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BTD6

Glue Strike ability: Glues all Bloons on screen, causing them to take more damage from all sources while it lasts.
~ In-game description

Glue Strike is the fourth upgrade of Path 2 for the Glue Gunner in Bloons TD 6. It unlocks the Glue Strike Ability, which when activated causes glue to rain down all over the screen, gluing all bloons on screen, including MOAB-Class Bloons, for a short time, and causing all affected bloons on screen to take in +2 damage, and render Frozen and Leads vulnerable to any damage type. This ability sticky glue soaks up to 3 layers (all layers with Glue Soak) on bloons, but only affects the current layer of MOAB-class bloons. Adding Corrosive Glue allows the main attack to stick to MOAB-class bloons, and the ability glue applies a damage-over-time that deals 3 damage per 2s. Cooldown for the ability is 30 seconds. Glue Strike does not need camo detection to affect camo bloons, including DDTs, with its ability.

This upgrade costs $3,270 on Easy, $3,850 on Medium, $4,160 on Hard, and $4,620 on Impoppable.

Description[]

Overview[]

Placeholder other

Glue Strike

Glue Strike wears a yellow tight suit that covers the whole body, Glue Hose and Glue Storm also wear these yellow tight suits. Glue Strike has green eye lenses (Glue Hose and Glue Storm do as well) that come straight out of the suit. Glue Strike has 2 black gloves that have white rings around the wrist. On its back, it has a very large glue tank that is connected to the body with straps. The most noticeable part in his upgrade portrait is that the giant glue hose that is holding it up from all of the glue that is coming out.

Glue Strike adds an ability that causes all bloons on screen to receive glue that soaks up to 3 layers, causes them to take +2 damage, and causes Frozen and Lead bloons to be vulnerable to all damage types for its duration. The ability also affects MOAB-class bloons, but it won't soak through any of their layers. Its main attack is statistically equivalent to Glue Hose.

Glue Strike's main glue is considered a Level 1 glue, unless given higher-tier glues, specifically with Corrosive Glue. Higher-tier upgrades can override this glue. Glue Strike's damage debuff on bloons is apparently separate from the glue prioritization system, but such a status effect appears to not work if used with Upper Path 1 Glue Gunners or Upper Path 3 Glue Gunners. 2-4-0 Glue Strike's corrosive strike glue does self-synergize with the debuff, dealing 3 damage every 2.0s.

Activated Abilities[]

See also: Activated Abilities (BTD6)#Glue Strike
GlueStrikeUpgradeIcon

Glue Strike Ability

Glue Strike, the Tier 4 Glue Gunner's ability, glues all bloons on screen immediately upon activation, and affected bloons including MOAB-class bloons are vulnerable to +2 damage for the duration of the glue. The ability glue can soak up to 3 layers, or all standard bloons with Glue Soak. It does not soak through MOAB-class layers. Glued bloons are soaked for standard duration based on the glue of itself. Also causes all Lead properties to be rendered ineffective while attached on bloons. The Glue Strike ability is considered an "instant" ability; it can still be re-activated immediately after usage if the ability is reset pre-emptively.

Glue Strike ability has a cooldown of 30 seconds, alongside a 10 second initial cooldown. The total uptime of the glue varies; 36.67% if x-4-0, or 80% if 0-4-2.

Glue Strike's ability cooldowns can accept cooldown reduction buffs from Primary Mentoring and Primary Expertise, as well as the global Energizer buff. It can also accept the cooldown reset of Geraldo's Rejuv Potion. It also accepts cooldown reduction bonuses from Monkey Knowledge and Relic Knowledge.

Targeting Priorities[]

Glue Strike's main attack targets bloons using the standard targeting priorities. Its main attack shoots straight movement projectiles.

  • First: Targets the first bloon visible within its range.
  • Last: Targets the last bloon visible within its range.
  • Close: Targets the closest bloon visible within its range.
  • Strong: Targets the strongest bloon visible within its range.

Glue Strike's ability targets all bloon types across the whole screen, and because it has infinite pierce this attack has no specific targeting priority.

Full Popology[]

Statistics[]

Updated as of Version 39.0
Base stats
  • Glue:
    • Projectile, acid type, 46 range, 1.0s attack cooldown, 0 damage, 1 impact. Applies Slowdown, slowing bloons down by 50% and soaking up to 3 bloon layers, lasts for 11s. Upon impact, create Splatter. Classified as a Level 1 Glue. Cannot target MOAB-class bloons.
  • Splatter:
    • Burst, acid type, 5 pierce, 0 damage, 13 blast radius. Applies Slowdown, slowing bloons down by 50% and soaking up to 3 bloon layers, lasts for 11s. Classified as a Level 1 Glue. Cannot target MOAB-class bloons.
Ability stats
  • Strike Glue:
    • Whole screen, acid type, 0 damage, glues all bloons on screen slowing them by 50% and soaking up to 3 bloon layers, Frozen and Lead bloons can be popped by any damage type for duration, lasts 11s. Can target MOAB-class bloons. Affected bloons and MOAB-class bloons take +2 damage for duration.
Crosspathing interactions
  • 1-4-0: Slowdown status effect from Glue, Splatter, and Strike Glue soaks all layers.
  • 2-4-0: Glue and Splatter can target MOAB-class, applies Corrosive Glue, 11s duration on MOAB-class bloons, and classified as a Level 2 Glue. Storm Glue damage-over-time deals 3 damage per 2s instead of 1 damage per 2s.
  • 0-4-1: Glue lasts for 24s instead of 11s.
  • 0-4-2: Slowdown status effect from Glue, Splatter, and Strike Glue increased from 50% to 75%.
Monkey Knowledge interactions

Attack Interactions[]

See also: Attack Interactions/Bloons TD 6/Primary
Updated as of Version 36.0
Base attack(s)
  • Glue:
    • Acid Type (pops Black, White, Purple, Lead, Frozen) Acid
    • Single Projectile Single Projectile
    • Straight Attack Straight Attack
    • No damage to all bloon types (unspecified damage) No Damage
    • Target Bloon(s) (unspecified types of bloons targeting, and quantity) Target Bloon
    • Impact Impact (1)
    • Standard Glue (Soaks through up to 3 layers, lasts 11 Standard Glue (3 layers, up to 11s)
    • Slowdown (50% speed, regular bloons) Slowdown (50%)
  • Splatter:
    • Acid Type (pops Black, White, Purple, Lead, Frozen) Acid
    • Burst (unspecified variant) Burst
    • Area of Effect Area of Effect
    • No damage to all bloon types (unspecified damage) No Damage
    • Target Bloon(s) (unspecified types of bloons targeting, and quantity) Target Bloon
    • Standard Glue (Soaks through up to 3 layers, lasts 11 Standard Glue (3 layers, up to 11s)
    • Slowdown (50% speed, regular bloons) Slowdown (50%)
Abilities
  • Strike Glue:
    • Acid Type (pops Black, White, Purple, Lead, Frozen) Acid
    • Also affects Camo Bloons Camo Detection
    • Whole Screen Whole Screen
    • No damage to all bloon types (unspecified damage) No Damage
    • Standard Glue (Soaks up to 3 layers, lasts 11 Standard Glue (3 layers, up to 11s)
    • Slowdown (50% speed, regular bloons) Slowdown (50% speed, regular bloons)
    • Cripple (vulnerable glue, +2 damage for duration of glue) Cripple (takes +2 damage)
    • Brittle (stops Lead properties) Brittle (only Lead)
    • True Infinite Pierce Infinite Pierce

Costs[]

Updated as of Version 41.0. Listed prices exclude external buffs, any sacrifices, and Monkey Knowledge.
[Module | Data] Purchase Sell
Costs Easy Medium Hard Impoppable Easy Medium Hard Impoppable
Upgrade (X-4-X) $3,270 $3,850 $4,160 $4,620 -
Total (0-4-0) $6,560 $7,725 $8,350 $9,270 $4,592 $5,408 $5,845 $6,489
Crosspath (1-4-0) $6,730 $7,925 $8,565 $9,510 $4,711 $5,548 $5,996 $6,657
Crosspath (2-4-0) $6,985 $8,225 $8,890 $9,870 $4,890 $5,758 $6,223 $6,909
Crosspath (0-4-1) $6,800 $8,005 $8,650 $9,605 $4,760 $5,604 $6,055 $6,724
Crosspath (0-4-2) $7,140 $8,405 $9,080 $10,085 $4,998 $5,884 $6,356 $7,060

This upgrade's prices (or included crosspath's prices) are affected by the following MK: BonusGlueGunnerIcon Bonus Glue Gunner, ComeOnEverybodyIcon Come On Everybody!, BetterSellDealsIcon Better Sell Deals

Strategy[]

Summary[]

Glue Strike's ability is rather simple in concept, gluing all regular bloons currently on screen to slow them down, but it additionally comes with the benefit of making them all temporarily more vulnerable to increased damage from all other attacks. This makes the ability an excellent choice for instantly gluing every single bloon at once and making them easier to destroy.

Crosspathing is beneficial with Glue Strike, and the most favorable crosspath is usually with Corrosive Glue (2-4-0). With this crosspath, it can be used to deal heavy damage-over-time to bloons and soak the bloon debuffs every non-blimp layer. The alternate crosspath with Stronger Glue, is still useful if regular bloons, specifically Super Ceramics, need to be slowed much further and stick for longer, and is also more favorable versus MOAB-class bloons.

Tips[]

  • Glue Strike ability now causes all glued Bloons, including MOAB-class, to take +2 damage while glued. Because of this, this upgrade is useful for providing an extra debuff to all currently active blimps and bloons on screen, making an extra source of bonus damage besides support towers that grant only tower buffs (e.g. Berserker Brew's damage buff from Alchemist).
  • Since the damage-over-time self-synergizes with its own bloon debuffs, 2-4-0 Glue Strike ability is viable for countering Regrow Bloons before Super Ceramics appear (Rounds 81+), because the Glue Strike ability with Corrosive Glue crosspath is able to damage the Regrows faster than they can regenerate.
  • Glue duration is halved on MOAB-class bloons, which means the 2-4-0 Glue Strike ability glue will only last for 5.5 seconds on MOAB-class bloons, or 12s with 0-4-1. Even still, it's a worthwhile option for providing extra damage for MOAB-class bloons currently on screen.
  • Testing shows that it is safe to combine Glue Strike with MOAB Glue and The Bloon Solver.
  • Glue Strike can apply its debuff to Dreadbloon at all times, even against its primary immunity. This can make strategies reliant on damage increases, stronger, even against the primary skull.
  • Crosspaths for Glue Strike depend on its general role. 2-4-0 is best used for destroying bloons offensively and soaking all layers, which is optimal for mid-game. On the other hand, 0-4-2 is optimal in the late-game to slow Super Ceramics and last longer on MOAB-class bloons, which already have a large duration penalty.

Version History[]

Balance Changes[]

Taking inspiration from the Glue Storm buffs, Glue Strike had also gained the +2 damage vulnerability onto bloons to make the Glue Strike ability usable on early mid-game scenarios, especially when countering Regrows. It received another buff that allowed abilities of both 2-4-0 and 0-4-2 crosspaths to become more usable at two very different support roles.

17.0
  • BUFF Glue Strike ability now causes glued Bloons to take +1 damage
22.0
Glue Strike currently allows for 240 crosspath to hit MOABs with 042 being more Ceramic focused but losing the Glue Soak from top path hurts against lower layers, so we've increased the base amount of layers glued by Strike & Storm so that it won't expire on non-MOABs so quickly. [...]
~ Ninja Kiwi
  • BUFF Glue Strike ability glue now soaks more layers (3 → 6)
24.0
  • Change Description changed from "Glue Strike ability: Glues all Bloons on screen." to "Glue Strike ability: Glues all Bloons on screen, causing them to take more damage from all sources while it lasts"
29.0
Glue Strike doesn't seem to hold up to any other option in a similar role, so we've doubled down on its support factor with a new role and are hoping for more synergy to emerge there.
~ Ninja Kiwi
  • BUFF Glue Strike ability now weakens Frozen and Lead Bloons, allowing them to take damage from any damage type
  • BUFF Glue Strike bonus damage taken while glued increased from +1 → +2
34.0
Glue Gunner base level doesn’t fit in as a starter placement, while not really changing that at all we feel for now if it was cheaper than $250 you'd be able to start with 2 dart monkeys & a glue on medium for more casual variety. With an expensive tier 2 and the T3 breaking the $3k mark Glue Hose doesn’t feel justifiable a lot of the time so base cost is being shifted up to T4. [...]
~ Ninja Kiwi
  • NERF Glue Strike price increased $3500 → $3850
    • Total price increase is -$50 due to Glue Hose reducing price by -$350 and base Glue Gunner by -$50.
  • [Undocumented] Glue Strike ability can still apply against Dreadbloon in Primary Immunity.
35.0
[...] Glue Gunner has also had a number of price changes aimed at improving the middle path / crosspathing while avoiding improving MOAB Glue. We’ve already found interesting uses for the top path change so keen to hear about your cool use cases.
~ Ninja Kiwi
  • BUFF Glue Strike price reduced $3850 → $3450
39.0
[...] Glue Strike for the longest time has had crosspath that only technically grants separate intended use cases, this choice though felt too niche and janky so that crosspath requirement is being completely reworked to allow the ability to hit MOABs regardless of crosspath. Glue Strike will instead work around the standard glue crosspathing benefits of more layers or longer duration.
~ Ninja Kiwi
  • BUFF Glue Strike ability can now hit MOAB-Class Bloons even without 2-4-0 crosspath.
  • NERF 0-4-x Glue Strike ability layers glued decreased (6 → 3). Does not affect 1-4-0.
41.0
[...] Glue Storm is fantastic now however buildup tiers into it feel they serve little point at all, we're shifting price out of Glue Soak into MOAB Glue and from Glue Hose into Glue Strike so these weaker upgrades can come by sooner. [...]
~ Ninja Kiwi
  • NERF Glue Strike price increased from $3450 to $3850
    • Total price reduction is $200 due to Glue Splatter costing $200 less but Glue Hose costing $400 more to offset the $400 price increase to Glue Strike.

Sounds[]

When activating Glue Strike Ability:

Gallery[]

Official artwork[]

Trivia[]

  • On Medium Difficulty, the Glue Strike upgrade costs $2,000 less than what it was in BTD5.
  • The Glue Strike ability soaking buff added in Version 22.0 was designed to make the 0-4-2 crosspath better for bloons, specifically before Super Ceramics.
  • The Version 24.0 Glue Strike ability description lacks a period at the end of the description. This was fixed in about Version 38.0, but definitely Version 39.0.


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