.
The King Worm may also be grouped with characters who may be slow, as its purpose is to mainly give borrowed time to attackers.
King Worm has large space to consume as a tower, so placing the point at a space being narrow or small, will not give space for other towers to fit in, so place King Worm as a large and open space.
Gallery[]
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