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BTD6 Glue Gunner

Shoots a blob of sticky glue that slows Bloons down by 50%.
~ Bloons TD 6 Description

Glue Gunner is a monkey tower who made its first appearance in Bloons TD 4. It also appears in Bloons TD 4 Expansion, Bloons TD 5, and Bloons TD 6. It slows down bloons to 50% speed (40% for Glue Hose, and 30% with Glue Striker Ability, Flash only) by shooting them with globs of glue. In games other than BTD4 and BTD5 Flash, the Glue Gunner can slow down Ceramic Bloons. In earlier iterations, it can glue but not slow Ceramic Bloons.

It costs $230 on Easy, $270 on Medium, $290 on Hard, and $325 on Impoppable.

Game appearances[]

Glue Gunner makes up to 9 appearances:

Bloons TD 4[]

Main article: Glue Gunner (BTD4)

In Bloons TD 4, the Glue Gunner makes a debut. It initially shoots a single glue projectile with one pierce. It gains an upgrade to soak through bloons, deal damage to bloons, and lastly soak significantly more bloons per shot.

Bloons TD 5[]

Main article: Glue Gunner (BTD5)

The Glue Gunner makes a return in Bloons TD 5. It has even more variety of upgrades, each for countering different types of ordinary bloon. It still has no way to affect MOAB-class bloons, directly or indirectly, except in Bloons TD Battles Mobile. However, it has many more ways to counter ordinary bloons, including faster corrosion and faster attack speed plus an ability to glue all bloons on screen.

Bloons TD 6[]

Main article: Glue Gunner (BTD6)

Massive overhauls for the Glue Gunner were provided in Bloons TD 6, including allowing it to target MOAB-class bloons with either Corrosive Glue and above or MOAB Glue and above. In addition, it can slow blimps and gain even further flexibility for support potential.

Tower Costs[]

Game Easy Medium Hard Impoppable
Bloons TD 4 $230 $270 $290 -
Bloons TD 5 $230 $270 $290 -
Bloons TD 5 Mobile $230 $270 $290 $325
Bloons TD Battles $270
Bloons TD Battles Mobile $225
Bloons Monkey City $270
Bloons Monkey City Mobile $270
Bloons TD 6 $235 $275 $295 $330

Target Priorities[]

The Glue Gunner uses standard target priorities to glue bloons.

BTD5 and BTD6
  • First: Targets the first bloon visible within its range.
  • Last: Targets the last bloon visible within its range.
  • Close: Targets the closest bloon visible within its range.
  • Strong: Targets the strongest bloon visible within its range.

In BTD5 and BTD6, there are some exceptions to this rule. For instance, Glue Striker/Glue Strike and Glue Storm abilities both target all bloons on screen.

BTD4
  • First: Targets the first bloon visible within its range.
  • Last: Targets the last bloon visible within its range.
  • Strong: Targets the strongest bloon visible within its range.
  • Weak: Targets the weakest bloon visible within its range.

Strategies[]

Main article: Glue Gunner/Strategies

Quotes[]

Glue Gunners work best at track starts and junctions, slowing and sometimes popping bloons. Powerful upgrades include: Glue Soak, Corrosive Glue, Glue Splatter, Glue Striker.
~ BMC Flash description
Shoots a glob of glue at bloon, slowing it down. Ceramic bloons can be glued but will not be slowed by it.
~ Bloons TD 4 Description
Shoots a glob of monkey glue at a single bloon. Glued bloons move more slowly than normal.
~ Bloons TD 5 Description

Gallery[]

CircusGwendolinPortraitLvl20.png
See the Gallery Section!

Because of the size of the gallery, the gallery section here has been moved elsewhere so that this current page will be less cluttered.

See Glue Gunner/Gallery to find the new fresh gallery section!


Trivia[]

  • This (along with the Ice Tower) is arguably the worst starting tower in BTD5 and before, that is if no upgrades are bought.
    • In BTD6, the Ice Monkey can be used to start on certain maps due to its ability to pop bloons, however most starts are quite specific.
      • In the BTD5 generation series, the tower is also pretty much worthless past round 46 when the first MOAB shows up. Slightly more useful in BTD Battles since V6.6
        • This is only true in past BTD games. BTD6 and BTD Battles allow the Glue Gunner to hit MOABs.
  • Most upgrades for Glue Gunner in BTD4 have two containers of glue, but in BTD5 this tower mostly has 1.
  • Although it doesn't slow down Ceramic Bloons (except in the mobile versions of BTD), it can still damage them after Corrosive Glue has been bought. Bloon Dissolver destroys a whole Ceramic Bloon in 5 seconds, while the Bloon Liquefier can destroy a whole Ceramic Bloon in just 1 second.
    • It can still glue Ceramic Bloons, even without Corrosive Glue.
      • Even without Glue Soak, it can still glue Ceramic Bloons before it breaks, even though it has absolutely no effect.
    • In BTD6, this no longer applies.
  • In BTD5, the bloon cannot be glued by other glue before it is stripped or the glue wears off. This means that, when using any of the corrosive glue upgrades, it is a good idea to wait until a new tower can be upgraded to the same level as the rest.
    • In BTD6, a glued bloon can be glued by another glue gunner, replacing the other glue.
  • In Bloons TD 4, the Glue Splatter upgrade gives the monkey 2 hoses but in BTD5, this does not apply.
  • In BTD4, look hard enough and you will see a tail sticking out of the glue gunner's right side. In BTD5, this has been fixed.
  • Glue Gunners without Glue Splatter are very effective when the target priority is Strong.
  • The Glue Gunner has as much range as an unupgraded Super Monkey.
  • In BTD4, glue gunners can shoot at M.O.A.Bs, but not pop them, but in BTD5, they don't shoot at them at all.
    • In Bloons Monkey City, the Bloonarius boss bloon can be targeted by the Glue Gunner but will not be affected.
    • Glue gunners will target Moab-class Bloons in BTD6, but not fully pop them with the exception of a few upgrades
  • Sometimes in BTD4 Corrosive Glue will not pop bloons when Fast Forward is activated.
  • Tier 2 upgrades make the body of the glue gunner almost completely covered. At tier 3 the face gets covered.
  • There is a bug in BTD4 where corrosive glue pop ceramic shell in one hit. This has been fixed in BTD5.
  • Due to the fact that Regen Bloons take slightly slower to regen as Corrosive Glue takes to damage Bloons, having Regen Bloons hit with Corrosive Glue somewhat nullifies their ability, though slowly damaging them overall.
    • To an extent. The corrosion is slightly faster than the regenerative ability of the bloons, so a yellow Regen can be popped with just Corrosive Glue and Stickier Glue. However, using this is extremely dangerous against Blacks, Whites, Zebras, and Rainbow Regens, as they split into two, and then regenerate back one step before popping again. This quickly multiplies the number of Regen Bloons on the track.
  • This is the only Tower, besides Banana Farm, that never damages MOAB Class Bloons. (at least until BTD Battles and BTD6)
    • The Ice Tower and Bloonchipper can't damage MOABs at first, but they can deal with a lot of damage to them with Ice Shards and Super Wide Funnel respectively.
    • The Mortar Tower can stun MOAB-class bloons temporarily if the Pop and Awe ability is activated from an Artillery Battery.
    • This is because MOAB-class bloons are immune to glue pre-BTD6. If this immunity is removed, Glue Gunners will not target MOAB-class bloons, but with Glue Splatter can glue them.
      • Sometimes, the bloon gets glued for a split-second before the game removes the glue.

Specific to BTD5[]

  • In Bloons TD 5 Mobile, when the glue gunner is upgraded to Bloon Dissolver or Bloon Liquefier, it is not wearing a gas mask (not referring to the official art). Instead, it is still wearing safety goggles like the Corrosive Glue Gunner.
  • The monkey next to the Mortar Tower when you upgrade to Bloon Buster or The Big One wears the same clothes as a Glue Hose, and the monkey next to the Dartling Gun when you upgrade to Laser Cannon wears the same clothes as a Glue Splatter.
  • A Glue Gunner with Bloon Liquefier pops an entire Ceramic Bloon in just 1 second, not 1.7 seconds because Bloon Liquefier pops bloons once before gluing.
  • The Glue Gunner is almost essential for completing the Bloontonium Lab track by placing one on each the 3 entrances, upgraded 2/1.
  • Note that, similarly to most BTD5 Path 2 Final Upgrades, there is no difference in power between Upgrades 3 and 4 except for the Special Ability.
    • This used to be true until Ninja Kiwi buffed this tower to slow bloons even more with the 3rd and 4th upgrade on path 2: Glue Hose slows to 40% while Glue Striker slows to 30%. In mobile, this does not occur.
  • In the BTD5 Deluxe tech tree, the Glue Hose image is switched with the Glue Striker image.
  • According to Bloons Monkey City, the Glue from Glue Gunners come from a plant called Sticky Sap. This plant has an ability that acts the same as Glue Striker with Corrosive Glue on.
  • In BTD5, 1/0 and 0/1 glue gunners look the same.
  • The Bloons move extremely slowly when an Arctic Wind Ice Tower, a Sabotage Supply Lines ability, and a Glue Striker works together. All of this combined can make a Lead Bloon and/or Red Bloon slower than a Z.O.M.G.

Specific to BTD6[]

  • In Bloons TD 6, each 5th tier upgrade has a different suit. In Path 1, the monkey wears a green Class-B hazmat suit with a gas mask connected with an oxygen tank meaning the fumes are very toxic. In Path 2, the monkey wears an orange mask with two windows for eyes. In Path 3, the monkey wears a black (sort of metallic) Class-C hazmat suit.
  • In BTD6, by the end of path 1, the glue becomes green, by the end of path 2 the glue remains yellow, and by the end of path 3, the glue becomes pink.
  • In BTD6, the monkey has noticeably darker fur than other monkeys.
  • In BTD6, the Glue Gunner is the only tower that changes poses from Tier 1 to Tier 2.
  • Path 1 upgrades improve its ability to pop bloons while Path 2 upgrades improve its ability to glue multiple bloons at a time. Path 3 focuses on slowing bloons down even more, as well as gluing MOAB Class Bloons.


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