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For the Bomb Shooter upgrade, see Bloon Impact.

Impact is an attack behavior characterized by only ever having exactly 1 pierce, or in some cases up to a fixed number, regardless of pierce buffs. It is part of the damage types family. Traditionally, this is a property that all Sniper Monkeys possess.

Impact is represented on Bloons Wiki as Impact, the upgrade artwork for Fast Firing in Bloons TD 6, which depicts a bullet.

Typical examples of Impact are Sniper Monkey and COBRA bullets. Lesser known examples include: main darts from Airburst Darts, First Strike Capability, MOAB Assassin, MOAB Eliminator in initial hits, Admiral brickell's both Pistol attack and sea mine initial hit, Ezili's curse initial hits, and Benjamin's Trojan attack. Inferno Ring's meteor is not considered as such due to its unique strong synergy with pierce-boosting buffs.

There is a special case for Bouncing Bullet. That upgrade was nerfed in Version 27.0 to no longer gain extra pierce with pierce buffs, which means its bullet pierce now constitutes as "3 Impacts". The definition for Impact has subsequently changed because of this.

Captain Churchill's multiple-explosion mechanic is considered multiple impacts, as they only gain pierce buffs with his own upgrades and abilities. On the contrary, BTD6 Hydra Rocket Pods explosion counts from missiles follow pierce consumption values (e.g. 0-3-0 missiles have 6 pierce, each explosion produced consuming 2 pierce, and thus 3 explosions in total without pierce buffs).

In Bloons TD 6, an attack with "Impact" actually just has a maximum pierce, which prevents it from accepting external pierce buffs.

Most attacks do not have this property, as they can be boosted by pierce-buffing sources such as Berserker Brew.

List Tower have Impact in BTD6[]

Towers:[]

Heroes:[]