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Half starting cash, end of round cash, and all income generation. ALERT: also half from Cash Drop and Continue!
~ BTD6's Half Cash messagebox
Broken cash icons, "Half Cash" Mode

Half Cash (Half Starting Cash before the 2.0 update) is a mode in Bloons TD 6. It is an unlockable challenge for Hard mode, unlocked after completing Magic Monkeys Only and Double HP MOABs.

In this mode all forms of income are halved, including Cash Drops and Thrives. For Monkey Banks, the amount of cash generated is reduced, but not the interest rate or capacity. If Double Cash Mode is enabled, the starting cash, end-of-round cash, and cash per pop modifiers are cancelled out, but other sources of income are not affected by Double Cash.

The reward for beating Half Cash on a particular map is equal to most other Hard Mode sub-modes, excluding Impoppable and CHIMPS which both have roughly 50% more Monkey Money reward.

Strategy[]

Main article: Half Cash/Strategies

Summary[]

Sacrifice early-game lives for a much more aggressive early-game and larger greed. Use the most effective defensive setups, and prepare to sell whenever necessary. It helps to utilize income generation sources despite the drastically reduced income, as this helps cushion the frequent selling that may be required. As for hero choice, use one that would work the best for both early-game and mid-game, preferably Benjamin for his cash and life regeneration as well as his Trojan attacks. Sauda is the safer pick, if playing on easier maps, for her instant camo detect, Leaping Sword to combat Leads and leaks, and high DPS for the early game allowing for the largest save-up.

Tips[]

  • Bonus Monkey!, Mana Shield, Military Conscription, More Cash, Hero Favors, and Pre-Game Prep are among the important MK to possess for Half Cash. The early rounds can be dangerous without proper Monkey Knowledge, as the player is given very little money to pop the bloons, especially the grouped blue rush on round 4. Once these MK are available to use, most maps on Half Cash can be completed without Powers by starting the game with a combination of the free Dart Monkey and half-discount Sub.
  • Towers that generate Income and offensively attack bloons are recommended for this mode such as Lead/Rubber to Gold Alchemist, Bloon Trap Engineer or Merchantman.
    • Players should avoid Banana Farms due to being too expensive and having very slow repay rate before they pay themselves.
      • The only instance where Banana Farms are acceptable is when Monkey Banks are desired, since their interest rates are not affected by Half Cash. That being said, the player still needs to exercise caution as getting enough money to afford a Bank will be slow and the Bank will take time for the interest to ramp up. Should the player opt for this this strategy, they must always do so with the 03x crosspaths and in conjunction with Benjamin.
  • The player should try to utilize cheaper alternatives to viable towers. Some examples includes using Blade Maelstrom over M.O.A.R. Glaives or Recursive Cluster, MOAB Maulers over Fighter Planes, and using Artillery Battery with Bloon Buster over The Big One.
  • If necessary, using Insta-Monkeys can make beating the mode more trivial due to not costing any money. If using Insta-Monkeys to make the game easier, it is recommended to place them down at the start of the game on Round 3 and to only place one Insta-Monkey per game so as to minimize used Insta-Monkeys. Assuming that placing an Insta is necessary, choose an Insta that would help the most in a given situation, usually one that can counter many different types of bloons effectively. The best Insta to pick for Half Cash is generally a DPS-heavy tower such as a Tier 3 Super Monkey Insta.
  • If needing to beat Half Cash much easier on harder maps, simply use a Cash Drop to place Geraldo + Rare Quincy Action Figure to start an income flow, as Rare Quincy Action Figure's income generation is unaffected by Half Cash.

Achievements[]

GoldContainer
HalfCashIcon
10
Thrifty
FIRST RELEASED: Initial Release
Description: Win 10 games in Half Cash mode
Rewards:
BloonjaminsIcon
250
CashDropIcon
x3

Version History[]

Since release, Half Cash has increased in difficulty due to bugfixes.

2.0
  • NERF Half Cash now replaces Half Starting Cash. In Half Cash, all sources of income are now halved instead of just starting cash.
  • Change Half Cash now swaps with Double HP MOABs in terms of unlocking.
2.1
  • BUFF Multiple towers now (correctly) give half cash instead of quarter cash.
3.0
  • NERF Trade Agreements MK now gives +$10 instead of +$20.
11.0
  • NERF Half Cash now (correctly) applies to Rounds 81+.

Gallery[]

Trivia[]

  • This gamemode previously used to be Half Starting Cash before update 2.0, where it was considered too trivial for Hard game setting and thus changed later.
  • Many have argued that Half Cash mode is harder than C.H.I.M.P.S., mostly because of the lack of income to build defenses that would be much easier to build in C.H.I.M.P.S.
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