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BTD6

Glaives will bounce from Bloon to Bloon automatically and aggressively.
~ In-game description

Glaive Ricochet is the third upgrade of path 1 for the Boomerang Monkey in Bloons TD 6. It can be unlocked for 2,500 XP.

Glaive Ricochet's glaives now bounce from bloon to bloon as long as there are other bloons close by, regardless of Line of Sight. It will not hit the same bloon more than once even if the glaive bounces in its direction. Each glaive now pops 30 bloons (60 with Extra Bounce), and can bounce towards any bloon up to 60 units distance. Glaives are also thrown in a straight direction instead of curved, which is almost unnoticeable in most situations.

This upgrade costs $510 on Easy, $600 on Medium, $650 on Hard, and $720 on Impoppable.

Description[]

Overview[]

Ricochet demo

Glaive Ricochet ricocheting

This upgrade changes the Boomerang Monkey's main suit color from yellow to purple, and its stripes from red to cyan.

Crosspathing with path 2 changes the X symbol on its head into three intersecting, then two parallel cyan lines. Crosspathing with path 3 gives the monkey dark red gloves and then colors its suit's stripes, as well as the glaives, yellow with orange lining.

Glaive Ricochet significantly increases the glaives' pierce substantially, converts the glaives from Curved Movement Curved Attack to Straight Movement Straight Attack and grants them Aggressive Seeking Aggressive Seeking, causing them to turn sharply on hit toward the closest Bloon within 60 units. If there are no bloons within this range, the glaives simply continue forward. It will not hit the same bloon more than once even if the glaive bounces in its direction.

Targeting Priorities[]

Glaive Ricochet targets bloons using the standard targeting priorities. Unlike previous upgrades, Glaive Ricochet shoots a straight movement projectile that can sharply turn with aggressive seeking upon collision with a bloon.

  • First: Targets the first bloon visible within its range.
  • Last: Targets the last bloon visible within its range.
  • Close: Targets the closest bloon visible within its range.
  • Strong: Targets the strongest bloon visible within its range.

Like all Boomerang Monkeys, Glaive Ricochet can access Change Hands secondary targeting priority to switch hands, changing the origin and direction of the boomerangs.

Full Popology[]

Statistics[]

Updated as of Version 41.0
Base stats
  • Glaives:
    • Projectile, sharp type, 43 range, 1.2s attack cooldown, 1 damage, 30 pierce. Ricochets towards bloons from up to 60 range from projectile. Projectile ignores Line of Sight.
Crosspathing interactions
  • 3-1-0:
    • Attacks faster, 0.9s (-25%) attack cooldown instead of 1.2s.
  • 3-2-0:
    • Attacks faster, 0.675s (-25%) attack cooldown instead of 0.9s.
  • 3-0-1:
    • Base range increased to 57.2 range instead of 43.
  • 3-0-2:
    • Glaives now deal normal damage type, damage increases to 2 (+1).
Monkey Knowledge interactions

Attack Interactions[]

See also: Attack Interactions/Bloons TD 6/Primary
Updated as of Version 35.0
Base attack(s)
  • Glaives:
    • Sharp Type (pops Black, White, Purple) Sharp
    • Single Projectile Single Projectile
    • Straight Attack Straight Attack
    • Ricochet (unspecified variant behavior) Ricochet
    • Aggressive Seeking Aggressive Seeking

Costs[]

Updated as of Version 43.0. Listed prices exclude external buffs, any sacrifices, and Monkey Knowledge.
[Module | Data] Purchase Sell
Costs Easy Medium Hard Impoppable Easy Medium Hard Impoppable
Upgrade (3-X-X) $510 $600 $650 $720 -
Total (3-0-0) $1,185 $1,395 $1,505 $1,675 $830 $977 $1,054 $1,173
Crosspath (3-1-0) $1,335 $1,570 $1,695 $1,885 $935 $1,099 $1,187 $1,320
Crosspath (3-2-0) $1,545 $1,820 $1,965 $2,185 $1,082 $1,274 $1,376 $1,530
Crosspath (3-0-1) $1,270 $1,495 $1,615 $1,795 $889 $1,047 $1,131 $1,257
Crosspath (3-0-2) $1,525 $1,795 $1,940 $2,155 $1,068 $1,257 $1,358 $1,509

This upgrade's prices (or included crosspath's prices) are affected by the following MK: CheapRangsIcon Cheap 'Rangs, BetterSellDealsIcon Better Sell Deals

Strategy[]

Summary[]

Glaive Ricochet changes the behavior of the glaive attack to follow nearby bloons, which allows the Glaive Ricochet to excel against extended groups of bloons. It sacrifices the curved behavior of the glaives for superior popping power against regular bloons. As such, Glaive Ricochet is a generally good option for cleanup against grouped bloons, particularly the bloons congregate in a neat line.

Tips[]

  • Despite the fact that the glaives no longer curve around like normal boomerangs, the Glaive Ricochet upgrade is a good option against groups of weaker bloons.
  • Usually, 3-0-2 is better than 3-2-0, as it pops any bloon type and deals more DPS. However, using a Berserker Brew or higher gives 3-2-0 better DPS than 3-0-2.
  • Although difficult to observe, due to the fact that hitting a bloon sets the glaive in a seeking movement, the glaives are now thrown straight instead of curved, unlike BTD5. It's more easy to notice this phenomenon when missing very fast spaced bloons.
  • Provided it can trigger an attack, the Glaive Ricochet's glaives can keep throwing bloons. This is helpful on maps containing central spots with obstacles surrounding it, such as Encrypted.

Version History[]

Balance Changes[]

When first released, the changes to Ricochet were relatively minor, although 3-0-2 crosspath is a more viable option thanks to the Red Hot Rangs damage buff in Version 7.0. Version 36.0 buffed Ricochet on the basis of the MOAR Glaives ricocheting buffs, which makes it slightly more viable. A rework in Version 41.0 sees it become an introductory upgrade to the bouncy glaive mechanic, with MOAR Glaives substantially improving that attacking style.

Initial release (compared to BTD5)
  • Change Thrown glaives now move in a straight line instead of curved.
14.0
  • NERF Homing algorithm for glaive bouncing decreased. Glaives now seeks the closest bloon per hit instead of the first bloon.
17.0
  • BUFF Homing algorithm for glaive bouncing has improved.
36.0
Boomerang’s Ricochet buildup into T4 feels rough compared to many other options that exist nowadays, ignoring obstacles worked out as a strong fix for the T4 so we want to bring that down to the T3 as well along with some other general tweaks to bridge this gap. [...]
~ Ninja Kiwi
  • BUFF Glaive Ricochet projectiles now ignores Line of Sight
  • BUFF Glaive Ricochet price reduced $1300 → $1200
  • BUFF Glaive Ricochet pierce increased 50 → 60, does not affect M.O.A.R Glaives
  • BUFF Glaive Ricochet jump distance increased 62.5 → 90
41.0
Glaives are heavily focused grouped cleanup with low damage but high target count, however this scales poorly into MOABs & lategame so we're reworking Ricochet to a much cheaper but weaker starting cleanup with MOAR staying a significant upgrade over this. As Glaive Lord is a more heavily concentrated version of the previous tiers we are increasing its bounce distance to a map wide ricochet and increasing the orbital attack consistency.
~ Ninja Kiwi
  • BUFF Glaive Ricochet price reduced from $1200 to $600
  • NERF Glaive Ricochet pierce reduced from 60 to 30
  • NERF Glaive Ricochet bounce distance reduced from 90 to 60. Does not affect MOAR Glaives bounce distance, which remains 180.

Bug Fixes and General Changes[]

Extra Notes (Version History)[]

  • Version 41.0's Glaive Ricochet rework has made it much better for non-Race conditions, as the cheaper cost has improved its versatility at popping groups of bloons at an earlier round, while saving up for MOAR Glaives or other defense to handle ordinary bloons in later rounds. However, it is worse in Races especially without MK enabled, as this is a large decrease in pierce, and the reduced bounce distance also makes it less reliable on split-lane maps or versus fast-moving bloons.

Gallery[]

Official artwork[]

Trivia[]

  • Glaive Ricochet is one of many towers to feature on the main menu screen logo for BTD6.
  • According to Ninja Kiwi's 8th September 2023 blog, Quincy was inspired by Glaive Ricochet's ricocheting techniques.
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