For the BTD5 counterpart, see Flash Bomb (BTD5).
Throws a flash bomb that stuns multiple Bloons.
~ BTD6 description

Flash Bomb is a Ninja Monkey upgrade first released in BTD5 that gives the monkey an additional explosive attack that stuns bloons, returning as the third upgrade of Path 3 in BTD6. Flash bombs damage bloons, including those with Black Bloon properties, and stun all affected bloons for 1.0s. Each Flash bomb deals 1 damage and has 60 pierce. One flash bomb is thrown with every fourth shuriken, which occurs every 2.8s (every 1.68s with Ninja Discipline).

The Flash Bomb upgrade gives the Ninja Monkey a red tusked mask.

It costs $2335 on Easy, $2750 on Medium, $2970 on Hard, and $3300 on Impoppable.

Strategy[edit | edit source]

Summary[edit | edit source]

TBA

Tips[edit | edit source]

  • This is the only upgrade for the Ninja Monkey that can allow it to pop Lead Bloons directly.
  • Flash Bomb is generally considered less powerful than Bloonjitsu; however, Flash Bomb can pop Lead Bloons, which makes it slightly more useful in certain circumstances.
  • Flash Bomb stuns less efficiently compared to Bloon Impact, but Flash Bomb may be more easily purchased and does not need camo support.
  • When combined with Counter-Espionage, Flash Bomb provides an effective way of de-camoing large groups of camo bloons.
  • The 1-0-3 Flash Bomb is usually the better crosspath for the increased DPS, although 2-0-3 Flash Bomb improves the pierce of the shuriken attack. On occasions where Camo Bloons are a serious issue, the 0-2-3 Flash Bomb can be used to de-camo large groups of Camo Bloons. 0-1-3 Flash Bomb is no more effective than 0-0-3, except for the shuriken attack.

Gallery[edit | edit source]

Trivia[edit | edit source]

  • One 0-0-3 Flash Bomb or any Path 1 crosspathed Flash Bomb costs exactly $50 more than in BTD5 because the previous Caltrops upgrade in BTD6 is $400 instead of $350 for the Distraction upgrade.
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