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Jungle's Bounty Ability: Generates money per Banana Farm near the Druid.
~ Official description

Jungle's Bounty is the fourth upgrade on Path 2 of the Druid. Obtaining this upgrade allows the Druid to generate cash when Banana Farms are nearby with its ability. Using the ability provides $200 as a baseline with no Banana Farms near it along with providing an extra $150 per Banana Farm. There is an initial cooldown of 40 seconds prior to the initial activation, along with a 40 second cooldown for the tower after each activation of the ability.

It costs $4,250 on Easy, $5,000 on Medium, $5,400 on Hard and $6,000 on Impoppable.

The range for Banana Farms to be counted is 2.1x the base Druid's attack range and is affected by buffs, such as the Druidic Reach upgrade.

Version HistoryEdit

2.0

Buff Jungle's Bounty ability now generates more money per Banana Farm in range (+$100 per Farm --> +$150)

Nerf Jungle's Bounty ability is now limited to three uses per round, to prevent infinite stalling income

3.0

Nerf Jungle's Bounty ability no longer works in CHIMPS Mode

8.0

Nerf Jungle's Bounty ability (along with other income-based abilities) now undergo the full initial cooldown before initial ability usage

GalleryEdit

TriviaEdit

  • Before Update 2.0, it produced a mere $100 per Banana Farm within range of the tower, which was heavily underpowered.
  • Currently, with the increased range of the ability it is possible to fit a total of TBA Farms in its range resulting in $TBA
  • In Co-Op, the ability DOES work when used in conjunction with other players banana farms
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