|“||Heavy duty bombs can smash through 2 layers of Bloon at once.||”|
Heavy Bombs is the second upgrade of Path 1 for the Bomb Shooter in BTD6. It allows the Bomb Shooter to pop through two layers of bloons per explosion. It still pops up to 28 bloons per shot, like its preceding upgrade Bigger Bombs. It costs $680 on Easy, $800 on Medium, $865 on Hard, $960 on Impoppable.
Heavy Bombs is an upgrade that grants the Bomb Shooter an increase in damage, keeping its Popping Power of 28 bloons hit in a single explosive but allowing the Bomb Shooter to take away two layers at a time versus a single layer without the upgrade. This increase in damage can provide a doubling in bloons popped per explosive, assuming each bloon hit has two or more layers that can be lost.
An interesting side effect with this upgrade allows a Bomb Shooter to be significantly better against Rainbow Bloons, as it allows its explosion to pop the rainbow layer on top the two layers of the children Zebra bloons, opening up potential damage to the White Bloons where a normal Bomb Shooter would still be stuck with the Zebra layer's explosive resistance.
This upgrade does not affect the MOAB Mauler's bonus damage to MOAB-class bloons, so it is not very useful on the upgrade. It also doubles the damage output of Secondary Bombs or Recursive Cluster despite the earlier upgrade Bigger Bombs not affecting the extra bombs. This makes the Recursive Cluster very powerful and makes it have the capability of being a powerful damage dealer, sometimes taking down MOABs with ease.
- The Heavy Bombs upgrade icon shows a lead pound weight bomb.
- The Heavy Bombs artwork changes its wheels to iron and adds another red stripe on its body.