Infinite Pierce is an attack style characterized by having literally infinite pierce. It is part of the damage types family. Most attacks with the Infinite Pierce property also come with Whole Screen .
Infinite Pierce is represented on Bloons Wiki as , the upgrade artwork for Bomb Blitz in Bloons TD 6, which depicts an explosive blitz (which has infinite pierce). Ground Zero or Blade Maelstrom in Bloons TD 6 were other examples that previously had infinite pierce until their nerfs on Version 24.0, but these two are assigned different icons, taking inspiration of their other special attacking properties.
The original Bloons series has almost exclusively Infinite Pierce on all bloons and weapons. Infinite Pierce was absent from the BTD series until BTD3 with the introduction of Monkey Storm Beacon, and hardly any infinite pierce sources were added until Bloons TD 5.
Typical examples of Infinite Pierce are the BTD5 Ground Zero and BTD5 Blade Maelstrom. Glue Strike and Snowstorm are also considered infinite pierce. Lesser known examples include Bomb Blitz's passive ability, and the BTD6 First Strike Capability's ability missile's explosive blast prior to 27.0.
Extremely high pierce attacks that have arbitrarily high pierce, such as Tsar Bomba, Super Maelstrom, BTD6 Glaive Lord, or The Biggest One do not count for Infinite Pierce. In fact, most attacks in Bloons TD 6 have less than 10 million pierce, but since reaching such exorbitant pierce is almost surely impossible, attacks whose pierce is 10 million can be safely assumed true Infinite Pierce . In that sense, the only absolute infinite pierce tower is Legend of the Night's passive ability, which doesn't at all rely on pierce for any calculations.
All attacks require an upgrade to have the attack style Infinite Pierce, except the Ice Monkey in Bloons TD 5 Flash, Bloons Monkey City Flash, and Bloons TD Battles Flash, which has infinite pierce regardless of upgrades.
The vines the Spirit of the Forest produces is also another example of Infinite Pierce.
List of towers with infinite pierce[]
This list only includes upgrades with completely infinite pierce.
Infinite Pierce (BTD3)[]
Infinite Pierce (BTD4)[]
- Monkey Storm
- Arctic Wind's slow aura
Infinite Pierce (BSM)[]
- Super Bomb
- Heavy Missile and above explosions
- Death Ray Vision
Infinite Pierce (BTD5)[]
- Ice Tower now has Infinite Pierce, despite its previous iterations having a pierce cap of 40-50. Bloons TD Battles Mobile since Version 6.12 made its pierce limit 150 bloons instead of Infinite.
- Cleansing Foam in BMC Flash (not BTD5 or any other game in this generation)
- Blade Maelstrom's ability blades
- Ground Zero's ability
- Absolute Zero's ability
- Glue Striker's ability
- Artillery Battery's ability
- Bloontonium Reactor
- Technological Terror's ability
- Sabotage Supply Lines's ability
Infinite Pierce (BSM2)[]
- All Bomb weapon explosions
- Explosive Shots explosions
- Corrosive Glue, Glue Striker, Mortar Striker mystery bloon powerups
- Blow Back
- Snap Freeze
- Crouching Monkey
- Mass Distraction
- MOAP
- Doom Gauntlets
- Supermonkey Fan Club
- Sticky Shots Level 2+ splatter
Infinite Pierce (BTD6)[]
- Towers:
- Snowstorm global freeze ability
- Absolute Zero global freeze ability
- Bomb Blitz blitzing passive ability
- Glue Strike and Glue Storm ability
- Pop and Awe ability
- Spirit of the Forest on-track vines
- Legend of the Night's black hole passive ability
- Bloon Sabotage and Grand Saboteur's ability
- Ascended Shadow's passive ability
- Grow Blocker and subsequent upgrades Regrow block attack
- Ball Lightning and Superstorm's cold ball
- Heroes
- Quincy's Storm of Arrows ability
- Gwendolin's Heat it up attack and Firestorm ability
- Ezili's Heartstopper ability
- Environmental Objects
- Lotus Island's lotus flower pollen
- Scrapyard's compressor
Infinite Pierce (BATTD)[]
TBA
Infinite Pierce (Bloons Pop!)[]
Owing to the fact bloons in Bloons Pop! are considerably more numerous than is generally the case in other Bloons games, and the fact Heroes in Bloons Pop! require Bloons to be popped in order to be acquired within a level, the various explosive or contact-based towers of Bloons Pop! (including most Heroes) have infinite pierce in order to properly clear out large clusters of Bloons all at once. This is especially true of the various Powerup Bloons, most of which have some form of Full Map Range .
Additionally, Regrow Bloons, owing to their on-contact proliferation rather than time-based layer regeneration, trigger their effects significantly more often, thus furthering the necessity for infinite pierce attacks. This is especially when considering that only status effects, many of which are applied by the aforementioned towers, may prevent them from proliferating further.
- (Mega) Bomb Shooter and (Mega) Mortar Monkey's explosions
- Striker Jones' stuns and explosions
- (Mega) Ninja Monkey's dash attack
- Mega Super Monkey's dart tips(?)
- Mega Mortar Monkey's flame blast(?) and Gwendolin's flames(?)
- Captain Churchill's tank and explosions(?)
- Ballistic Missile, Monkey Ace, and Pop and Awe's explosions
- Radar, Super Monkey Storm, and The Anti Bloon
List of towers with formerly infinite pierce[]
Former Infinite Pierce (BTDB Mobile)[]
- Ice Tower main attack (6.12)
Former Infinite Pierce (BTD6)[]
- Wall of Fire blazes (2.0)
- Blade Maelstrom ability blades (24.0)
- Super Maelstrom ability blades (24.0)
- Ground Zero nuke ability (24.0)
- Tsar Bomba nuke ability (24.0)
- Tech Terror annihilation ability (24.0)
- The Anti-Bloon annihilation ability (24.0)
- Glaive Lord orbital glaives (27.0)
- First Strike Capability ability's explosive splash (27.0)
- Submerge and Support and subsequent upgrades decamo radar (32.0)